66+ results for 'pikachu co dien' (0 ms)
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pokemonsOld.js (https://gitlab.com/lmorningstar/poke) JavaScript · 2855 lines
class03-resolved-educostachaves-EduardoChaves.md (https://gitlab.com/BelinhaIsis/be-mean-instagram-mongodb-exercises) Markdown · 67 lines
animition.scss (https://github.com/flipped-aurora/gin-vue-admin.git) Sass · 1044 lines
13 .container {
14 background-image: linear-gradient(to top, #fcf3d8 30%, #eaafc8, #654ea3);
15 background-image: -webkit-linear-gradient(to bottom, #fcf3d8 30%, #eaafc8, #654ea3);
335 }
337 #pikachu {
338 left: -.1em;
339 }
341 #pikachu:before {
342 content: '';
343 position: absolute;
351 }
353 #pikachu .ear {
354 position: absolute;
355 height: 40px;
graphics.h (https://github.com/pret/pokeruby.git) C Header · 3451 lines
41 extern const u8 gUnknown_08D17C3C[];
42 extern const u8 gContestMiscGfx[];
43 extern const u8 gContestAudienceGfx[];
44 extern const u8 gContestJudgeSymbolsGfx[];
45 extern const u8 gContest3Pal[];
209 extern const u8 gMonIcon_Arbok[];
210 extern const u8 gMonFootprint_Arbok[];
211 extern const u8 gMonFrontPic_Pikachu[];
212 extern const u8 gMonPalette_Pikachu[];
213 extern const u8 gMonBackPic_Pikachu[];
214 extern const u8 gMonShinyPalette_Pikachu[];
215 extern const u8 gMonIcon_Pikachu[];
216 extern const u8 gMonFootprint_Pikachu[];
class-03-resolved-FelipeSobral-Felipe-Sobral-de-Souza.md (https://gitlab.com/BelinhaIsis/be-mean-instagram-mongodb-exercises) Markdown · 83 lines
index.js (https://gitlab.com/zuitt-projects-ayers/s18) JavaScript · 179 lines
170 // Create new instances of the Pokemon object each with their unique properties.
172 let pikachu = new Pokemon("Pikachu", 3, 50);
173 let ratata = new Pokemon("Ratata", 5, 25);
175 // Providing the "ratata" object as an argument to "pikachu" tackle method will create interaction between two objects.
177 pikachu.tackle(ratata);
178 ratata.tackle(pikachu);
index.js (https://gitlab.com/zuitt-project-medes/s18) JavaScript · 257 lines
198 // create new instances of the Pokemon object each with their unique properties
200 let pikachu = new Pokemon("Pikachu", 3, 50);
201 let ratata = new Pokemon("Ratata", 5, 25);
203 // Providing the "ratata" object as an argument to "pikachu" tackle methood will create interaction between the two objects
205 pikachu.tackle(ratata);
206 ratata.tackle(pikachu);
index.js (https://gitlab.com/zuitt-projects-bumaa/s18) JavaScript · 189 lines
178 // create new instances of the Pokemon object each w/ their unique properties
180 let pikachu = new Pokemon("Pikachu", 3, 50);
181 let ratata = new Pokemon("Ratata", 5, 25);
183 // Providing the "ratata" object as an argument to "pikachu" tackle method
184 // will cteate interaction between two objects
186 pikachu.tackle(ratata);
187 ratata.tackle(pikachu);
index.js (https://gitlab.com/zuitt-projects-loresto/s18) JavaScript · 174 lines
166 // create new instances of the Pokemon object each with their unique properties
168 let pikachu = new Pokemon("Pikachu", 3, 50);
169 let ratata = new Pokemon("Ratata", 5, 25);
171 // Providing the "ratata" object as an arguement to "pikachu" tackle method will create interaction between two objects
173 pikachu.tackle(ratata);
174 ratata.tackle(pikachu);
Activity-2-3.ipynb (https://github.com/frangoose/cmpe138.git) Jupyter · 248 lines
index.js (https://gitlab.com/zuitt-projects-gepayo/s18) JavaScript · 203 lines
176 //create new instances of the Pokemon object each with their unique properties
178 let pikachu = new Pokemon ("Pikachu", 3, 50);
179 let ratata = new Pokemon ("Ratata", 5, 25);
180 let charmander = new Pokemon ("Charmander", 13, 75)
182 //providing the "ratata" object as an argument to "pikachu";
184 // pikachu.tackle(ratata)
185 // pikachu.tackle(ratata)
186 // pikachu.tackle(ratata)
187 // pikachu.tackle(ratata)
189 charmander.tackle(pikachu);
index.js (https://gitlab.com/zuitt-projects-asuncion/s18) JavaScript · 186 lines
179 // create new instances of the Pokemon object each with their unique properties
180 let pikachu = new Pokemon("Pikachu", 3, 50);
181 let ratata = new Pokemon("Ratata", 5, 25);
183 // Providing the "ratata" object as an argument to "pikachu" tackle method will create interaction between the two objects.
185 pikachu.tackle(ratata);
186 ratata.tackle(pikachu);
App.vue (https://github.com/biigpongsatorn/vue-element-loading.git) Vue · 183 lines
32 :textStyle="textStyles[spinnerTextStyle] || {}"
33 />
34 <VueElementLoading :active="pikachu">
35 <img
36 src="https://i.pinimg.com/originals/9f/b1/25/9fb125f1fedc8cc62ab5b20699ebd87d.gif"
104 </div>
105 <div class="btn-toggle">
106 <button @click="togglePikachuLoader">Toggle (Pikachu)</button>
107 </div>
108 <div class="btn-toggle">
133 fullscreen: false,
134 fullscreenGreenBg: false,
135 pikachu: false,
136 spinnerKind: 'bar-fade-scale',
137 spinnerColor: '#FF6700',
151 togglePikachuLoader () {
152 this.pikachu = !this.pikachu;
153 this.show = false;
154 },
index.js (https://gitlab.com/zuitt.projects-hill/s18) JavaScript · 185 lines
176 // create new instances of the Pokemon object each with their unique properties
178 let pikachu = new Pokemon("Pikachu", 3, 50);
179 let ratata = new Pokemon("Ratata", 5, 25);
181 //providing the "ratata" object as an arguemtn to "pikachu" tackle method will create interaction between the two objects
183 pikachu.tackle(ratata);
184 ratata.tackle(pikachu);
CeladonDeptStore4F.asm (https://github.com/Rangi42/polishedcrystal.git) Assembly · 167 lines
31 ifequal $1, .MarillPoster
32 ifequal $2, .ClefairyPoster
33 ifequal $3, .PikachuPoster
34 endtext
62 jump .Start
64 .PikachuPoster:
65 checkmoney $0, 6400
66 ifequal $2, .NotEnoughMoney
69 takemoney $0, 6400
70 setevent EVENT_DECO_POSTER_1
71 writetext BoughtPikachuPosterText
72 playsound SFX_TRANSACTION
73 waitbutton
index.js (https://gitlab.com/zuitt-projects-rondina/s18) JavaScript · 197 lines
185 // create new instances of the Pokemo object each with their unique properties
187 let pikachu = new Pokemon("Pikachu", 3, 50);
188 let ratata = new Pokemon("Ratata", 5, 25);
190 // Providing the "ratata" object as an argument to "pikachu" tackle method
191 //will creatE interaction between the two objects:
193 pikachu.tackle(ratata);
194 ratata.tackle(pikachu);
liz_caller.asm (https://github.com/Thanat0sNihil/pokecrystal.git) Assembly · 308 lines
class-04-resolved-thiagobitencourt-Thiago-Bitencourt.md (https://github.com/Webschool-io/be-mean-instagram-mongodb-exercises.git) Markdown · 316 lines
2 autor: Thiago R. M. Bitencourt
4 ## **Adicionar** 2 ataques ao mesmo tempo para os seguintes pokemons: Pikachu, Squirtle, Bulbassauro e Charmander.
6 ```
7 > var query = {name: {$in: [/pikachu/i, /squirtle/i, /bulbasauro/i, /charmander/i]}}
8 > var mod = {moves: {$pushAll: ['cambalhota', 'ferroada']}}
9 > var options = {multi: true}
48 "ferroada"
49 ],
50 "name" : "Pikachu",
51 "type" : "elétrico"
52 }
index.js (https://gitlab.com/zuitt-projects-gonzalgo/s18) JavaScript · 152 lines
146 //creat new instances of the pokemon object eahc with their unique properties
147 let pikachu = new Pokemon("Pikachu", 3, 50);
148 let ratata = new Pokemon("Ratata", 5, 25);
150 //providing the "ratata" object as an argument to "pikachu" tackle method will create interaction
151 pikachu.tackle(ratata);
152 ratata.tackle(pikachu);
sprites.asm (https://github.com/Thanat0sNihil/pokecrystal.git) Assembly · 108 lines
56 SwimmerGirlSpriteGFX:: INCBIN "gfx/sprites/swimmer_girl.2bpp"
57 BigSnorlaxSpriteGFX:: INCBIN "gfx/sprites/big_snorlax.2bpp"
58 SurfingPikachuSpriteGFX:: INCBIN "gfx/sprites/surfing_pikachu.2bpp"
59 RocketSpriteGFX:: INCBIN "gfx/sprites/rocket.2bpp"
60 RocketGirlSpriteGFX:: INCBIN "gfx/sprites/rocket_girl.2bpp"
ejercicio2.cpp (https://gitlab.com/JohnBidwell/ayudantias-programacion-avanzada) C++ · 166 lines
133 Pokedex *pokedex = new Pokedex("John");
134 pokedex->registrarPokemon(inicial);
135 Pokemon *p1 = new Pokemon("Pikachu", 25, 10, 50, 40, "Impactrueno", 50, 35);
136 Pokemon *p2 = new Pokemon("Pidgey", 16, 8, 25, 25, "remolino", 10, 28 );
137 Pokemon *p3 = new Pokemon("Caterpie", 10, 4, 20, 20, "Placaje", 10, 20);
05.md (https://github.com/kentcdodds/concurrent-react.git) Markdown · 114 lines
sprite_constants.asm (https://github.com/TheFakeMateo/rpp-backup.git) Assembly · 164 lines
README.md (https://gitlab.com/learn-co-curriculum/react-rendering-lab) Markdown · 68 lines
17 Let's have a look at the first section. This is a little online survey of a book. People can rate the
18 book based on how much they enjoyed it. They have 3 options: 'loved it', 'hated it' and 'indifferent'.
19 We want to record not only the score the audience gave to the book, but also the trend of ratings as
20 they are being given. So for example, if someone likes the book, the average score is *increasing*, if they
21 dislike the book, it would be *decreasing* and if they're indifferent the score is *stable*. Have a look at
55 `componentDidUpdate()` is generally used to interact with elements outside of React. Suppose we had a Pikachu library that
56 handles rendering a Pikachu on the page. The Pikachu image is not part of the React application, but we need to be able to
57 interact with it within React. Open the `<Pikachu />` component and observe it renders two buttons: a button for making the
58 Pikachu bigger and another one for making it smaller. You can also see that pressing the buttons will change the component's
59 internal state to reflect how big the Pikachu should be. There is already a method that resizes the Pikachu based on new
60 inputs. All we need to do is add a `componentDidUpdate()` to call it! Go on, have a go!
62 By the end of this section, the test under `<Pikachu />` should be passing.
64 ## Resources
class-03-resolved-adrpnt-adriano-vasconcelos.md (https://gitlab.com/BelinhaIsis/be-mean-instagram-mongodb-exercises) Markdown · 226 lines
card_spi.h (https://github.com/d0k3/GodMode9.git) C Header · 86 lines
index.js (https://gitlab.com/zuitt-projects-chua/s18) JavaScript · 171 lines
ffc32b5553d81c9692050eef7206cdff7e7d7c58redis_broker_suite_test.go (https://github.com/aliostad/deep-learning-lang-detection.git) Go · 143 lines
31 It("should return a nil error", func() {
32 _, err := redisBroker.Provision(
33 "Pikachu",
34 brokerapi.ProvisionDetails{},
35 false,
50 It("should return an error if it can't provision a redis db", func() {
51 _, err := redisBroker.Provision(
52 "Pikachu",
53 brokerapi.ProvisionDetails{},
54 false,
63 It("should return an error", func() {
64 _, err := redisBroker.Deprovision(
65 "Pikachu",
66 brokerapi.DeprovisionDetails{},
67 false,
pikachu_wins.md (https://gitlab.com/jinwolf/create-your-own-adventure) Markdown · 18 lines
1 You bring out your Pikachu and Pikachu uses thunderbolt on the marshmallow! You win!
2 To celebrate, you take a moment to pull out some graham crackers and chocolate
3 and make smores.
5 However, you don't get to enjoy your victory for long. You awake from your dream and
6 realize that Pikachu isn't real but the marshmallow nightmare is still a problem. What will you do next?
8 Hint: you're a lyrical wordsmith
derek_overworld.asm (https://github.com/Rangi42/polishedcrystal.git) Assembly · 61 lines
1 DerekAskNumber1Text:
2 text "Oh, wow! Pikachu!"
3 line "It's so soft and"
4 cont "furry! How cute!"
6 para "Let's be friends!"
7 line "Pikachu-lovers are"
8 cont "never bad people!"
10 para "Let's chat about"
11 line "Pikachu!"
13 para "Can I get your"
17 DerekAskNumber2Text:
18 text "Let's chat about"
19 line "Pikachu!"
21 para "Can I get your"
class-03-resolved-ajanini-alexandre-reiff-janini.md (https://github.com/Webschool-io/be-mean-instagram-mongodb-exercises.git) Markdown · 170 lines
9 {
10 "_id": ObjectId("5649c4a775dda0a3d275f8dc"),
11 "name": "Pikachu",
12 "description": "Whenever Pikachu comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it's evidence that this Pokémon mistook the intensity of its charge. It is the world's most famouse and cute pokemon.",
125 ```
127 ## 4. Liste todos Pokemons com o name `Pikachu` OU com attack menor ou igual que 0.5;
129 ```
130 MacBook-Pro-de-Alexandre(mongod-3.0.7) be-mean-pokemons> var query = { $or: [ { name: "Pikachu"}, { attack: { $lte: 0.5 } } ] }
131 MacBook-Pro-de-Alexandre(mongod-3.0.7) be-mean-pokemons> db.pokemons.find(query)
132 {
133 "_id": ObjectId("5649c4a775dda0a3d275f8dc"),
134 "name": "Pikachu",
135 "description": "Whenever Pikachu comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it's evidence that this Pokémon mistook the intensity of its charge. It is the world's most famouse and cute pokemon.",
derek_overworld.asm (https://github.com/xCrystal/pokecrystal.git) Assembly · 61 lines
1 DerekAskNumber1Text:
2 text "Oh, wow! PIKACHU!"
3 line "It's so soft and"
4 cont "furry! How cute!"
6 para "Let's be friends!"
7 line "PIKACHU-lovers are"
8 cont "never bad people!"
10 para "Let's chat about"
11 line "PIKACHU!"
13 para "Can I get your"
17 DerekAskNumber2Text:
18 text "Let's chat about"
19 line "PIKACHU!"
21 para "Can I get your"
index.js (https://gitlab.com/zuitt-projects-sambrano/s18) JavaScript · 193 lines
185 // create new instances of the Pokemon object each with their unique properties
187 let pikachu = new Pokemon("Pikachu", 5, 60);
188 let ratata = new Pokemon("Ratata", 4, 45);
190 // Providing the "ratata" object as an argument to "pikachu" tackle method will create interaction between two objects
192 pikachu.tackle(ratata);
193 ratata.tackle(pikachu);
DeckListParserTest.kt (https://github.com/r0adkll/DeckBox.git) Kotlin · 168 lines
index.js (https://gitlab.com/zuitt-projects-pableo/s18) JavaScript · 183 lines
174 // create new instances of the Pokemon object each with their unique properties
176 let pikachu = new Pokemon("Pikachu", 3, 50);
177 console.log(pikachu);
180 console.log(ratata);
182 // Providing the "ratata" object as an argument to "pikachu" tackle method will create interaction between the two objects
16.js (https://github.com/kentcdodds/learn-react.git) JavaScript · 134 lines
43 // you a starter reducer above because I love you.
44 // 🐨 Use the `fetchPokemon` function below to fetch a pokemon by its name:
45 // fetchPokemon('Pikachu').then(
46 // pokemon => { /* call set state with the pokemon and loading: false */},
47 // error => {/* call set state with the error loading: false */},
117 <div>
118 <form onSubmit={this.handleSubmit}>
119 <label htmlFor="pokemonName-input">Pokemon Name (ie Pikachu)</label>
120 <input id="pokemonName-input" ref={this.inputRef} />
121 <button type="submit">Submit</button>
BeachHouse.asm (https://github.com/pret/pokeyellow.git) Assembly · 103 lines
NOTES.md (https://bitbucket.org/petey284/ga-repos.git) Markdown · 75 lines
index.js (https://gitlab.com/zuitt-projects-reyes/s18) JavaScript · 193 lines
185 // create new instances of the Pokemon object each with their unique properties
187 let pikachu = new Pokemon("Pikachu", 3, 50);
188 let ratata = new Pokemon("Ratata", 5, 25);
190 // Providing the "ratata" object as an argument to "pikachu" tackle method will create interaction between the two objects
192 pikachu.tackle(ratata);
193 ratata.tackle(pikachu);
IPreferenceStore.java (https://github.com/andreyvit/yoursway-taskus.git) Java · 571 lines
class-03-resolved-thiagobitencourt-Thiago-Bitencourt.md (https://github.com/Webschool-io/be-mean-instagram-mongodb-exercises.git) Markdown · 208 lines
Route19BeachHouse.asm (https://github.com/Rangi42/polishedcrystal.git) Assembly · 130 lines
14 def_object_events
15 object_event 2, 3, SPRITE_COOL_DUDE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route19BeachHouseVictorScript, -1
16 object_event 6, 4, SPRITE_SURFING_PIKACHU, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route19BeachHouseSurfingPikachuScript, -1
18 object_const_def
26 writetext .GreetingText
27 waitbutton
28 special CheckForSurfingPikachu
29 iffalse .NoPikachu
44 jumpopenedtext .AfterText
46 .NoPikachu:
47 jumpopenedtext .NoPikachuText
56 para "I love to Surf,"
57 line "and so does Puka."
58 cont "That's my Pikachu!"
59 done
README.md (https://github.com/juandes/pikachu-detection.git) Markdown · 24 lines
1 # Detecting Pikachu on Android using Tensorflow Object Detection
3 ## Overview
5 This repo contains the code used in my experiment titled "Detecting Pikachu on Android using Tensorflow Object Detection". In this experiment, which is available [here](https://towardsdatascience.com/detecting-pikachu-on-android-using-tensorflow-object-detection-15464c7a60cd), I explained the many steps needed to train a custom object detection model using [TensorFlow Object Detection API](https://github.com/tensorflow/models/tree/master/research/object_detection) and how to deploy it in an Android device.
7 The project was done on TensorFlow 1.4
9 This project has been updated with a video detection feature. For a detailed explanation of why it was updated, and how the video detection was done, check out my second article titled [Detecting Pikachu in videos using Tensorflow Object Detection](https://medium.com/@jdiossantos/detecting-pikachu-in-videos-using-tensorflow-object-detection-cd872ac42c1d)
11 ## The code
index.html (https://github.com/gorisanson/pikachu-volleyball.git) HTML · 76 lines
37 <p>
38 <span class="bold">2020-04-19</span> 修正皮卡丘的撲球方向。 (<a
39 href="https://github.com/gorisanson/pikachu-volleyball/pull/1"
40 target="_blank"
41 rel="noopener"
46 <span class="bold">2020-05-03</span> 修正左側鍵盤配置以與原皮卡丘
47 打排球相同。 (<a
48 href="https://github.com/gorisanson/pikachu-volleyball/issues/3"
49 target="_blank"
50 rel="noopener"
54 <p>
55 <span class="bold">2020-06-27</span> 新增此更新紀錄頁面. (<a
56 href="https://github.com/gorisanson/pikachu-volleyball-p2p-online/issues/7"
57 target="_blank"
58 rel="noopener"
README.md (https://github.com/CharlesPikachu/Music-Downloader.git) Markdown · 62 lines
38 ```sh
39 (1) Offline
40 Step1: git clone https://github.com/CharlesPikachu/Music-Downloader.git
41 Step2: cd Music-Downloader -> run "python setup.py install"
42 (2) Online
43 run "pip install git+https://github.com/CharlesPikachu/Music-Downloader.git@master"
44 ```
56 # Screenshot
57 
59 # More
61 *Charles_pikachu*
62 
Electricity.cpp (https://github.com/sterlinghirsh/AsteroidBlaster.git) C++ · 200 lines
sprite_sets.asm (https://github.com/pret/pokeyellow.git) Assembly · 601 lines
getting-started.md (https://github.com/wework/ray.git) Markdown · 135 lines
index.tsx (https://github.com/tonyfromundefined/next-starter.git) TypeScript · 71 lines
class-03-resolved-paulosilva92-Paulo-Roberto-da-Silva.md (https://github.com/Webschool-io/be-mean-instagram-mongodb-exercises.git) Markdown · 118 lines
_sprites.scss (https://github.com/tewtal/alttp_sm_combo_randomizer.git) Sass · 115 lines
79 .icon-custom-OutlineLink {background-position: 64 * -16px 0}
80 .icon-custom-PenguinLink {background-position: 65 * -16px 0}
81 .icon-custom-Pikachu {background-position: 66 * -16px 0}
82 .icon-custom-PinkRibbonLink {background-position: 67 * -16px 0}
83 .icon-custom-Popoi {background-position: 68 * -16px 0}
beach_house.asm (https://gitlab.com/wilaya/Rashred.git) Assembly · 103 lines
setup.py (https://github.com/groteworld/pikalang.git) Python · 40 lines
11 name="pikalang",
12 version=__VERSION__,
13 description="A brainfuck derivative based off the vocabulary of Pikachu.",
14 license="MIT",
15 keywords="esoteric programming language brainfuck",
23 "Development Status :: 4 - Beta",
24 "Environment :: Console",
25 "Intended Audience :: Developers",
26 "Intended Audience :: Science/Research",
_chat.scss (https://bitbucket.org/RoxyWalsh/hack24-2018.git) Sass · 246 lines
92 right: -15px;
93 height: 50px;
94 background: linear-gradient(to bottom, rgba(30,87,153,0) 0%,rgba(176,244,255,1) 100%);
95 pointer-events: none;
96 }
226 //Easter eggs
227 .skin-pikachu {
228 .content {
229 background: initial;
230 background-image: url('/eggs/pikachu-wallpaper.jpg');
231 background-size: cover;
232 background-position: center;
viridian_forest.asm (https://gitlab.com/wilaya/Rashred.git) Assembly · 164 lines
setup.py (https://github.com/CharlesPikachu/DecryptLogin.git) Python · 42 lines
7 Charles的皮卡丘
8 GitHub:
9 https://github.com/CharlesPikachu
10 更新日期:
11 2020-04-12
30 'License :: OSI Approved :: MIT License',
31 'Programming Language :: Python :: 3',
32 'Intended Audience :: Developers',
33 'Operating System :: OS Independent'],
34 author='Charles',
35 url='https://github.com/CharlesPikachu/DecryptLogin',
36 author_email='charlesblwx@gmail.com',
37 license='MIT',
choose_wisely.py (https://github.com/RichardLitt/Other-Codes.git) Python · 125 lines
103 # This actually plays the movie, if it's in the folder and titled
104 # appropriately.
105 def pikachu():
106 choice = dice()
107 choice = choice.replace(' ', '\ ').replace('(', '\(').replace(')', '\)')
117 dice()
118 # If you want to try and run from that list
119 if (sys.argv[1] == "pikachu"):
120 pikachu()
setup.py (https://github.com/CharlesPikachu/Music-Downloader.git) Python · 40 lines
7 Charles的皮卡丘
8 GitHub:
9 https://github.com/CharlesPikachu
10 '''
11 import musicdl
28 'License :: OSI Approved :: MIT License',
29 'Programming Language :: Python :: 3',
30 'Intended Audience :: Developers',
31 'Operating System :: OS Independent'],
32 author='Charles',
33 url='https://github.com/CharlesPikachu/Music-Downloader',
34 author_email='charlesblwx@gmail.com',
35 license='MIT',
intro.spec.js (https://gitlab.com/mtdoss/AppAcademy) JavaScript · 165 lines
136 it("gives returned model the right attritbutes", function() {
137 var poke = this.pokedex.createPokemon({name: "Pikachu", number: 25});
138 expect(poke.get('name')).toEqual("Pikachu");
158 // so that students can do this with Collection#create, and maybe
159 // experience using {wait: true}
160 //this.pokedex.createPokemon({ name: "Pikachu", number: 25 });
162 //this.server.respond();
README.md (https://github.com/Caoimhyn/YOLO-R-MxNet.git) Markdown · 46 lines
31 ## 3. Pikachu data
33 For testing model purposes, we’ll train our model to detect Pikachu in the wild. We use a synthetic toy dataset by rendering images from open-sourced 3D Pikachu models.
35 For more detail. Please see:
36 - https://gluon.mxnet.io/chapter08_computer-vision/object-detection.html.
37 - http://zh.gluon.ai/chapter_computer-vision/pikachu.html.
39 <p align="center">
41 </p>
43 The dataset consists of 1088 pikachus with random pose/scale/position in random background images. The exact locations are recorded as ground-truth for training and validation.
Array+Gradation.swift (https://github.com/mohsinalimat/TextGradation.git) Swift · 42 lines
1 //Copyright (c) 2018 pikachu987 <pikachu77769@gmail.com>
2 //
3 //Permission is hereby granted, free of charge, to any person obtaining a copy
28 UIGraphicsPushContext(context)
30 guard let gradient = CGGradient(colorsSpace: CGColorSpaceCreateDeviceRGB(), colors: self as CFArray, locations: nil) else { return nil }
31 context.drawLinearGradient(gradient, start: orientation.startPoint(size), end: orientation.endPoint(size), options: [])
README.md (https://github.com/mohsinalimat/TextGradation.git) Markdown · 106 lines
index.html (https://github.com/Oliyy/Simple-Bio-Website.git) HTML · 47 lines
23 <a href="index.html"><h1>Kastel</h1></a>
24 </div>
25 <p>I was in my 8th grade math class. All year a particular student, known for being a little wacky, had been occasionally pretending to be Pikachu. Some days he would sit there working on stuff '</p>
26 <div class="footer-social-icons">
27 <h4 class="_14">Follow me!</h4>
style.css (https://bitbucket.org/kateBorisevich/mygame.git) CSS · 269 lines
index.php (https://github.com/h4xnoodle/orientation2010.git) PHP · 47 lines
5 <meta http-equiv="Content-type" content="text/html;charset=UTF-8" />
6 <meta name="description" content="University of Waterloo, Faculty of Mathematics. Orientation 2010" />
7 <meta name="keywords" content="waterloo, orientation, pokemon, math, pikachu, pink tie, pinktie, pink-tie, tie" />
8 <script type="text/javascript" src="flowplayer/flowplayer-3.1.4.min.js"></script>
9 <link rel="stylesheet" href="splash_style.css" type="text/css" />
header.php (https://github.com/h4xnoodle/orientation2010.git) PHP · 86 lines
9 <meta http-equiv="Content-type" content="text/html;charset=UTF-8" />
10 <meta name="description" content="University of Waterloo, Faculty of Mathematics. Orientation 2010" />
11 <meta name="keywords" content="waterloo, orientation, pokemon, math, pikachu, pink tie, pinktie, pink-tie, tie" />
12 <link rel="stylesheet" href="style.css" type="text/css" />