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33+ results for 'FrameDelay repo:mkato/mozilla-1.9.0-win64' (2808 ms)

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AnimationHandler.java https://gitlab.com/cde/debian_android-tools_android-platform-frameworks-base | Java | 316 lines
                    
196
                    
197    public static void setFrameDelay(long delay) {
                    
198        getInstance().getProvider().setFrameDelay(delay);
                    
200
                    
201    public static long getFrameDelay() {
                    
202        return getInstance().getProvider().getFrameDelay();
                    
261        @Override
                    
262        public long getFrameDelay() {
                    
263            return Choreographer.getFrameDelay();
                    
266        @Override
                    
267        public void setFrameDelay(long delay) {
                    
268            Choreographer.setFrameDelay(delay);
                    
312        long getFrameTime();
                    
313        long getFrameDelay();
                    
314        void setFrameDelay(long delay);
                    
                
jquery.smoothState.js https://gitlab.com/Mirros/cdnjs | JavaScript | 424 lines
                    
49            pageCacheSize       : 5,
                    
50            frameDelay          : 400,
                    
51            renderFrame         : [
                    
252        function showFrame(i, $content, $container, isLastFrame) {
                    
253            var timing = options.frameDelay * i;
                    
254            setTimeout(function () {
                    
                
Main.java https://gitlab.com/essere.lab.public/qualitas.class-corpus | Java | 458 lines
                    
72    static int duration = 3000;
                    
73    static int frameDelay = duration+7000;
                    
74
                    
235            long currTrans = System.currentTimeMillis();
                    
236            while ((currTrans-startLastTransition) < frameDelay) {
                    
237                try {
                    
237                try {
                    
238                    long stime = frameDelay-(currTrans-startLastTransition);
                    
239                    if (stime > 500) {
                    
241                        currTrans = System.currentTimeMillis();
                    
242                        stime = frameDelay-(currTrans-startLastTransition);
                    
243                    }
                    
374                try {
                    
375                    frameDelay = Integer.decode(args[i+1]).intValue();
                    
376                    i++;
                    
                
qmovie.cpp https://gitlab.com/x33n/phantomjs | C++ | 1024 lines
                    
87    supports this. You can call loopCount() to get the number of times the
                    
88    movie should loop before finishing. nextFrameDelay() returns the number of
                    
89    milliseconds the current frame should be displayed.
                    
                
qgifhandler.cpp https://gitlab.com/x33n/phantomjs | C++ | 1218 lines
                    
73    int decode(QImage *image, const uchar* buffer, int length,
                    
74               int *nextFrameDelay, int *loopCount);
                    
75    static void scan(QIODevice *device, QVector<QSize> *imageSizes, int *loopCount);
                    
236int QGIFFormat::decode(QImage *image, const uchar *buffer, int length,
                    
237                       int *nextFrameDelay, int *loopCount)
                    
238{
                    
                
Choreographer.java https://gitlab.com/AvayKumar/android_frameworks_base | Java | 840 lines
                    
86    // The number of milliseconds between animation frames.
                    
87    private static volatile long sFrameDelay = DEFAULT_FRAME_DELAY;
                    
88
                    
209     */
                    
210    public static long getFrameDelay() {
                    
211        return sFrameDelay;
                    
225     *
                    
226     * @param frameDelay the requested time between frames, in milliseconds
                    
227     * @hide
                    
228     */
                    
229    public static void setFrameDelay(long frameDelay) {
                    
230        sFrameDelay = frameDelay;
                    
255    public static long subtractFrameDelay(long delayMillis) {
                    
256        final long frameDelay = sFrameDelay;
                    
257        return delayMillis <= frameDelay ? 0 : delayMillis - frameDelay;
                    
                
MEF-SOAM-PM-MIB.yaml https://gitlab.com/marcelosabino/OpenbusBR | YAML | 320 lines
                    
1--- 
                    
2mefSoamDmCurrentStatsFrameDelayRangeTwoWayMax: 1.3.6.1.4.1.15007.1.3.1.3.4.1.27
                    
3mefSoamDmCfgNumMeasBinsPerFrameDelayInterval: 1.3.6.1.4.1.15007.1.3.1.3.1.1.27
                    
6mefSoamLmCurrentStatsElapsedTime: 1.3.6.1.4.1.15007.1.3.1.2.4.1.3
                    
7mefSoamDmCurrentStatsFrameDelayRangeBackwardAvg: 1.3.6.1.4.1.15007.1.3.1.3.4.1.26
                    
8mefSoamLmCfgSessionStatus: 1.3.6.1.4.1.15007.1.3.1.2.1.1.32
                    
32mefSoamDmHistoryStatsIfdvBackwardMax: 1.3.6.1.4.1.15007.1.3.1.3.6.1.18
                    
33mefSoamDmHistoryStatsFrameDelayRangeBackwardMax: 1.3.6.1.4.1.15007.1.3.1.3.6.1.25
                    
34mefSoamLmHistoryAvailStatsBackwardMinFlr: 1.3.6.1.4.1.15007.1.3.1.2.5.1.16
                    
39mefSoamLmCfgIndex: 1.3.6.1.4.1.15007.1.3.1.2.1.1.1
                    
40mefSoamDmHistoryStatsFrameDelayRangeForwardMax: 1.3.6.1.4.1.15007.1.3.1.3.6.1.23
                    
41mefSoamDmCfgPriority: 1.3.6.1.4.1.15007.1.3.1.3.1.1.7
                    
49mefSoamLmHistoryAvailStatsBackwardHighLoss: 1.3.6.1.4.1.15007.1.3.1.2.5.1.6
                    
50mefSoamDmCurrentStatsFrameDelayRangeForwardMax: 1.3.6.1.4.1.15007.1.3.1.3.4.1.23
                    
51mefSoamDmThresholdCfgMaxFrameDelayForwardThreshold: 1.3.6.1.4.1.15007.1.3.1.3.8.1.12
                    
                
ValueAnimator.java https://gitlab.com/minaz922/cw-omnibus | Java | 1172 lines
                    
221    // The number of milliseconds between animation frames
                    
222    private static long sFrameDelay = DEFAULT_FRAME_DELAY;
                    
223
                    
                
TileManager.js https://gitlab.com/Mirros/cdnjs | JavaScript | 462 lines
                    
38     * APIProperty: tilesPerFrame
                    
39     * {Number} Number of queued tiles to load per frame (see <frameDelay>).
                    
40     *     Default is 2.
                    
44    /**
                    
45     * APIProperty: frameDelay
                    
46     * {Number} Delay between tile loading frames (see <tilesPerFrame>) in
                    
48     */
                    
49    frameDelay: 16,
                    
50
                    
266     * Applies the <moveDelay> or <zoomDelay> to the <drawTilesFromQueue> loop,
                    
267     * and schedules more queue processing after <frameDelay> if there are still
                    
268     * tiles in the queue.
                    
286                    if (tileQueue.length) {
                    
287                        this.updateTimeout(map, this.frameDelay);
                    
288                    }
                    
                
hal_nfc_t2t.c https://gitlab.com/ubicore/nRF5_SDK_11.0.0_89a8197 | C | 859 lines
                    
92                                     NFCT_ERRORSTATUS_NFCFIELDTOOSTRONG_Msk | \
                    
93                                     NFCT_ERRORSTATUS_FRAMEDELAYTIMEOUT_Msk)    /**< Mask for clearing all error flags in NFCT_ERRORSTATUS register */
                    
94#define NRF_NFCT_FRAMESTATUS_RX_MSK (NFCT_FRAMESTATUS_RX_OVERRUN_Msk      | \
                    
                
sndfile.cpp https://gitlab.com/hounge.mobile/Android-NDK-Game-Development-Cookbook | C++ | 2305 lines
                    
106	m_nPatternDelay = 0;
                    
107	m_nFrameDelay = 0;
                    
108	m_nNextRow = 0;
                    
                
VideoToolbox-Symbols.h https://gitlab.com/edelmaks/iOS-iphoneheaders | C Header | 966 lines
                    
221_kVTCompressionPropertyKey_InputQueueMaxCount
                    
222_kVTCompressionPropertyKey_MaxFrameDelayCount
                    
223_kVTCompressionPropertyKey_MaxH264SliceBytes
                    
                
BaseGifDrawable.java https://gitlab.com/jonnialva90/iridium-browser | Java | 959 lines
                    
124    private boolean mRunning;
                    
125    protected int mFrameDelay;
                    
126    private int mNextFrameDelay;
                    
286            if (!mScheduled) {
                    
287                // Schedule the next frame at mFrameDelay milliseconds from the previous frame or
                    
288                // the minimum sceduling delay from now, whichever is later.
                    
289                mLastFrameTime = Math.max(
                    
290                    mLastFrameTime + mFrameDelay,
                    
291                    SystemClock.uptimeMillis() + MIN_FRAME_SCHEDULE_DELAY_MS);
                    
431        mEndOfFile = false;
                    
432        mNextFrameDelay = 100;
                    
433        mLocalColorTable = null;
                    
                
SMILTimeContainer.cpp https://gitlab.com/jonnialva90/iridium-browser | C++ | 565 lines
                    
38
                    
39static const double initialFrameDelay = 0.025;
                    
40static const double animationPolicyOnceDuration = 3.000;
                    
203            SMILTime delay = earliestFireTime - elapsed();
                    
204            scheduleWakeUp(std::max(initialFrameDelay, delay.value()), SynchronizeAnimations);
                    
205        }
                    
                
media_codec_decoder.cc https://gitlab.com/jonnialva90/iridium-browser | C++ | 958 lines
                    
24// Posting delay of the next frame processing, in milliseconds
                    
25const int kNextFrameDelay = 1;
                    
26
                    
                
video_encode_accelerator_unittest.cc https://gitlab.com/jonnialva90/iridium-browser | C++ | 1346 lines
                    
72// Arbitrarily chosen as a reasonable requirement.
                    
73const unsigned int kMaxKeyframeDelay = 4;
                    
74// Default initial bitrate.
                    
                
Misc.h https://gitlab.com/tanner-deluca/mod-quake-4 | C Header | 974 lines
                    
375	void					Event_Footstep( void );
                    
376	void					Event_LaunchMissiles( const char *projectilename, const char *sound, const char *launchjoint, const char *targetjoint, int numshots, int framedelay );
                    
377	void					Event_LaunchMissilesUpdate( int launchjoint, int targetjoint, int numshots, int framedelay );
                    
                
animations.asm https://gitlab.com/eientei95/pokered-fr | Assembly | 2453 lines
                    
136	jr z,.advanceFrameBlockDestAddr; skip delay and don't clean OAM buffer
                    
137	ld a,[wSubAnimFrameDelay]
                    
138	ld c,a
                    
219	and a,%00111111
                    
220	ld [wSubAnimFrameDelay],a
                    
221	xor a
                    
                
spritedef.cpp https://gitlab.com/jesusalva/TMW-BR_NecHercules | C++ | 658 lines
                    
140        if (i != d->end() && i->second && i->second != i2->second)
                    
141            (i->second)->setLastFrameDelay(0);
                    
142    }
                    
                
UIImage+YYAdd.m https://gitlab.com/chenguibang/TreasureBox | Objective C | 752 lines
                    
24
                    
25static NSTimeInterval _yy_CGImageSourceGetGIFFrameDelayAtIndex(CGImageSourceRef source, size_t index) {
                    
26    NSTimeInterval delay = 0;
                    
64    for (size_t i = 0; i < count; i++) {
                    
65        NSTimeInterval delay = _yy_CGImageSourceGetGIFFrameDelayAtIndex(source, i);
                    
66        totalTime += delay;
                    
                
ChoreographerTest.java https://gitlab.com/brian0218/rk3188_rk3066_r-box_android4.4.2_sdk | Java | 316 lines
                    
29
                    
30    public void testFrameDelay() {
                    
31        assertTrue(Choreographer.getFrameDelay() > 0);
                    
32
                    
33        long oldFrameDelay = Choreographer.getFrameDelay();
                    
34        long newFrameDelay = oldFrameDelay * 2;
                    
34        long newFrameDelay = oldFrameDelay * 2;
                    
35        Choreographer.setFrameDelay(newFrameDelay);
                    
36        assertEquals(newFrameDelay, Choreographer.getFrameDelay());
                    
37
                    
38        Choreographer.setFrameDelay(oldFrameDelay);
                    
39    }
                    
                
SMILTimeContainer.cpp https://gitlab.com/x33n/phantomjs | C++ | 327 lines
                    
40
                    
41static const double animationFrameDelay = 0.025;
                    
42
                    
309#endif
                    
310        startTimer(earliestFireTime, animationFrameDelay);
                    
311        return;
                    
321
                    
322    startTimer(earliestFireTime, animationFrameDelay);
                    
323}
                    
                
GIFLoader.java https://gitlab.com/Smidqe/gmanager | Java | 472 lines
                    
118    // reads Image Control extension information
                    
119    // returns ((pField & 0x1F) << 24) + (trnsIndex << 16) + frameDelay;
                    
120    private int readControlCode() throws IOException {
                    
122        int pField = readByte();
                    
123        int frameDelay = readShort();
                    
124        int trnsIndex = readByte();
                    
128        }
                    
129        return ((pField & 0x1F) << 24) + (trnsIndex << 16) + frameDelay;
                    
130    }
                    
                
MasterAudio.cs https://gitlab.com/jerotas/MultiplayerMA | C# | 1266 lines
                    
54
                    
55        public static readonly YieldInstruction EndOfFrameDelay = new WaitForEndOfFrame();
                    
56        public static readonly List<string> ExemptChildNames = new List<string> { AmbientUtil.FollowerHolderName };
                    
                
AudioBufferSourceNode.cpp https://gitlab.com/brian0218/rk3188_r-box_android4.2.2_sdk | C++ | 455 lines
                    
53    , m_startTime(0.0)
                    
54    , m_schedulingFrameDelay(0)
                    
55    , m_readIndex(0)
                    
104        // Handle sample-accurate scheduling so that buffer playback will happen at a very precise time.
                    
105        m_schedulingFrameDelay = 0;
                    
106        if (m_startTime >= quantumStartTime) {
                    
106        if (m_startTime >= quantumStartTime) {
                    
107            // m_schedulingFrameDelay is set here only the very first render quantum (because of above check: m_startTime >= quantumEndTime)
                    
108            // So: quantumStartTime <= m_startTime < quantumEndTime
                    
113            
                    
114            // m_schedulingFrameDelay is used in provideInput(), so factor in the current playback pitch rate.
                    
115            m_schedulingFrameDelay = static_cast<int>(pitchRate * startFrameInQuantum);
                    
187    // Handle sample-accurate scheduling so that we play the buffer at a very precise time.
                    
188    // m_schedulingFrameDelay will only be non-zero the very first time that provideInput() is called, which corresponds
                    
189    // with the very start of the buffer playback.
                    
                
MobileAnimation.cs https://gitlab.com/swak/UltimaXNA | C# | 272 lines
                    
119                    m_FrameCount = 1;
                    
120                    m_FrameDelay = 0;
                    
121                }
                    
125            {
                    
126                float msPerFrame = ((900f * (m_FrameDelay + 1)) / m_FrameCount);
                    
127                // Mounted movement is ~2x normal frame rate
                    
184            m_FrameCount = 1;
                    
185            m_FrameDelay = 0;
                    
186            m_IsAnimatationPaused = true;
                    
209
                    
210        private int m_FrameCount, m_FrameDelay, m_repeatCount;
                    
211        private void animate(MobileAction action, int actionIndex, int repeatCount, bool reverse, bool repeat, int delay, bool isRequestedAction)
                    
247                        m_FrameCount = frames.Length;
                    
248                        m_FrameDelay = delay;
                    
249                        if (repeat == false)
                    
                
spritedef.cpp https://gitlab.com/Alige/manaplus | C++ | 694 lines
                    
148        {
                    
149            (i->second)->setLastFrameDelay(0);
                    
150        }
                    
                
player_animations.asm https://gitlab.com/eientei95/pokered-fr | Assembly | 539 lines
                    
26; if the player is not standing on a warp pad or hole
                    
27	ld hl, wPlayerSpinInPlaceAnimFrameDelay
                    
28	xor a
                    
28	xor a
                    
29	ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelay
                    
30	inc a
                    
30	inc a
                    
31	ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayDelta
                    
32	ld a, $8
                    
32	ld a, $8
                    
33	ld [hli], a ; wPlayerSpinInPlaceAnimFrameDelayEndValue
                    
34	ld [hl], $ff ; wPlayerSpinInPlaceAnimSoundID
                    
88	ld [hli], a ; wPlayerSpinWhileMovingUpOrDownAnimMaxY
                    
89	call GetPlayerTeleportAnimFrameDelay
                    
90	ld [hl], a ; wPlayerSpinWhileMovingUpOrDownAnimFrameDelay
                    
                
FFTFrame.h https://gitlab.com/x33n/phantomjs | C Header | 197 lines
                    
106    double extractAverageGroupDelay();
                    
107    void addConstantGroupDelay(double sampleFrameDelay);
                    
108
                    
                
freecam.lua https://gitlab.com/yasin3223/mtasa-resources | Lua | 323 lines
                    
40
                    
41local mouseFrameDelay = 0
                    
42
                    
219	if isCursorShowing() or isMTAWindowActive() then
                    
220		mouseFrameDelay = 5
                    
221		return
                    
222	elseif mouseFrameDelay > 0 then
                    
223		mouseFrameDelay = mouseFrameDelay - 1
                    
224		return
                    
                
videotoolbox_glue.mm https://gitlab.com/jonnialva90/iridium-browser | Objective C++ | 233 lines
                    
55  CFStringRef* kVTCompressionPropertyKey_ExpectedFrameRate;
                    
56  CFStringRef* kVTCompressionPropertyKey_MaxFrameDelayCount;
                    
57  CFStringRef* kVTCompressionPropertyKey_MaxKeyFrameInterval;
                    
100    LOAD_SYMBOL(kVTCompressionPropertyKey_ExpectedFrameRate)
                    
101    LOAD_SYMBOL(kVTCompressionPropertyKey_MaxFrameDelayCount)
                    
102    LOAD_SYMBOL(kVTCompressionPropertyKey_MaxKeyFrameInterval)
                    
218KEY_ACCESSOR(kVTCompressionPropertyKey_ExpectedFrameRate)
                    
219KEY_ACCESSOR(kVTCompressionPropertyKey_MaxFrameDelayCount)
                    
220KEY_ACCESSOR(kVTCompressionPropertyKey_MaxKeyFrameInterval)
                    
                
HRTFPanner.cpp https://gitlab.com/x33n/phantomjs | C++ | 316 lines
                    
216        HRTFKernel* kernelR2;
                    
217        double frameDelayL1;
                    
218        double frameDelayR1;
                    
218        double frameDelayR1;
                    
219        double frameDelayL2;
                    
220        double frameDelayR2;
                    
220        double frameDelayR2;
                    
221        database->getKernelsFromAzimuthElevation(azimuthBlend, m_azimuthIndex1, m_elevation1, kernelL1, kernelR1, frameDelayL1, frameDelayR1);
                    
222        database->getKernelsFromAzimuthElevation(azimuthBlend, m_azimuthIndex2, m_elevation2, kernelL2, kernelR2, frameDelayL2, frameDelayR2);
                    
230
                    
231        ASSERT(frameDelayL1 / sampleRate() < MaxDelayTimeSeconds && frameDelayR1 / sampleRate() < MaxDelayTimeSeconds);
                    
232        ASSERT(frameDelayL2 / sampleRate() < MaxDelayTimeSeconds && frameDelayR2 / sampleRate() < MaxDelayTimeSeconds);
                    
234        // Crossfade inter-aural delays based on transitions.
                    
235        double frameDelayL = (1 - m_crossfadeX) * frameDelayL1 + m_crossfadeX * frameDelayL2;
                    
236        double frameDelayR = (1 - m_crossfadeX) * frameDelayR1 + m_crossfadeX * frameDelayR2;
                    
                
Type.hs git://github.com/Twinside/Juicy.Pixels.git | Haskell | 450 lines
                    
149    , frameTop              :: !Word32 -- Y position where to render the frame.
                    
150    , frameDelayNumerator   :: !Word16
                    
151    , frameDelayDenuminator :: !Word16
                    
                
 

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