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/Spells_and_Caster-android/libs/docs/api/com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonAnimation.html

https://bitbucket.org/hankyu/spells-and-caster
HTML | 293 lines | 237 code | 33 blank | 23 comment | 0 complexity | 306c36da5671bb540b6886ba6434d2da MD5 | raw file
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  7. SkeletonAnimation (libgdx API)
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  64. &nbsp;<A HREF="../../../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/Skeleton.html" title="class in com.badlogic.gdx.graphics.g3d.model.skeleton"><B>PREV CLASS</B></A>&nbsp;
  65. &nbsp;<A HREF="../../../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonJoint.html" title="class in com.badlogic.gdx.graphics.g3d.model.skeleton"><B>NEXT CLASS</B></A></FONT></TD>
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  92. <H2>
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  94. com.badlogic.gdx.graphics.g3d.model.skeleton</FONT>
  95. <BR>
  96. Class SkeletonAnimation</H2>
  97. <PRE>
  98. java.lang.Object
  99. <IMG SRC="../../../../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">com.badlogic.gdx.graphics.g3d.model.Animation</A>
  100. <IMG SRC="../../../../../../../resources/inherit.gif" ALT="extended by "><B>com.badlogic.gdx.graphics.g3d.model.skeleton.SkeletonAnimation</B>
  101. </PRE>
  102. <HR>
  103. <DL>
  104. <DT><PRE>public class <B>SkeletonAnimation</B><DT>extends <A HREF="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</A></DL>
  105. </PRE>
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  114. <B>Field Summary</B></FONT></TH>
  115. </TR>
  116. <TR BGCOLOR="white" CLASS="TableRowColor">
  117. <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
  118. <CODE>&nbsp;<A HREF="../../../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model.skeleton">SkeletonKeyframe</A>[][]</CODE></FONT></TD>
  119. <TD><CODE><B><A HREF="../../../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonAnimation.html#perJointkeyFrames">perJointkeyFrames</A></B></CODE>
  120. <BR>
  121. &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
  122. </TR>
  123. </TABLE>
  124. &nbsp;<A NAME="fields_inherited_from_class_com.badlogic.gdx.graphics.g3d.model.Animation"><!-- --></A>
  125. <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
  126. <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
  127. <TH ALIGN="left"><B>Fields inherited from class com.badlogic.gdx.graphics.g3d.model.<A HREF="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html" title="class in com.badlogic.gdx.graphics.g3d.model">Animation</A></B></TH>
  128. </TR>
  129. <TR BGCOLOR="white" CLASS="TableRowColor">
  130. <TD><CODE><A HREF="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html#name">name</A>, <A HREF="../../../../../../../com/badlogic/gdx/graphics/g3d/model/Animation.html#totalDuration">totalDuration</A></CODE></TD>
  131. </TR>
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  133. &nbsp;
  134. <!-- ======== CONSTRUCTOR SUMMARY ======== -->
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  139. <B>Constructor Summary</B></FONT></TH>
  140. </TR>
  141. <TR BGCOLOR="white" CLASS="TableRowColor">
  142. <TD><CODE><B><A HREF="../../../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonAnimation.html#SkeletonAnimation(java.lang.String, float, com.badlogic.gdx.graphics.g3d.model.skeleton.SkeletonKeyframe[][])">SkeletonAnimation</A></B>(java.lang.String&nbsp;name,
  143. float&nbsp;totalDuration,
  144. <A HREF="../../../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model.skeleton">SkeletonKeyframe</A>[][]&nbsp;perJointKeyFrames)</CODE>
  145. <BR>
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  161. <TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
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  164. <TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
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  174. <B>Field Detail</B></FONT></TH>
  175. </TR>
  176. </TABLE>
  177. <A NAME="perJointkeyFrames"><!-- --></A><H3>
  178. perJointkeyFrames</H3>
  179. <PRE>
  180. public final <A HREF="../../../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model.skeleton">SkeletonKeyframe</A>[][] <B>perJointkeyFrames</B></PRE>
  181. <DL>
  182. <DL>
  183. </DL>
  184. </DL>
  185. <!-- ========= CONSTRUCTOR DETAIL ======== -->
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  189. <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
  190. <B>Constructor Detail</B></FONT></TH>
  191. </TR>
  192. </TABLE>
  193. <A NAME="SkeletonAnimation(java.lang.String, float, com.badlogic.gdx.graphics.g3d.model.skeleton.SkeletonKeyframe[][])"><!-- --></A><H3>
  194. SkeletonAnimation</H3>
  195. <PRE>
  196. public <B>SkeletonAnimation</B>(java.lang.String&nbsp;name,
  197. float&nbsp;totalDuration,
  198. <A HREF="../../../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonKeyframe.html" title="class in com.badlogic.gdx.graphics.g3d.model.skeleton">SkeletonKeyframe</A>[][]&nbsp;perJointKeyFrames)</PRE>
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  215. <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/SkeletonAnimation.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A>&nbsp;</TD>
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  229. &nbsp;<A HREF="../../../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/Skeleton.html" title="class in com.badlogic.gdx.graphics.g3d.model.skeleton"><B>PREV CLASS</B></A>&nbsp;
  230. &nbsp;<A HREF="../../../../../../../com/badlogic/gdx/graphics/g3d/model/skeleton/SkeletonJoint.html" title="class in com.badlogic.gdx.graphics.g3d.model.skeleton"><B>NEXT CLASS</B></A></FONT></TD>
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  257. Copyright &copy; 2010-2013 Mario Zechner (contact@badlogicgames.com), Nathan Sweet (admin@esotericsoftware.com)
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