/Core/Dependencies/OgreCollada/dependencies/glew/Include/GL/wglew.h
C Header | 1026 lines | 679 code | 255 blank | 92 comment | 1 complexity | 33727a1390f44ca0e1ab62f73c9963b5 MD5 | raw file
- /*
- ** The OpenGL Extension Wrangler Library
- ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
- ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
- ** Copyright (C) 2002, Lev Povalahev
- ** All rights reserved.
- **
- ** Redistribution and use in source and binary forms, with or without
- ** modification, are permitted provided that the following conditions are met:
- **
- ** * Redistributions of source code must retain the above copyright notice,
- ** this list of conditions and the following disclaimer.
- ** * Redistributions in binary form must reproduce the above copyright notice,
- ** this list of conditions and the following disclaimer in the documentation
- ** and/or other materials provided with the distribution.
- ** * The name of the author may be used to endorse or promote products
- ** derived from this software without specific prior written permission.
- **
- ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
- ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
- ** THE POSSIBILITY OF SUCH DAMAGE.
- */
- /*
- ** Copyright (c) 2007 The Khronos Group Inc.
- **
- ** Permission is hereby granted, free of charge, to any person obtaining a
- ** copy of this software and/or associated documentation files (the
- ** "Materials"), to deal in the Materials without restriction, including
- ** without limitation the rights to use, copy, modify, merge, publish,
- ** distribute, sublicense, and/or sell copies of the Materials, and to
- ** permit persons to whom the Materials are furnished to do so, subject to
- ** the following conditions:
- **
- ** The above copyright notice and this permission notice shall be included
- ** in all copies or substantial portions of the Materials.
- **
- ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
- */
- #ifndef __wglew_h__
- #define __wglew_h__
- #define __WGLEW_H__
- #ifdef __wglext_h_
- #error wglext.h included before wglew.h
- #endif
- #define __wglext_h_
- #if !defined(APIENTRY) && !defined(__CYGWIN__)
- # ifndef WIN32_LEAN_AND_MEAN
- # define WIN32_LEAN_AND_MEAN 1
- # endif
- #include <windows.h>
- #endif
- /*
- * GLEW_STATIC needs to be set when using the static version.
- * GLEW_BUILD is set when building the DLL version.
- */
- #ifdef GLEW_STATIC
- # define GLEWAPI extern
- #else
- # ifdef GLEW_BUILD
- # define GLEWAPI extern __declspec(dllexport)
- # else
- # define GLEWAPI extern __declspec(dllimport)
- # endif
- #endif
- #ifdef __cplusplus
- extern "C" {
- #endif
- /* -------------------------- WGL_3DFX_multisample ------------------------- */
- #ifndef WGL_3DFX_multisample
- #define WGL_3DFX_multisample 1
- #define WGL_SAMPLE_BUFFERS_3DFX 0x2060
- #define WGL_SAMPLES_3DFX 0x2061
- #define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
- #endif /* WGL_3DFX_multisample */
- /* ------------------------- WGL_3DL_stereo_control ------------------------ */
- #ifndef WGL_3DL_stereo_control
- #define WGL_3DL_stereo_control 1
- #define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
- #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
- #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
- #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
- typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
- #define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
- #define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
- #endif /* WGL_3DL_stereo_control */
- /* ------------------------- WGL_ARB_buffer_region ------------------------- */
- #ifndef WGL_ARB_buffer_region
- #define WGL_ARB_buffer_region 1
- #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
- #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
- #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
- #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
- typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
- typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
- typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
- typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
- #define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
- #define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
- #define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
- #define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
- #define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
- #endif /* WGL_ARB_buffer_region */
- /* ----------------------- WGL_ARB_extensions_string ----------------------- */
- #ifndef WGL_ARB_extensions_string
- #define WGL_ARB_extensions_string 1
- typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
- #define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
- #define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
- #endif /* WGL_ARB_extensions_string */
- /* ----------------------- WGL_ARB_make_current_read ----------------------- */
- #ifndef WGL_ARB_make_current_read
- #define WGL_ARB_make_current_read 1
- #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
- #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
- typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID);
- typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
- #define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
- #define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
- #define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
- #endif /* WGL_ARB_make_current_read */
- /* -------------------------- WGL_ARB_multisample -------------------------- */
- #ifndef WGL_ARB_multisample
- #define WGL_ARB_multisample 1
- #define WGL_SAMPLE_BUFFERS_ARB 0x2041
- #define WGL_SAMPLES_ARB 0x2042
- #define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
- #endif /* WGL_ARB_multisample */
- /* ---------------------------- WGL_ARB_pbuffer ---------------------------- */
- #ifndef WGL_ARB_pbuffer
- #define WGL_ARB_pbuffer 1
- #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
- #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
- #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
- #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
- #define WGL_PBUFFER_LARGEST_ARB 0x2033
- #define WGL_PBUFFER_WIDTH_ARB 0x2034
- #define WGL_PBUFFER_HEIGHT_ARB 0x2035
- #define WGL_PBUFFER_LOST_ARB 0x2036
- DECLARE_HANDLE(HPBUFFERARB);
- typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
- typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
- typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
- typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue);
- typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
- #define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
- #define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
- #define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
- #define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
- #define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
- #define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
- #endif /* WGL_ARB_pbuffer */
- /* -------------------------- WGL_ARB_pixel_format ------------------------- */
- #ifndef WGL_ARB_pixel_format
- #define WGL_ARB_pixel_format 1
- #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
- #define WGL_DRAW_TO_WINDOW_ARB 0x2001
- #define WGL_DRAW_TO_BITMAP_ARB 0x2002
- #define WGL_ACCELERATION_ARB 0x2003
- #define WGL_NEED_PALETTE_ARB 0x2004
- #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
- #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
- #define WGL_SWAP_METHOD_ARB 0x2007
- #define WGL_NUMBER_OVERLAYS_ARB 0x2008
- #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
- #define WGL_TRANSPARENT_ARB 0x200A
- #define WGL_SHARE_DEPTH_ARB 0x200C
- #define WGL_SHARE_STENCIL_ARB 0x200D
- #define WGL_SHARE_ACCUM_ARB 0x200E
- #define WGL_SUPPORT_GDI_ARB 0x200F
- #define WGL_SUPPORT_OPENGL_ARB 0x2010
- #define WGL_DOUBLE_BUFFER_ARB 0x2011
- #define WGL_STEREO_ARB 0x2012
- #define WGL_PIXEL_TYPE_ARB 0x2013
- #define WGL_COLOR_BITS_ARB 0x2014
- #define WGL_RED_BITS_ARB 0x2015
- #define WGL_RED_SHIFT_ARB 0x2016
- #define WGL_GREEN_BITS_ARB 0x2017
- #define WGL_GREEN_SHIFT_ARB 0x2018
- #define WGL_BLUE_BITS_ARB 0x2019
- #define WGL_BLUE_SHIFT_ARB 0x201A
- #define WGL_ALPHA_BITS_ARB 0x201B
- #define WGL_ALPHA_SHIFT_ARB 0x201C
- #define WGL_ACCUM_BITS_ARB 0x201D
- #define WGL_ACCUM_RED_BITS_ARB 0x201E
- #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
- #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
- #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
- #define WGL_DEPTH_BITS_ARB 0x2022
- #define WGL_STENCIL_BITS_ARB 0x2023
- #define WGL_AUX_BUFFERS_ARB 0x2024
- #define WGL_NO_ACCELERATION_ARB 0x2025
- #define WGL_GENERIC_ACCELERATION_ARB 0x2026
- #define WGL_FULL_ACCELERATION_ARB 0x2027
- #define WGL_SWAP_EXCHANGE_ARB 0x2028
- #define WGL_SWAP_COPY_ARB 0x2029
- #define WGL_SWAP_UNDEFINED_ARB 0x202A
- #define WGL_TYPE_RGBA_ARB 0x202B
- #define WGL_TYPE_COLORINDEX_ARB 0x202C
- #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
- #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
- #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
- #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
- #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
- typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
- typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues);
- typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues);
- #define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
- #define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
- #define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
- #define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
- #endif /* WGL_ARB_pixel_format */
- /* ----------------------- WGL_ARB_pixel_format_float ---------------------- */
- #ifndef WGL_ARB_pixel_format_float
- #define WGL_ARB_pixel_format_float 1
- #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
- #define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
- #endif /* WGL_ARB_pixel_format_float */
- /* ------------------------- WGL_ARB_render_texture ------------------------ */
- #ifndef WGL_ARB_render_texture
- #define WGL_ARB_render_texture 1
- #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
- #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
- #define WGL_TEXTURE_FORMAT_ARB 0x2072
- #define WGL_TEXTURE_TARGET_ARB 0x2073
- #define WGL_MIPMAP_TEXTURE_ARB 0x2074
- #define WGL_TEXTURE_RGB_ARB 0x2075
- #define WGL_TEXTURE_RGBA_ARB 0x2076
- #define WGL_NO_TEXTURE_ARB 0x2077
- #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
- #define WGL_TEXTURE_1D_ARB 0x2079
- #define WGL_TEXTURE_2D_ARB 0x207A
- #define WGL_MIPMAP_LEVEL_ARB 0x207B
- #define WGL_CUBE_MAP_FACE_ARB 0x207C
- #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
- #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
- #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
- #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
- #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
- #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
- #define WGL_FRONT_LEFT_ARB 0x2083
- #define WGL_FRONT_RIGHT_ARB 0x2084
- #define WGL_BACK_LEFT_ARB 0x2085
- #define WGL_BACK_RIGHT_ARB 0x2086
- #define WGL_AUX0_ARB 0x2087
- #define WGL_AUX1_ARB 0x2088
- #define WGL_AUX2_ARB 0x2089
- #define WGL_AUX3_ARB 0x208A
- #define WGL_AUX4_ARB 0x208B
- #define WGL_AUX5_ARB 0x208C
- #define WGL_AUX6_ARB 0x208D
- #define WGL_AUX7_ARB 0x208E
- #define WGL_AUX8_ARB 0x208F
- #define WGL_AUX9_ARB 0x2090
- typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
- typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
- typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList);
- #define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
- #define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
- #define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
- #define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
- #endif /* WGL_ARB_render_texture */
- /* ----------------------- WGL_ATI_pixel_format_float ---------------------- */
- #ifndef WGL_ATI_pixel_format_float
- #define WGL_ATI_pixel_format_float 1
- #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
- #define GL_RGBA_FLOAT_MODE_ATI 0x8820
- #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
- #define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
- #endif /* WGL_ATI_pixel_format_float */
- /* -------------------- WGL_ATI_render_texture_rectangle ------------------- */
- #ifndef WGL_ATI_render_texture_rectangle
- #define WGL_ATI_render_texture_rectangle 1
- #define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
- #define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
- #endif /* WGL_ATI_render_texture_rectangle */
- /* -------------------------- WGL_EXT_depth_float -------------------------- */
- #ifndef WGL_EXT_depth_float
- #define WGL_EXT_depth_float 1
- #define WGL_DEPTH_FLOAT_EXT 0x2040
- #define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
- #endif /* WGL_EXT_depth_float */
- /* ---------------------- WGL_EXT_display_color_table ---------------------- */
- #ifndef WGL_EXT_display_color_table
- #define WGL_EXT_display_color_table 1
- typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
- typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
- typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
- typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length);
- #define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
- #define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
- #define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
- #define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
- #define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
- #endif /* WGL_EXT_display_color_table */
- /* ----------------------- WGL_EXT_extensions_string ----------------------- */
- #ifndef WGL_EXT_extensions_string
- #define WGL_EXT_extensions_string 1
- typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
- #define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
- #define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
- #endif /* WGL_EXT_extensions_string */
- /* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */
- #ifndef WGL_EXT_framebuffer_sRGB
- #define WGL_EXT_framebuffer_sRGB 1
- #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
- #define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
- #endif /* WGL_EXT_framebuffer_sRGB */
- /* ----------------------- WGL_EXT_make_current_read ----------------------- */
- #ifndef WGL_EXT_make_current_read
- #define WGL_EXT_make_current_read 1
- #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
- typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID);
- typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
- #define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
- #define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
- #define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
- #endif /* WGL_EXT_make_current_read */
- /* -------------------------- WGL_EXT_multisample -------------------------- */
- #ifndef WGL_EXT_multisample
- #define WGL_EXT_multisample 1
- #define WGL_SAMPLE_BUFFERS_EXT 0x2041
- #define WGL_SAMPLES_EXT 0x2042
- #define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
- #endif /* WGL_EXT_multisample */
- /* ---------------------------- WGL_EXT_pbuffer ---------------------------- */
- #ifndef WGL_EXT_pbuffer
- #define WGL_EXT_pbuffer 1
- #define WGL_DRAW_TO_PBUFFER_EXT 0x202D
- #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
- #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
- #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
- #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
- #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
- #define WGL_PBUFFER_LARGEST_EXT 0x2033
- #define WGL_PBUFFER_WIDTH_EXT 0x2034
- #define WGL_PBUFFER_HEIGHT_EXT 0x2035
- DECLARE_HANDLE(HPBUFFEREXT);
- typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
- typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
- typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
- typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue);
- typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
- #define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
- #define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
- #define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
- #define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
- #define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
- #define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
- #endif /* WGL_EXT_pbuffer */
- /* -------------------------- WGL_EXT_pixel_format ------------------------- */
- #ifndef WGL_EXT_pixel_format
- #define WGL_EXT_pixel_format 1
- #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
- #define WGL_DRAW_TO_WINDOW_EXT 0x2001
- #define WGL_DRAW_TO_BITMAP_EXT 0x2002
- #define WGL_ACCELERATION_EXT 0x2003
- #define WGL_NEED_PALETTE_EXT 0x2004
- #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
- #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
- #define WGL_SWAP_METHOD_EXT 0x2007
- #define WGL_NUMBER_OVERLAYS_EXT 0x2008
- #define WGL_NUMBER_UNDERLAYS_EXT 0x2009
- #define WGL_TRANSPARENT_EXT 0x200A
- #define WGL_TRANSPARENT_VALUE_EXT 0x200B
- #define WGL_SHARE_DEPTH_EXT 0x200C
- #define WGL_SHARE_STENCIL_EXT 0x200D
- #define WGL_SHARE_ACCUM_EXT 0x200E
- #define WGL_SUPPORT_GDI_EXT 0x200F
- #define WGL_SUPPORT_OPENGL_EXT 0x2010
- #define WGL_DOUBLE_BUFFER_EXT 0x2011
- #define WGL_STEREO_EXT 0x2012
- #define WGL_PIXEL_TYPE_EXT 0x2013
- #define WGL_COLOR_BITS_EXT 0x2014
- #define WGL_RED_BITS_EXT 0x2015
- #define WGL_RED_SHIFT_EXT 0x2016
- #define WGL_GREEN_BITS_EXT 0x2017
- #define WGL_GREEN_SHIFT_EXT 0x2018
- #define WGL_BLUE_BITS_EXT 0x2019
- #define WGL_BLUE_SHIFT_EXT 0x201A
- #define WGL_ALPHA_BITS_EXT 0x201B
- #define WGL_ALPHA_SHIFT_EXT 0x201C
- #define WGL_ACCUM_BITS_EXT 0x201D
- #define WGL_ACCUM_RED_BITS_EXT 0x201E
- #define WGL_ACCUM_GREEN_BITS_EXT 0x201F
- #define WGL_ACCUM_BLUE_BITS_EXT 0x2020
- #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
- #define WGL_DEPTH_BITS_EXT 0x2022
- #define WGL_STENCIL_BITS_EXT 0x2023
- #define WGL_AUX_BUFFERS_EXT 0x2024
- #define WGL_NO_ACCELERATION_EXT 0x2025
- #define WGL_GENERIC_ACCELERATION_EXT 0x2026
- #define WGL_FULL_ACCELERATION_EXT 0x2027
- #define WGL_SWAP_EXCHANGE_EXT 0x2028
- #define WGL_SWAP_COPY_EXT 0x2029
- #define WGL_SWAP_UNDEFINED_EXT 0x202A
- #define WGL_TYPE_RGBA_EXT 0x202B
- #define WGL_TYPE_COLORINDEX_EXT 0x202C
- typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
- typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues);
- typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues);
- #define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
- #define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
- #define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
- #define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
- #endif /* WGL_EXT_pixel_format */
- /* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */
- #ifndef WGL_EXT_pixel_format_packed_float
- #define WGL_EXT_pixel_format_packed_float 1
- #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
- #define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
- #endif /* WGL_EXT_pixel_format_packed_float */
- /* -------------------------- WGL_EXT_swap_control ------------------------- */
- #ifndef WGL_EXT_swap_control
- #define WGL_EXT_swap_control 1
- typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
- typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
- #define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
- #define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
- #define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
- #endif /* WGL_EXT_swap_control */
- /* --------------------- WGL_I3D_digital_video_control --------------------- */
- #ifndef WGL_I3D_digital_video_control
- #define WGL_I3D_digital_video_control 1
- #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
- #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
- #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
- #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
- typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
- typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
- #define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
- #define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
- #define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
- #endif /* WGL_I3D_digital_video_control */
- /* ----------------------------- WGL_I3D_gamma ----------------------------- */
- #ifndef WGL_I3D_gamma
- #define WGL_I3D_gamma 1
- #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
- #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
- typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue);
- typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
- typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue);
- typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
- #define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
- #define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
- #define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
- #define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
- #define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
- #endif /* WGL_I3D_gamma */
- /* ---------------------------- WGL_I3D_genlock ---------------------------- */
- #ifndef WGL_I3D_genlock
- #define WGL_I3D_genlock 1
- #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
- #define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
- #define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
- #define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
- #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
- #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
- #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
- #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
- #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
- typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
- typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
- typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
- typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
- typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
- typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
- typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate);
- typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay);
- typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge);
- typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource);
- typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag);
- typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay);
- #define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
- #define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
- #define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
- #define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
- #define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
- #define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
- #define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
- #define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
- #define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
- #define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
- #define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
- #define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
- #define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
- #endif /* WGL_I3D_genlock */
- /* -------------------------- WGL_I3D_image_buffer ------------------------- */
- #ifndef WGL_I3D_image_buffer
- #define WGL_I3D_image_buffer 1
- #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
- #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
- typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count);
- typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
- typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
- typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count);
- #define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
- #define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
- #define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
- #define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
- #define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
- #endif /* WGL_I3D_image_buffer */
- /* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */
- #ifndef WGL_I3D_swap_frame_lock
- #define WGL_I3D_swap_frame_lock 1
- typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID);
- typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID);
- typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag);
- typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag);
- #define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
- #define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
- #define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
- #define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
- #define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
- #endif /* WGL_I3D_swap_frame_lock */
- /* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */
- #ifndef WGL_I3D_swap_frame_usage
- #define WGL_I3D_swap_frame_usage 1
- typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
- typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
- typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage);
- typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
- #define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
- #define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
- #define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
- #define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
- #define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
- #endif /* WGL_I3D_swap_frame_usage */
- /* -------------------------- WGL_NV_float_buffer -------------------------- */
- #ifndef WGL_NV_float_buffer
- #define WGL_NV_float_buffer 1
- #define WGL_FLOAT_COMPONENTS_NV 0x20B0
- #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
- #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
- #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
- #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
- #define WGL_TEXTURE_FLOAT_R_NV 0x20B5
- #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
- #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
- #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
- #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
- #endif /* WGL_NV_float_buffer */
- /* -------------------------- WGL_NV_gpu_affinity -------------------------- */
- #ifndef WGL_NV_gpu_affinity
- #define WGL_NV_gpu_affinity 1
- #define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
- #define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
- DECLARE_HANDLE(HGPUNV);
- typedef struct _GPU_DEVICE {
- DWORD cb;
- CHAR DeviceName[32];
- CHAR DeviceString[128];
- DWORD Flags;
- RECT rcVirtualScreen;
- } GPU_DEVICE, *PGPU_DEVICE;
- typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
- typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
- typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
- typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
- typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
- #define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
- #define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
- #define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
- #define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
- #define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
- #define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
- #endif /* WGL_NV_gpu_affinity */
- /* ---------------------- WGL_NV_render_depth_texture ---------------------- */
- #ifndef WGL_NV_render_depth_texture
- #define WGL_NV_render_depth_texture 1
- #define WGL_NO_TEXTURE_ARB 0x2077
- #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
- #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
- #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
- #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
- #define WGL_DEPTH_COMPONENT_NV 0x20A7
- #define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
- #endif /* WGL_NV_render_depth_texture */
- /* -------------------- WGL_NV_render_texture_rectangle -------------------- */
- #ifndef WGL_NV_render_texture_rectangle
- #define WGL_NV_render_texture_rectangle 1
- #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
- #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
- #define WGL_TEXTURE_RECTANGLE_NV 0x20A2
- #define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
- #endif /* WGL_NV_render_texture_rectangle */
- /* ----------------------- WGL_NV_vertex_array_range ----------------------- */
- #ifndef WGL_NV_vertex_array_range
- #define WGL_NV_vertex_array_range 1
- typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
- typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
- #define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
- #define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
- #define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
- #endif /* WGL_NV_vertex_array_range */
- /* -------------------------- WGL_OML_sync_control ------------------------- */
- #ifndef WGL_OML_sync_control
- #define WGL_OML_sync_control 1
- typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator);
- typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc);
- typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
- typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
- typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc);
- typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc);
- #define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
- #define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
- #define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
- #define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
- #define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
- #define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
- #define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
- #endif /* WGL_OML_sync_control */
- /* ------------------------------------------------------------------------- */
- #ifdef GLEW_MX
- #define WGLEW_EXPORT
- #else
- #define WGLEW_EXPORT GLEWAPI
- #endif /* GLEW_MX */
- #ifdef GLEW_MX
- struct WGLEWContextStruct
- {
- #endif /* GLEW_MX */
- WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
- WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB;
- WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
- WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
- WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
- WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB;
- WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB;
- WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB;
- WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB;
- WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB;
- WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB;
- WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB;
- WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB;
- WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB;
- WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB;
- WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB;
- WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB;
- WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB;
- WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB;
- WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT;
- WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT;
- WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT;
- WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT;
- WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT;
- WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT;
- WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT;
- WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT;
- WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT;
- WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT;
- WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT;
- WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT;
- WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT;
- WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT;
- WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT;
- WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT;
- WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT;
- WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D;
- WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D;
- WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D;
- WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D;
- WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D;
- WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D;
- WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D;
- WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D;
- WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D;
- WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D;
- WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D;
- WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D;
- WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D;
- WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D;
- WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D;
- WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
- WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D;
- WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D;
- WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D;
- WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D;
- WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D;
- WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D;
- WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D;
- WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D;
- WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D;
- WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D;
- WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D;
- WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
- WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
- WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
- WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV;
- WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV;
- WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV;
- WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV;
- WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV;
- WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV;
- WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
- WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML;
- WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
- WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
- WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML;
- WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML;
- WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
- WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample;
- WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control;
- WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region;
- WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string;
- WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read;
- WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample;
- WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer;
- WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format;
- WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float;
- WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture;
- WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float;
- WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
- WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float;
- WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table;
- WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string;
- WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB;
- WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read;
- WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample;
- WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer;
- WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format;
- WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float;
- WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control;
- WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
- WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma;
- WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock;
- WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer;
- WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
- WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
- WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer;
- WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity;
- WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
- WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
- WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
- WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control;
- #ifdef GLEW_MX
- }; /* WGLEWContextStruct */
- #endif /* GLEW_MX */
- /* ------------------------------------------------------------------------- */
- #ifdef GLEW_MX
- typedef struct WGLEWContextStruct WGLEWContext;
- GLEWAPI GLenum wglewContextInit (WGLEWContext* ctx);
- GLEWAPI GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name);
- #define wglewInit() wglewContextInit(wglewGetContext())
- #define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x)
- #define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x))
- #define WGLEW_GET_FUN(x) wglewGetContext()->x
- #else /* GLEW_MX */
- #define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
- #define WGLEW_GET_FUN(x) x
- GLEWAPI GLboolean wglewIsSupported (const char* name);
- #endif /* GLEW_MX */
- GLEWAPI GLboolean wglewGetExtension (const char* name);
- #ifdef __cplusplus
- }
- #endif
- #undef GLEWAPI
- #endif /* __wglew_h__ */