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/mesa-20120717/src/gallium/drivers/r300/r300_reg.h

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  1. /**************************************************************************
  2. Copyright (C) 2004-2005 Nicolai Haehnle et al.
  3. Permission is hereby granted, free of charge, to any person obtaining a
  4. copy of this software and associated documentation files (the "Software"),
  5. to deal in the Software without restriction, including without limitation
  6. on the rights to use, copy, modify, merge, publish, distribute, sub
  7. license, and/or sell copies of the Software, and to permit persons to whom
  8. the Software is furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice (including the next
  10. paragraph) shall be included in all copies or substantial portions of the
  11. Software.
  12. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  13. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  14. FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  15. THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
  16. DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  17. OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  18. USE OR OTHER DEALINGS IN THE SOFTWARE.
  19. **************************************************************************/
  20. /* *INDENT-OFF* */
  21. #ifndef _R300_REG_H
  22. #define _R300_REG_H
  23. #define R300_MC_INIT_MISC_LAT_TIMER 0x180
  24. # define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT 0
  25. # define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT 4
  26. # define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT 8
  27. # define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT 12
  28. # define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT 16
  29. # define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT 20
  30. # define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT 24
  31. # define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT 28
  32. #define R300_MC_INIT_GFX_LAT_TIMER 0x154
  33. # define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT 0
  34. # define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT 4
  35. # define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT 8
  36. # define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT 12
  37. # define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT 16
  38. # define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT 20
  39. # define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT 24
  40. # define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 28
  41. /*
  42. * This file contains registers and constants for the R300. They have been
  43. * found mostly by examining command buffers captured using glxtest, as well
  44. * as by extrapolating some known registers and constants from the R200.
  45. * I am fairly certain that they are correct unless stated otherwise
  46. * in comments.
  47. */
  48. #define R300_SE_VPORT_XSCALE 0x1D98
  49. #define R300_SE_VPORT_XOFFSET 0x1D9C
  50. #define R300_SE_VPORT_YSCALE 0x1DA0
  51. #define R300_SE_VPORT_YOFFSET 0x1DA4
  52. #define R300_SE_VPORT_ZSCALE 0x1DA8
  53. #define R300_SE_VPORT_ZOFFSET 0x1DAC
  54. #define R300_VAP_PORT_IDX0 0x2040
  55. /*
  56. * Vertex Array Processing (VAP) Control
  57. */
  58. #define R300_VAP_CNTL 0x2080
  59. # define R300_PVS_NUM_SLOTS_SHIFT 0
  60. # define R300_PVS_NUM_CNTLRS_SHIFT 4
  61. # define R300_PVS_NUM_FPUS_SHIFT 8
  62. # define R300_VF_MAX_VTX_NUM_SHIFT 18
  63. # define R300_PVS_NUM_SLOTS(x) ((x) << 0)
  64. # define R300_PVS_NUM_CNTLRS(x) ((x) << 4)
  65. # define R300_PVS_NUM_FPUS(x) ((x) << 8)
  66. # define R300_PVS_VF_MAX_VTX_NUM(x) ((x) << 18)
  67. # define R300_GL_CLIP_SPACE_DEF (0 << 22)
  68. # define R300_DX_CLIP_SPACE_DEF (1 << 22)
  69. # define R500_TCL_STATE_OPTIMIZATION (1 << 23)
  70. /* This register is written directly and also starts data section
  71. * in many 3d CP_PACKET3's
  72. */
  73. #define R300_VAP_VF_CNTL 0x2084
  74. # define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 0
  75. # define R300_VAP_VF_CNTL__PRIM_NONE (0<<0)
  76. # define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0)
  77. # define R300_VAP_VF_CNTL__PRIM_LINES (2<<0)
  78. # define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0)
  79. # define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0)
  80. # define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0)
  81. # define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0)
  82. # define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0)
  83. # define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0)
  84. # define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0)
  85. # define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0)
  86. # define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 4
  87. /* State based - direct writes to registers trigger vertex
  88. generation */
  89. # define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4)
  90. # define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4)
  91. # define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4)
  92. # define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4)
  93. /* I don't think I saw these three used.. */
  94. # define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6
  95. # define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9
  96. # define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10
  97. /* index size - when not set the indices are assumed to be 16 bit */
  98. # define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11)
  99. # define R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS (1<<14)
  100. /* number of vertices */
  101. # define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16
  102. #define R500_VAP_INDEX_OFFSET 0x208c
  103. #define R500_VAP_ALT_NUM_VERTICES 0x2088
  104. #define R300_VAP_OUTPUT_VTX_FMT_0 0x2090
  105. # define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0)
  106. # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT (1<<1)
  107. # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2)
  108. # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3)
  109. # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4)
  110. # define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16)
  111. #define R300_VAP_OUTPUT_VTX_FMT_1 0x2094
  112. /* each of the following is 3 bits wide, specifies number
  113. of components */
  114. # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
  115. # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
  116. # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
  117. # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
  118. # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
  119. # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
  120. # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
  121. # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
  122. # define R300_VAP_OUTPUT_VTX_FMT_1__NOT_PRESENT 0
  123. # define R300_VAP_OUTPUT_VTX_FMT_1__1_COMPONENT 1
  124. # define R300_VAP_OUTPUT_VTX_FMT_1__2_COMPONENTS 2
  125. # define R300_VAP_OUTPUT_VTX_FMT_1__3_COMPONENTS 3
  126. # define R300_VAP_OUTPUT_VTX_FMT_1__4_COMPONENTS 4
  127. #define R300_VAP_VPORT_XSCALE 0x2098
  128. #define R300_VAP_VPORT_XOFFSET 0x209c
  129. #define R300_VAP_VPORT_YSCALE 0x20a0
  130. #define R300_VAP_VPORT_YOFFSET 0x20a4
  131. #define R300_VAP_VPORT_ZSCALE 0x20a8
  132. #define R300_VAP_VPORT_ZOFFSET 0x20ac
  133. #define R300_VAP_VTE_CNTL 0x20b0
  134. #define R300_SE_VTE_CNTL R300_VAP_VTE_CNTL
  135. # define R300_VPORT_X_SCALE_ENA (1 << 0)
  136. # define R300_VPORT_X_OFFSET_ENA (1 << 1)
  137. # define R300_VPORT_Y_SCALE_ENA (1 << 2)
  138. # define R300_VPORT_Y_OFFSET_ENA (1 << 3)
  139. # define R300_VPORT_Z_SCALE_ENA (1 << 4)
  140. # define R300_VPORT_Z_OFFSET_ENA (1 << 5)
  141. # define R300_VTX_XY_FMT (1 << 8)
  142. # define R300_VTX_Z_FMT (1 << 9)
  143. # define R300_VTX_W0_FMT (1 << 10)
  144. # define R300_SERIAL_PROC_ENA (1 << 11)
  145. #define R300_VAP_VTX_SIZE 0x20b4
  146. /* BEGIN: Vertex data assembly - lots of uncertainties */
  147. /* gap */
  148. /* Maximum Vertex Indx Clamp */
  149. #define R300_VAP_VF_MAX_VTX_INDX 0x2134
  150. /* Minimum Vertex Indx Clamp */
  151. #define R300_VAP_VF_MIN_VTX_INDX 0x2138
  152. /** Vertex assembler/processor control status */
  153. #define R300_VAP_CNTL_STATUS 0x2140
  154. /* No swap at all (default) */
  155. # define R300_VC_NO_SWAP (0 << 0)
  156. /* 16-bit swap: 0xAABBCCDD becomes 0xBBAADDCC */
  157. # define R300_VC_16BIT_SWAP (1 << 0)
  158. /* 32-bit swap: 0xAABBCCDD becomes 0xDDCCBBAA */
  159. # define R300_VC_32BIT_SWAP (2 << 0)
  160. /* Half-dword swap: 0xAABBCCDD becomes 0xCCDDAABB */
  161. # define R300_VC_HALF_DWORD_SWAP (3 << 0)
  162. /* The TCL engine will not be used (as it is logically or even physically removed) */
  163. # define R300_VAP_TCL_BYPASS (1 << 8)
  164. /* Read only flag if TCL engine is busy. */
  165. # define R300_VAP_PVS_BUSY (1 << 11)
  166. /* TODO: gap for MAX_MPS */
  167. /* Read only flag if the vertex store is busy. */
  168. # define R300_VAP_VS_BUSY (1 << 24)
  169. /* Read only flag if the reciprocal engine is busy. */
  170. # define R300_VAP_RCP_BUSY (1 << 25)
  171. /* Read only flag if the viewport transform engine is busy. */
  172. # define R300_VAP_VTE_BUSY (1 << 26)
  173. /* Read only flag if the memory interface unit is busy. */
  174. # define R300_VAP_MUI_BUSY (1 << 27)
  175. /* Read only flag if the vertex cache is busy. */
  176. # define R300_VAP_VC_BUSY (1 << 28)
  177. /* Read only flag if the vertex fetcher is busy. */
  178. # define R300_VAP_VF_BUSY (1 << 29)
  179. /* Read only flag if the register pipeline is busy. */
  180. # define R300_VAP_REGPIPE_BUSY (1 << 30)
  181. /* Read only flag if the VAP engine is busy. */
  182. # define R300_VAP_VAP_BUSY (1 << 31)
  183. /* gap */
  184. /* Where do we get our vertex data?
  185. *
  186. * Vertex data either comes either from immediate mode registers or from
  187. * vertex arrays.
  188. * There appears to be no mixed mode (though we can force the pitch of
  189. * vertex arrays to 0, effectively reusing the same element over and over
  190. * again).
  191. *
  192. * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure
  193. * if these registers influence vertex array processing.
  194. *
  195. * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3.
  196. *
  197. * In both cases, vertex attributes are then passed through INPUT_ROUTE.
  198. *
  199. * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data
  200. * into the vertex processor's input registers.
  201. * The first word routes the first input, the second word the second, etc.
  202. * The corresponding input is routed into the register with the given index.
  203. * The list is ended by a word with INPUT_ROUTE_END set.
  204. *
  205. * Always set COMPONENTS_4 in immediate mode.
  206. */
  207. #define R300_VAP_PROG_STREAM_CNTL_0 0x2150
  208. # define R300_DATA_TYPE_0_SHIFT 0
  209. # define R300_DATA_TYPE_FLOAT_1 0
  210. # define R300_DATA_TYPE_FLOAT_2 1
  211. # define R300_DATA_TYPE_FLOAT_3 2
  212. # define R300_DATA_TYPE_FLOAT_4 3
  213. # define R300_DATA_TYPE_BYTE 4
  214. # define R300_DATA_TYPE_D3DCOLOR 5
  215. # define R300_DATA_TYPE_SHORT_2 6
  216. # define R300_DATA_TYPE_SHORT_4 7
  217. # define R300_DATA_TYPE_VECTOR_3_TTT 8
  218. # define R300_DATA_TYPE_VECTOR_3_EET 9
  219. # define R300_DATA_TYPE_FLOAT_8 10
  220. # define R300_DATA_TYPE_FLT16_2 11
  221. # define R300_DATA_TYPE_FLT16_4 12
  222. # define R300_SKIP_DWORDS_SHIFT 4
  223. # define R300_DST_VEC_LOC_SHIFT 8
  224. # define R300_LAST_VEC (1 << 13)
  225. # define R300_SIGNED (1 << 14)
  226. # define R300_NORMALIZE (1 << 15)
  227. # define R300_DATA_TYPE_1_SHIFT 16
  228. #define R300_VAP_PROG_STREAM_CNTL_1 0x2154
  229. #define R300_VAP_PROG_STREAM_CNTL_2 0x2158
  230. #define R300_VAP_PROG_STREAM_CNTL_3 0x215C
  231. #define R300_VAP_PROG_STREAM_CNTL_4 0x2160
  232. #define R300_VAP_PROG_STREAM_CNTL_5 0x2164
  233. #define R300_VAP_PROG_STREAM_CNTL_6 0x2168
  234. #define R300_VAP_PROG_STREAM_CNTL_7 0x216C
  235. /* gap */
  236. /* Notes:
  237. * - always set up to produce at least two attributes:
  238. * if vertex program uses only position, fglrx will set normal, too
  239. * - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal.
  240. */
  241. #define R300_VAP_VTX_STATE_CNTL 0x2180
  242. # define R300_COLOR_0_ASSEMBLY_SHIFT 0
  243. # define R300_SEL_COLOR 0
  244. # define R300_SEL_USER_COLOR_0 1
  245. # define R300_SEL_USER_COLOR_1 2
  246. # define R300_COLOR_1_ASSEMBLY_SHIFT 2
  247. # define R300_COLOR_2_ASSEMBLY_SHIFT 4
  248. # define R300_COLOR_3_ASSEMBLY_SHIFT 6
  249. # define R300_COLOR_4_ASSEMBLY_SHIFT 8
  250. # define R300_COLOR_5_ASSEMBLY_SHIFT 10
  251. # define R300_COLOR_6_ASSEMBLY_SHIFT 12
  252. # define R300_COLOR_7_ASSEMBLY_SHIFT 14
  253. # define R300_UPDATE_USER_COLOR_0_ENA (1 << 16)
  254. /*
  255. * Each bit in this field applies to the corresponding vector in the VSM
  256. * memory (i.e. Bit 0 applies to VECTOR_0 (POSITION), etc.). If the bit
  257. * is set, then the corresponding 4-Dword Vector is output into the Vertex Stream.
  258. */
  259. #define R300_VAP_VSM_VTX_ASSM 0x2184
  260. # define R300_INPUT_CNTL_POS 0x00000001
  261. # define R300_INPUT_CNTL_NORMAL 0x00000002
  262. # define R300_INPUT_CNTL_COLOR 0x00000004
  263. # define R300_INPUT_CNTL_TC0 0x00000400
  264. # define R300_INPUT_CNTL_TC1 0x00000800
  265. # define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */
  266. # define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */
  267. # define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */
  268. # define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */
  269. # define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */
  270. # define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */
  271. /* Programmable Stream Control Signed Normalize Control */
  272. #define R300_VAP_PSC_SGN_NORM_CNTL 0x21dc
  273. # define SGN_NORM_ZERO 0
  274. # define SGN_NORM_ZERO_CLAMP_MINUS_ONE 1
  275. # define SGN_NORM_NO_ZERO 2
  276. # define R300_SGN_NORM_NO_ZERO (SGN_NORM_NO_ZERO | \
  277. (SGN_NORM_NO_ZERO << 2) | (SGN_NORM_NO_ZERO << 4) | \
  278. (SGN_NORM_NO_ZERO << 6) | (SGN_NORM_NO_ZERO << 8) | \
  279. (SGN_NORM_NO_ZERO << 10) | (SGN_NORM_NO_ZERO << 12) | \
  280. (SGN_NORM_NO_ZERO << 14) | (SGN_NORM_NO_ZERO << 16) | \
  281. (SGN_NORM_NO_ZERO << 18) | (SGN_NORM_NO_ZERO << 20) | \
  282. (SGN_NORM_NO_ZERO << 22) | (SGN_NORM_NO_ZERO << 24) | \
  283. (SGN_NORM_NO_ZERO << 26) | (SGN_NORM_NO_ZERO << 28) | \
  284. (SGN_NORM_NO_ZERO << 30))
  285. /* gap */
  286. /* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0
  287. * are set to a swizzling bit pattern, other words are 0.
  288. *
  289. * In immediate mode, the pattern is always set to xyzw. In vertex array
  290. * mode, the swizzling pattern is e.g. used to set zw components in texture
  291. * coordinates with only tweo components.
  292. */
  293. #define R300_VAP_PROG_STREAM_CNTL_EXT_0 0x21e0
  294. # define R300_SWIZZLE0_SHIFT 0
  295. # define R300_SWIZZLE_SELECT_X_SHIFT 0
  296. # define R300_SWIZZLE_SELECT_Y_SHIFT 3
  297. # define R300_SWIZZLE_SELECT_Z_SHIFT 6
  298. # define R300_SWIZZLE_SELECT_W_SHIFT 9
  299. # define R300_SWIZZLE_SELECT_X 0
  300. # define R300_SWIZZLE_SELECT_Y 1
  301. # define R300_SWIZZLE_SELECT_Z 2
  302. # define R300_SWIZZLE_SELECT_W 3
  303. # define R300_SWIZZLE_SELECT_FP_ZERO 4
  304. # define R300_SWIZZLE_SELECT_FP_ONE 5
  305. /* alternate forms for r300_emit.c */
  306. # define R300_INPUT_ROUTE_SELECT_X 0
  307. # define R300_INPUT_ROUTE_SELECT_Y 1
  308. # define R300_INPUT_ROUTE_SELECT_Z 2
  309. # define R300_INPUT_ROUTE_SELECT_W 3
  310. # define R300_INPUT_ROUTE_SELECT_ZERO 4
  311. # define R300_INPUT_ROUTE_SELECT_ONE 5
  312. # define R300_WRITE_ENA_SHIFT 12
  313. # define R300_WRITE_ENA_X 1
  314. # define R300_WRITE_ENA_Y 2
  315. # define R300_WRITE_ENA_Z 4
  316. # define R300_WRITE_ENA_W 8
  317. # define R300_SWIZZLE1_SHIFT 16
  318. # define R300_VAP_SWIZZLE_X001 \
  319. ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \
  320. (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Y_SHIFT) | \
  321. (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) | \
  322. (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | \
  323. (0xf << R300_WRITE_ENA_SHIFT))
  324. # define R300_VAP_SWIZZLE_XY01 \
  325. ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \
  326. (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \
  327. (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) | \
  328. (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | \
  329. (0xf << R300_WRITE_ENA_SHIFT))
  330. # define R300_VAP_SWIZZLE_XYZ1 \
  331. ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \
  332. (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \
  333. (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) | \
  334. (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | \
  335. (0xf << R300_WRITE_ENA_SHIFT))
  336. # define R300_VAP_SWIZZLE_XYZW \
  337. ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \
  338. (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \
  339. (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) | \
  340. (R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) | \
  341. (0xf << R300_WRITE_ENA_SHIFT))
  342. #define R300_VAP_PROG_STREAM_CNTL_EXT_1 0x21e4
  343. #define R300_VAP_PROG_STREAM_CNTL_EXT_2 0x21e8
  344. #define R300_VAP_PROG_STREAM_CNTL_EXT_3 0x21ec
  345. #define R300_VAP_PROG_STREAM_CNTL_EXT_4 0x21f0
  346. #define R300_VAP_PROG_STREAM_CNTL_EXT_5 0x21f4
  347. #define R300_VAP_PROG_STREAM_CNTL_EXT_6 0x21f8
  348. #define R300_VAP_PROG_STREAM_CNTL_EXT_7 0x21fc
  349. /* END: Vertex data assembly */
  350. /* gap */
  351. /* BEGIN: Upload vertex program and data */
  352. /*
  353. * The programmable vertex shader unit has a memory bank of unknown size
  354. * that can be written to in 16 byte units by writing the address into
  355. * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs).
  356. *
  357. * Pointers into the memory bank are always in multiples of 16 bytes.
  358. *
  359. * The memory bank is divided into areas with fixed meaning.
  360. *
  361. * Starting at address UPLOAD_PROGRAM: Vertex program instructions.
  362. * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB),
  363. * whereas the difference between known addresses suggests size 512.
  364. *
  365. * Starting at address UPLOAD_PARAMETERS: Vertex program parameters.
  366. * Native reported limits and the VPI layout suggest size 256, whereas
  367. * difference between known addresses suggests size 512.
  368. *
  369. * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the
  370. * floating point pointsize. The exact purpose of this state is uncertain,
  371. * as there is also the R300_RE_POINTSIZE register.
  372. *
  373. * Multiple vertex programs and parameter sets can be loaded at once,
  374. * which could explain the size discrepancy.
  375. */
  376. #define R300_VAP_PVS_VECTOR_INDX_REG 0x2200
  377. # define R300_PVS_CODE_START 0
  378. # define R300_MAX_PVS_CODE_LINES 256
  379. # define R500_MAX_PVS_CODE_LINES 1024
  380. # define R300_PVS_CONST_START 512
  381. # define R500_PVS_CONST_START 1024
  382. # define R300_MAX_PVS_CONST_VECS 256
  383. # define R500_MAX_PVS_CONST_VECS 256
  384. # define R300_PVS_UCP_START 1024
  385. # define R500_PVS_UCP_START 1536
  386. # define R300_POINT_VPORT_SCALE_OFFSET 1030
  387. # define R500_POINT_VPORT_SCALE_OFFSET 1542
  388. # define R300_POINT_GEN_TEX_OFFSET 1031
  389. # define R500_POINT_GEN_TEX_OFFSET 1543
  390. /*
  391. * These are obsolete defines form r300_context.h, but they might give some
  392. * clues when investigating the addresses further...
  393. */
  394. #if 0
  395. #define VSF_DEST_PROGRAM 0x0
  396. #define VSF_DEST_MATRIX0 0x200
  397. #define VSF_DEST_MATRIX1 0x204
  398. #define VSF_DEST_MATRIX2 0x208
  399. #define VSF_DEST_VECTOR0 0x20c
  400. #define VSF_DEST_VECTOR1 0x20d
  401. #define VSF_DEST_UNKNOWN1 0x400
  402. #define VSF_DEST_UNKNOWN2 0x406
  403. #endif
  404. /* gap */
  405. #define R300_VAP_PVS_UPLOAD_DATA 0x2208
  406. /* END: Upload vertex program and data */
  407. /* gap */
  408. /* I do not know the purpose of this register. However, I do know that
  409. * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL
  410. * for normal rendering.
  411. *
  412. * 2007-11-05: This register is the user clip plane control register, but there
  413. * also seems to be a rendering mode control; the NORMAL/CLEAR defines.
  414. *
  415. * See bug #9871. http://bugs.freedesktop.org/attachment.cgi?id=10672&action=view
  416. */
  417. #define R500_VAP_TEX_TO_COLOR_CNTL 0x2218
  418. #define R300_VAP_CLIP_CNTL 0x221C
  419. # define R300_VAP_UCP_ENABLE_0 (1 << 0)
  420. # define R300_VAP_UCP_ENABLE_1 (1 << 1)
  421. # define R300_VAP_UCP_ENABLE_2 (1 << 2)
  422. # define R300_VAP_UCP_ENABLE_3 (1 << 3)
  423. # define R300_VAP_UCP_ENABLE_4 (1 << 4)
  424. # define R300_VAP_UCP_ENABLE_5 (1 << 5)
  425. # define R300_PS_UCP_MODE_DIST_COP (0 << 14)
  426. # define R300_PS_UCP_MODE_RADIUS_COP (1 << 14)
  427. # define R300_PS_UCP_MODE_RADIUS_COP_CLIP (2 << 14)
  428. # define R300_PS_UCP_MODE_CLIP_AS_TRIFAN (3 << 14)
  429. # define R300_CLIP_DISABLE (1 << 16)
  430. # define R300_UCP_CULL_ONLY_ENABLE (1 << 17)
  431. # define R300_BOUNDARY_EDGE_FLAG_ENABLE (1 << 18)
  432. # define R500_COLOR2_IS_TEXTURE (1 << 20)
  433. # define R500_COLOR3_IS_TEXTURE (1 << 21)
  434. /* These seem to be per-pixel and per-vertex X and Y clipping planes. The first
  435. * plane is per-pixel and the second plane is per-vertex.
  436. *
  437. * This was determined by experimentation alone but I believe it is correct.
  438. *
  439. * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest.
  440. */
  441. #define R300_VAP_GB_VERT_CLIP_ADJ 0x2220
  442. #define R300_VAP_GB_VERT_DISC_ADJ 0x2224
  443. #define R300_VAP_GB_HORZ_CLIP_ADJ 0x2228
  444. #define R300_VAP_GB_HORZ_DISC_ADJ 0x222c
  445. #define R300_VAP_PVS_FLOW_CNTL_ADDRS_0 0x2230
  446. #define R300_PVS_FC_ACT_ADRS(x) ((x) << 0)
  447. #define R300_PVS_FC_LOOP_CNT_JMP_INST(x) ((x) << 8)
  448. #define R300_PVS_FC_LAST_INST(x) ((x) << 16)
  449. #define R300_PVS_FC_RTN_INST(x) ((x) << 24)
  450. /* gap */
  451. /* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between
  452. * rendering commands and overwriting vertex program parameters.
  453. * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and
  454. * avoids bugs caused by still running shaders reading bad data from memory.
  455. */
  456. #define R300_VAP_PVS_STATE_FLUSH_REG 0x2284
  457. /* This register is used to define the number of core clocks to wait for a
  458. * vertex to be received by the VAP input controller (while the primitive
  459. * path is backed up) before forcing any accumulated vertices to be submitted
  460. * to the vertex processing path.
  461. */
  462. #define VAP_PVS_VTX_TIMEOUT_REG 0x2288
  463. # define R300_2288_R300 0x00750000 /* -- nh */
  464. # define R300_2288_RV350 0x0000FFFF /* -- Vladimir */
  465. #define R300_VAP_PVS_FLOW_CNTL_LOOP_INDEX_0 0x2290
  466. #define R300_PVS_FC_LOOP_INIT_VAL(x) ((x) << 0)
  467. #define R300_PVS_FC_LOOP_STEP_VAL(x) ((x) << 8)
  468. /* gap */
  469. /* Addresses are relative to the vertex program instruction area of the
  470. * memory bank. PROGRAM_END points to the last instruction of the active
  471. * program
  472. *
  473. * The meaning of the two UNKNOWN fields is obviously not known. However,
  474. * experiments so far have shown that both *must* point to an instruction
  475. * inside the vertex program, otherwise the GPU locks up.
  476. *
  477. * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and
  478. * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to
  479. * position takes place.
  480. *
  481. * Most likely this is used to ignore rest of the program in cases
  482. * where group of verts arent visible. For some reason this "section"
  483. * is sometimes accepted other instruction that have no relationship with
  484. * position calculations.
  485. */
  486. #define R300_VAP_PVS_CODE_CNTL_0 0x22D0
  487. # define R300_PVS_FIRST_INST_SHIFT 0
  488. # define R300_PVS_XYZW_VALID_INST_SHIFT 10
  489. # define R300_PVS_LAST_INST_SHIFT 20
  490. # define R300_PVS_FIRST_INST(x) ((x) << 0)
  491. # define R300_PVS_XYZW_VALID_INST(x) ((x) << 10)
  492. # define R300_PVS_LAST_INST(x) ((x) << 20)
  493. /* Addresses are relative to the vertex program parameters area. */
  494. #define R300_VAP_PVS_CONST_CNTL 0x22D4
  495. # define R300_PVS_CONST_BASE_OFFSET_SHIFT 0
  496. # define R300_PVS_CONST_BASE_OFFSET(x) (x)
  497. # define R300_PVS_MAX_CONST_ADDR_SHIFT 16
  498. # define R300_PVS_MAX_CONST_ADDR(x) ((x) << 16)
  499. #define R300_VAP_PVS_CODE_CNTL_1 0x22D8
  500. # define R300_PVS_LAST_VTX_SRC_INST_SHIFT 0
  501. #define R300_VAP_PVS_FLOW_CNTL_OPC 0x22DC
  502. #define R300_VAP_PVS_FC_OPC_JUMP(x) (1 << (2 * (x)))
  503. #define R300_VAP_PVS_FC_OPC_LOOP(x) (2 << (2 * (x)))
  504. #define R300_VAP_PVS_FC_OPC_JSR(x) (3 << (2 * (x)))
  505. /* The entire range from 0x2300 to 0x2AC inclusive seems to be used for
  506. * immediate vertices
  507. */
  508. #define R300_VAP_VTX_COLOR_R 0x2464
  509. #define R300_VAP_VTX_COLOR_G 0x2468
  510. #define R300_VAP_VTX_COLOR_B 0x246C
  511. #define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */
  512. #define R300_VAP_VTX_POS_0_Y_1 0x2494
  513. #define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */
  514. #define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */
  515. #define R300_VAP_VTX_POS_0_Y_2 0x24A4
  516. #define R300_VAP_VTX_POS_0_Z_2 0x24A8
  517. /* write 0 to indicate end of packet? */
  518. #define R300_VAP_VTX_END_OF_PKT 0x24AC
  519. #define R500_VAP_PVS_FLOW_CNTL_ADDRS_LW_0 0x2500
  520. #define R500_PVS_FC_ACT_ADRS(x) ((x) << 0)
  521. #define R500_PVS_FC_LOOP_CNT_JMP_INST(x) ((x) << 16)
  522. #define R500_VAP_PVS_FLOW_CNTL_ADDRS_UW_0 0x2504
  523. #define R500_PVS_FC_LAST_INST(x) ((x) << 0)
  524. #define R500_PVS_FC_RTN_INST(x) ((x) << 16)
  525. /* gap */
  526. /* These are values from r300_reg/r300_reg.h - they are known to be correct
  527. * and are here so we can use one register file instead of several
  528. * - Vladimir
  529. */
  530. #define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000
  531. # define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0)
  532. # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1)
  533. # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT (1<<2)
  534. # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT (1<<3)
  535. # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT (1<<4)
  536. # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE (0xf<<5)
  537. # define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT (0x1<<16)
  538. #define R300_GB_VAP_RASTER_VTX_FMT_1 0x4004
  539. /* each of the following is 3 bits wide, specifies number
  540. of components */
  541. # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
  542. # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
  543. # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
  544. # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
  545. # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
  546. # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
  547. # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
  548. # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
  549. /* UNK30 seems to enables point to quad transformation on textures
  550. * (or something closely related to that).
  551. * This bit is rather fatal at the time being due to lackings at pixel
  552. * shader side
  553. * Specifies top of Raster pipe specific enable controls.
  554. */
  555. #define R300_GB_ENABLE 0x4008
  556. # define R300_GB_POINT_STUFF_DISABLE (0 << 0)
  557. # define R300_GB_POINT_STUFF_ENABLE (1 << 0) /* Specifies if points will have stuffed texture coordinates. */
  558. # define R300_GB_LINE_STUFF_DISABLE (0 << 1)
  559. # define R300_GB_LINE_STUFF_ENABLE (1 << 1) /* Specifies if lines will have stuffed texture coordinates. */
  560. # define R300_GB_TRIANGLE_STUFF_DISABLE (0 << 2)
  561. # define R300_GB_TRIANGLE_STUFF_ENABLE (1 << 2) /* Specifies if triangles will have stuffed texture coordinates. */
  562. # define R300_GB_STENCIL_AUTO_DISABLE (0 << 4)
  563. # define R300_GB_STENCIL_AUTO_ENABLE (1 << 4) /* Enable stencil auto inc/dec based on triangle cw/ccw, force into dzy low bit. */
  564. # define R300_GB_STENCIL_AUTO_FORCE (2 << 4) /* Force 0 into dzy low bit. */
  565. /* each of the following is 2 bits wide */
  566. #define R300_GB_TEX_REPLICATE 0 /* Replicate VAP source texture coordinates (S,T,[R,Q]). */
  567. #define R300_GB_TEX_ST 1 /* Stuff with source texture coordinates (S,T). */
  568. #define R300_GB_TEX_STR 2 /* Stuff with source texture coordinates (S,T,R). */
  569. # define R300_GB_TEX0_SOURCE_SHIFT 16
  570. # define R300_GB_TEX1_SOURCE_SHIFT 18
  571. # define R300_GB_TEX2_SOURCE_SHIFT 20
  572. # define R300_GB_TEX3_SOURCE_SHIFT 22
  573. # define R300_GB_TEX4_SOURCE_SHIFT 24
  574. # define R300_GB_TEX5_SOURCE_SHIFT 26
  575. # define R300_GB_TEX6_SOURCE_SHIFT 28
  576. # define R300_GB_TEX7_SOURCE_SHIFT 30
  577. /* MSPOS - positions for multisample antialiasing (?) */
  578. #define R300_GB_MSPOS0 0x4010
  579. /* shifts - each of the fields is 4 bits */
  580. # define R300_GB_MSPOS0__MS_X0_SHIFT 0
  581. # define R300_GB_MSPOS0__MS_Y0_SHIFT 4
  582. # define R300_GB_MSPOS0__MS_X1_SHIFT 8
  583. # define R300_GB_MSPOS0__MS_Y1_SHIFT 12
  584. # define R300_GB_MSPOS0__MS_X2_SHIFT 16
  585. # define R300_GB_MSPOS0__MS_Y2_SHIFT 20
  586. # define R300_GB_MSPOS0__MSBD0_Y 24
  587. # define R300_GB_MSPOS0__MSBD0_X 28
  588. #define R300_GB_MSPOS1 0x4014
  589. # define R300_GB_MSPOS1__MS_X3_SHIFT 0
  590. # define R300_GB_MSPOS1__MS_Y3_SHIFT 4
  591. # define R300_GB_MSPOS1__MS_X4_SHIFT 8
  592. # define R300_GB_MSPOS1__MS_Y4_SHIFT 12
  593. # define R300_GB_MSPOS1__MS_X5_SHIFT 16
  594. # define R300_GB_MSPOS1__MS_Y5_SHIFT 20
  595. # define R300_GB_MSPOS1__MSBD1 24
  596. /* Specifies the graphics pipeline configuration for rasterization. */
  597. #define R300_GB_TILE_CONFIG 0x4018
  598. # define R300_GB_TILE_DISABLE (0 << 0)
  599. # define R300_GB_TILE_ENABLE (1 << 0)
  600. # define R300_GB_TILE_PIPE_COUNT_RV300 (0 << 1) /* RV350 (1 pipe, 1 ctx) */
  601. # define R300_GB_TILE_PIPE_COUNT_R300 (3 << 1) /* R300 (2 pipes, 1 ctx) */
  602. # define R300_GB_TILE_PIPE_COUNT_R420_3P (6 << 1) /* R420-3P (3 pipes, 1 ctx) */
  603. # define R300_GB_TILE_PIPE_COUNT_R420 (7 << 1) /* R420 (4 pipes, 1 ctx) */
  604. # define R300_GB_TILE_SIZE_8 (0 << 4)
  605. # define R300_GB_TILE_SIZE_16 (1 << 4)
  606. # define R300_GB_TILE_SIZE_32 (2 << 4)
  607. # define R300_GB_SUPER_SIZE_1 (0 << 6)
  608. # define R300_GB_SUPER_SIZE_2 (1 << 6)
  609. # define R300_GB_SUPER_SIZE_4 (2 << 6)
  610. # define R300_GB_SUPER_SIZE_8 (3 << 6)
  611. # define R300_GB_SUPER_SIZE_16 (4 << 6)
  612. # define R300_GB_SUPER_SIZE_32 (5 << 6)
  613. # define R300_GB_SUPER_SIZE_64 (6 << 6)
  614. # define R300_GB_SUPER_SIZE_128 (7 << 6)
  615. # define R300_GB_SUPER_X_SHIFT 9 /* 3 bits wide */
  616. # define R300_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */
  617. # define R300_GB_SUPER_TILE_A (0 << 15)
  618. # define R300_GB_SUPER_TILE_B (1 << 15)
  619. # define R300_GB_SUBPIXEL_1_12 (0 << 16)
  620. # define R300_GB_SUBPIXEL_1_16 (1 << 16)
  621. # define R300_GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17)
  622. # define R300_GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17)
  623. # define R300_GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17)
  624. # define R300_GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17)
  625. # define R300_GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19)
  626. # define R300_GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19)
  627. # define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20)
  628. # define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20)
  629. # define R300_GB_TILE_CONFIG_ALT_OFFSET (0 << 21)
  630. # define R300_GB_TILE_CONFIG_SUBPRECISION (0 << 22)
  631. # define R300_GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23)
  632. # define R300_GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23)
  633. # define R300_GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24)
  634. # define R300_GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24)
  635. /* Specifies the sizes of the various FIFO`s in the sc/rs/us. This register must be the first one written */
  636. #define R300_GB_FIFO_SIZE 0x4024
  637. /* each of the following is 2 bits wide */
  638. #define R300_GB_FIFO_SIZE_32 0
  639. #define R300_GB_FIFO_SIZE_64 1
  640. #define R300_GB_FIFO_SIZE_128 2
  641. #define R300_GB_FIFO_SIZE_256 3
  642. # define R300_SC_IFIFO_SIZE_SHIFT 0
  643. # define R300_SC_TZFIFO_SIZE_SHIFT 2
  644. # define R300_SC_BFIFO_SIZE_SHIFT 4
  645. # define R300_US_OFIFO_SIZE_SHIFT 12
  646. # define R300_US_WFIFO_SIZE_SHIFT 14
  647. /* the following use the same constants as above, but meaning is
  648. is times 2 (i.e. instead of 32 words it means 64 */
  649. # define R300_RS_TFIFO_SIZE_SHIFT 6
  650. # define R300_RS_CFIFO_SIZE_SHIFT 8
  651. # define R300_US_RAM_SIZE_SHIFT 10
  652. /* watermarks, 3 bits wide */
  653. # define R300_RS_HIGHWATER_COL_SHIFT 16
  654. # define R300_RS_HIGHWATER_TEX_SHIFT 19
  655. # define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */
  656. # define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24
  657. #define R300_GB_Z_PEQ_CONFIG 0x4028
  658. # define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0)
  659. # define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0)
  660. /* Specifies various polygon specific selects (fog, depth, perspective). */
  661. #define R300_GB_SELECT 0x401c
  662. # define R300_GB_FOG_SELECT_C0A (0 << 0)
  663. # define R300_GB_FOG_SELECT_C1A (1 << 0)
  664. # define R300_GB_FOG_SELECT_C2A (2 << 0)
  665. # define R300_GB_FOG_SELECT_C3A (3 << 0)
  666. # define R300_GB_FOG_SELECT_1_1_W (4 << 0)
  667. # define R300_GB_FOG_SELECT_Z (5 << 0)
  668. # define R300_GB_DEPTH_SELECT_Z (0 << 3)
  669. # define R300_GB_DEPTH_SELECT_1_1_W (1 << 3)
  670. # define R300_GB_W_SELECT_1_W (0 << 4)
  671. # define R300_GB_W_SELECT_1 (1 << 4)
  672. # define R300_GB_FOG_STUFF_DISABLE (0 << 5)
  673. # define R300_GB_FOG_STUFF_ENABLE (1 << 5)
  674. # define R300_GB_FOG_STUFF_TEX_SHIFT 6
  675. # define R300_GB_FOG_STUFF_TEX_MASK 0x000003c0
  676. # define R300_GB_FOG_STUFF_COMP_SHIFT 10
  677. # define R300_GB_FOG_STUFF_COMP_MASK 0x00000c00
  678. /* Specifies the graphics pipeline configuration for antialiasing. */
  679. #define R300_GB_AA_CONFIG 0x4020
  680. # define R300_GB_AA_CONFIG_AA_DISABLE (0 << 0)
  681. # define R300_GB_AA_CONFIG_AA_ENABLE (1 << 0)
  682. # define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1)
  683. # define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1)
  684. # define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1)
  685. # define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1)
  686. /* Selects which of 4 pipes are active. */
  687. #define R300_GB_PIPE_SELECT 0x402c
  688. # define R300_GB_PIPE_SELECT_PIPE0_ID_SHIFT 0
  689. # define R300_GB_PIPE_SELECT_PIPE1_ID_SHIFT 2
  690. # define R300_GB_PIPE_SELECT_PIPE2_ID_SHIFT 4
  691. # define R300_GB_PIPE_SELECT_PIPE3_ID_SHIFT 6
  692. # define R300_GB_PIPE_SELECT_PIPE_MASK_SHIFT 8
  693. # define R300_GB_PIPE_SELECT_MAX_PIPE 12
  694. # define R300_GB_PIPE_SELECT_BAD_PIPES 14
  695. # define R300_GB_PIPE_SELECT_CONFIG_PIPES 18
  696. /* Specifies the sizes of the various FIFO`s in the sc/rs. */
  697. #define R300_GB_FIFO_SIZE1 0x4070
  698. /* High water mark for SC input fifo */
  699. # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0
  700. # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f
  701. /* High water mark for SC input fifo (B) */
  702. # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6
  703. # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0
  704. /* High water mark for RS colors' fifo */
  705. # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12
  706. # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000
  707. /* High water mark for RS textures' fifo */
  708. # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18
  709. # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000
  710. /* This table specifies the source location and format for up to 16 texture
  711. * addresses (i[0]:i[15]) and four colors (c[0]:c[3])
  712. */
  713. #define R500_RS_IP_0 0x4074
  714. #define R500_RS_IP_1 0x4078
  715. #define R500_RS_IP_2 0x407C
  716. #define R500_RS_IP_3 0x4080
  717. #define R500_RS_IP_4 0x4084
  718. #define R500_RS_IP_5 0x4088
  719. #define R500_RS_IP_6 0x408C
  720. #define R500_RS_IP_7 0x4090
  721. #define R500_RS_IP_8 0x4094
  722. #define R500_RS_IP_9 0x4098
  723. #define R500_RS_IP_10 0x409C
  724. #define R500_RS_IP_11 0x40A0
  725. #define R500_RS_IP_12 0x40A4
  726. #define R500_RS_IP_13 0x40A8
  727. #define R500_RS_IP_14 0x40AC
  728. #define R500_RS_IP_15 0x40B0
  729. #define R500_RS_IP_PTR_K0 62
  730. #define R500_RS_IP_PTR_K1 63
  731. #define R500_RS_IP_TEX_PTR_S_SHIFT 0
  732. #define R500_RS_IP_TEX_PTR_T_SHIFT 6
  733. #define R500_RS_IP_TEX_PTR_R_SHIFT 12
  734. #define R500_RS_IP_TEX_PTR_Q_SHIFT 18
  735. #define R500_RS_IP_COL_PTR_SHIFT 24
  736. #define R500_RS_IP_COL_FMT_SHIFT 27
  737. # define R500_RS_SEL_S(x) ((x) << 0)
  738. # define R500_RS_SEL_T(x) ((x) << 6)
  739. # define R500_RS_SEL_R(x) ((x) << 12)
  740. # define R500_RS_SEL_Q(x) ((x) << 18)
  741. # define R500_RS_COL_PTR(x) ((x) << 24)
  742. # define R500_RS_COL_FMT(x) ((x) << 27)
  743. /* gap */
  744. #define R500_RS_IP_OFFSET_DIS (0 << 31)
  745. #define R500_RS_IP_OFFSET_EN (1 << 31)
  746. /* gap */
  747. /* Zero to flush caches. */
  748. #define R300_TX_INVALTAGS 0x4100
  749. #define R300_TX_FLUSH 0x0
  750. /* The upper enable bits are guessed, based on fglrx reported limits. */
  751. #define R300_TX_ENABLE 0x4104
  752. # define R300_TX_ENABLE_0 (1 << 0)
  753. # define R300_TX_ENABLE_1 (1 << 1)
  754. # define R300_TX_ENABLE_2 (1 << 2)
  755. # define R300_TX_ENABLE_3 (1 << 3)
  756. # define R300_TX_ENABLE_4 (1 << 4)
  757. # define R300_TX_ENABLE_5 (1 << 5)
  758. # define R300_TX_ENABLE_6 (1 << 6)
  759. # define R300_TX_ENABLE_7 (1 << 7)
  760. # define R300_TX_ENABLE_8 (1 << 8)
  761. # define R300_TX_ENABLE_9 (1 << 9)
  762. # define R300_TX_ENABLE_10 (1 << 10)
  763. # define R300_TX_ENABLE_11 (1 << 11)
  764. # define R300_TX_ENABLE_12 (1 << 12)
  765. # define R300_TX_ENABLE_13 (1 << 13)
  766. # define R300_TX_ENABLE_14 (1 << 14)
  767. # define R300_TX_ENABLE_15 (1 << 15)
  768. #define R500_TX_FILTER_4 0x4110
  769. # define R500_TX_WEIGHT_1_SHIFT (0)
  770. # define R500_TX_WEIGHT_0_SHIFT (11)
  771. # define R500_TX_WEIGHT_PAIR (1<<22)
  772. # define R500_TX_PHASE_SHIFT (23)
  773. # define R500_TX_DIRECTION_HORIZONTAL (0<<27)
  774. # define R500_TX_DIRECTION_VERITCAL (1<<27)
  775. #define R500_SU_TEX_WRAP_PS3 0x4114
  776. /* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */
  777. #define R300_GA_POINT_S0 0x4200
  778. /* T Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */
  779. #define R300_GA_POINT_T0 0x4204
  780. /* S Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */
  781. #define R300_GA_POINT_S1 0x4208
  782. /* T Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */
  783. #define R300_GA_POINT_T1 0x420c
  784. /* Specifies amount to shift integer position of vertex (screen space) before
  785. * converting to float for triangle stipple.
  786. */
  787. #define R300_GA_TRIANGLE_STIPPLE 0x4214
  788. # define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_SHIFT 0
  789. # define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_MASK 0x0000000f
  790. # define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT 16
  791. # define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_MASK 0x000f0000
  792. /* The pointsize is given in multiples of 6. The pointsize can be enormous:
  793. * Clear() renders a single point that fills the entire framebuffer.
  794. * 1/2 Height of point; fixed (16.0), subpixel format (1/12 or 1/16, even if in
  795. * 8b precision).
  796. */
  797. #define R300_GA_POINT_SIZE 0x421C
  798. # define R300_POINTSIZE_Y_SHIFT 0
  799. # define R300_POINTSIZE_Y_MASK 0x0000ffff
  800. # define R300_POINTSIZE_X_SHIFT 16
  801. # define R300_POINTSIZE_X_MASK 0xffff0000
  802. # define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6)
  803. /* Red fill color */
  804. #define R500_GA_FILL_R 0x4220
  805. /* Green fill color */
  806. #define R500_GA_FILL_G 0x4224
  807. /* Blue fill color */
  808. #define R500_GA_FILL_B 0x4228
  809. /* Alpha fill color */
  810. #define R500_GA_FILL_A 0x422c
  811. /* Specifies maximum and minimum point & sprite sizes for per vertex size
  812. * specification. The lower part (15:0) is MIN and (31:16) is max.
  813. */
  814. #define R300_GA_POINT_MINMAX 0x4230
  815. # define R300_GA_POINT_MINMAX_MIN_SHIFT 0
  816. # define R300_GA_POINT_MINMAX_MIN_MASK (0xFFFF << 0)
  817. # define R300_GA_POINT_MINMAX_MAX_SHIFT 16
  818. # define R300_GA_POINT_MINMAX_MAX_MASK (0xFFFF << 16)
  819. /* 1/2 width of line, in subpixels (1/12 or 1/16 only, even in 8b
  820. * subprecision); (16.0) fixed format.
  821. *
  822. * The line width is given in multiples of 6.
  823. * In default mode lines are classified as vertical lines.
  824. * HO: horizontal
  825. * VE: vertical or horizontal
  826. * HO & VE: no classification
  827. */
  828. #define R300_GA_LINE_CNTL 0x4234
  829. # define R300_GA_LINE_CNTL_WIDTH_SHIFT 0
  830. # define R300_GA_LINE_CNTL_WIDTH_MASK 0x0000ffff
  831. # define R300_GA_LINE_CNTL_END_TYPE_HOR (0 << 16)
  832. # define R300_GA_LINE_CNTL_END_TYPE_VER (1 << 16)
  833. # define R300_GA_LINE_CNTL_END_TYPE_SQR (2 << 16) /* horizontal or vertical depending upon slope */
  834. # define R300_GA_LINE_CNTL_END_TYPE_COMP (3 << 16) /* Computed (perpendicular to slope) */
  835. # define R500_GA_LINE_CNTL_SORT_NO (0 << 18)
  836. # define R500_GA_LINE_CNTL_SORT_MINX_MINY (1 << 18)
  837. /** TODO: looks wrong */
  838. # define R300_LINESIZE_MAX (R300_GA_LINE_CNTL_WIDTH_MASK / 6)
  839. /** TODO: looks wrong */
  840. # define R300_LINE_CNT_HO (1 << 16)
  841. /** TODO: looks wrong */
  842. # define R300_LINE_CNT_VE (1 << 17)
  843. /* Line Stipple configuration information. */
  844. #define R300_GA_LINE_STIPPLE_CONFIG 0x4238
  845. # define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_NO (0 << 0)
  846. # define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_LINE (1 << 0)
  847. # define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_PACKET (2 << 0)
  848. # define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_SHIFT 2
  849. # define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_MASK 0xfffffffc
  850. /* Used to load US instructions and constants */
  851. #define R500_GA_US_VECTOR_INDEX 0x4250
  852. # define R500_GA_US_VECTOR_INDEX_SHIFT 0
  853. # define R500_GA_US_VECTOR_INDEX_MASK 0x000000ff
  854. # define R500_GA_US_VECTOR_INDEX_TYPE_INSTR (0 << 16)
  855. # define R500_GA_US_VECTOR_INDEX_TYPE_CONST (1 << 16)
  856. # define R500_GA_US_VECTOR_INDEX_CLAMP_NO (0 << 17)
  857. # define R500_GA_US_VECTOR_INDEX_CLAMP_CONST (1 << 17)
  858. /* Data register for loading US instructions and constants */
  859. #define R500_GA_US_VECTOR_DATA 0x4254
  860. /* Specifies color properties and mappings of textures. */
  861. #define R500_GA_COLOR_CONTROL_PS3 0x4258
  862. # define R500_TEX0_SHADING_PS3_SOLID (0 << 0)
  863. # define R500_TEX0_SHADING_PS3_FLAT (1 << 0)
  864. # define R500_TEX0_SHADING_PS3_GOURAUD (2 << 0)
  865. # define R500_TEX1_SHADING_PS3_SOLID (0 << 2)
  866. # define R500_TEX1_SHADING_PS3_FLAT (1 << 2)
  867. # define R500_TEX1_SHADING_PS3_GOURAUD (2 << 2)
  868. # define R500_TEX2_SHADING_PS3_SOLID (0 << 4)
  869. # define R500_TEX2_SHADING_PS3_FLAT (1 << 4)
  870. # define R500_TEX2_SHADING_PS3_GOURAUD (2 << 4)
  871. # define R500_TEX3_SHADING_PS3_SOLID (0 << 6)
  872. # define R500_TEX3_SHADING_PS3_FLAT (1 << 6)
  873. # define R500_TEX3_SHADING_PS3_GOURAUD (2 << 6)
  874. # define R500_TEX4_SHADING_PS3_SOLID (0 << 8)
  875. # define R500_TEX4_SHADING_PS3_FLAT (1 << 8)
  876. # define R500_TEX4_SHADING_PS3_GOURAUD (2 << 8)
  877. # define R500_TEX5_SHADING_PS3_SOLID (0 << 10)
  878. # define R500_TEX5_SHADING_PS3_FLAT (1 << 10)
  879. # define R500_TEX5_SHADING_PS3_GOURAUD (2 << 10)
  880. # define R500_TEX6_SHADING_PS3_SOLID (0 << 12)
  881. # define R500_TEX6_SHADING_PS3_FLAT (1 << 12)
  882. # define R500_TEX6_SHADING_PS3_GOURAUD (2 << 12)
  883. # define R500_TEX7_SHADING_PS3_SOLID (0 << 14)
  884. # define R500_TEX7_SHADING_PS3_FLAT (1 << 14)
  885. # define R500_TEX7_SHADING_PS3_GOURAUD (2 << 14)
  886. # define R500_TEX8_SHADING_PS3_SOLID (0 << 16)
  887. # define R500_TEX8_SHADING_PS3_FLAT (1 << 16)
  888. # define R500_TEX8_SHADING_PS3_GOURAUD (2 << 16)
  889. # define R500_TEX9_SHADING_PS3_SOLID (0 << 18)
  890. # define R500_TEX9_SHADING_PS3_FLAT (1 << 18)
  891. # define R500_TEX9_SHADING_PS3_GOURAUD (2 << 18)
  892. # define R500_TEX10_SHADING_PS3_SOLID (0 << 20)
  893. # define R500_TEX10_SHADING_PS3_FLAT (1 << 20)
  894. # define R500_TEX10_SHADING_PS3_GOURAUD (2 << 20)
  895. # define R500_COLOR0_TEX_OVERRIDE_NO (0 << 22)
  896. # define R500_COLOR0_TEX_OVERRIDE_TEX_0 (1 << 22)
  897. # define R500_COLOR0_TEX_OVERRIDE_TEX_1 (2 << 22)
  898. # define R500_COLOR0_TEX_OVERRIDE_TEX_2 (3 << 22)
  899. # define R500_COLOR0_TEX_OVERRIDE_TEX_3 (4 << 22)
  900. # define R500_COLOR0_TEX_OVERRIDE_TEX_4 (5 << 22)
  901. # define R500_COLOR0_TEX_OVERRIDE_TEX_5 (6 << 22)
  902. # define R500_COLOR0_TEX_OVERRIDE_TEX_6 (7 << 22)
  903. # define R500_COLOR0_TEX_OVERRIDE_TEX_7 (8 << 22)
  904. # define R500_COLOR0_TEX_OVERRIDE_TEX_8_C2 (9 << 22)
  905. # define R500_COLOR0_TEX_OVERRIDE_TEX_9_C3 (10 << 22)
  906. # define R500_COLOR1_TEX_OVERRIDE_NO (0 << 26)
  907. # define R500_COLOR1_TEX_OVERRIDE_TEX_0 (1 << 26)
  908. # define R500_COLOR1_TEX_OVERRIDE_TEX_1 (2 << 26)
  909. # define R500_COLOR1_TEX_OVERRIDE_TEX_2 (3 << 26)
  910. # define R500_COLOR1_TEX_OVERRIDE_TEX_3 (4 << 26)
  911. # define R500_COLOR1_TEX_OVERRIDE_TEX_4 (5 << 26)
  912. # define R500_COLOR1_TEX_OVERRIDE_TEX_5 (6 << 26)
  913. # define R500_COLOR1_TEX_OVERRIDE_TEX_6 (7 << 26)
  914. # define R500_COLOR1_TEX_OVERRIDE_TEX_7 (8 << 26)
  915. # define R500_COLOR1_TEX_OVERRIDE_TEX_8_C2 (9 << 26)
  916. # define R500_COLOR1_TEX_OVERRIDE_TEX_9_C3 (10 << 26)
  917. /* Returns idle status of various G3D block, captured when GA_IDLE written or
  918. * when hard or soft reset asserted.
  919. */
  920. #define R500_GA_IDLE 0x425c
  921. # define R500_GA_IDLE_PIPE3_Z_IDLE (0 << 0)
  922. # define R500_GA_IDLE_PIPE2_Z_IDLE (0 << 1)
  923. # define R500_GA_IDLE_PIPE3_CD_IDLE (0 << 2)
  924. # define R500_GA_IDLE_PIPE2_CD_IDLE (0 << 3)
  925. # define R500_GA_IDLE_PIPE3_FG_IDLE (0 << 4)
  926. # define R500_GA_IDLE_PIPE2_FG_IDLE (0 << 5)
  927. # define R500_GA_IDLE_PIPE3_US_IDLE (0 << 6)
  928. # define R500_GA_IDLE_PIPE2_US_IDLE (0 << 7)
  929. # define R500_GA_IDLE_PIPE3_SC_IDLE (0 << 8)
  930. # define R500_GA_IDLE_PIPE2_SC_IDLE (0 << 9)
  931. # define R500_GA_IDLE_PIPE3_RS_IDLE (0 << 10)
  932. # define R500_GA_IDLE_PIPE2_RS_IDLE (0 << 11)
  933. # define R500_GA_IDLE_PIPE1_Z_IDLE (0 << 12)
  934. # define R500_GA_IDLE_PIPE0_Z_IDLE (0 << 13)
  935. # define R500_GA_IDLE_PIPE1_CD_IDLE (0 << 14)
  936. # define R500_GA_IDLE_PIPE0_CD_IDLE (0 << 15)
  937. # define R500_GA_IDLE_PIPE1_FG_IDLE (0 << 16)
  938. # define R500_GA_IDLE_PIPE0_FG_IDLE (0 << 17)
  939. # define R500_GA_IDLE_PIPE1_US_IDLE (0 << 18)
  940. # define R500_GA_IDLE_PIPE0_US_IDLE (0 << 19)
  941. # define R500_GA_IDLE_PIPE1_SC_IDLE (0 << 20)
  942. # define R500_GA_IDLE_PIPE0_SC_IDLE (0 << 21)
  943. # define R500_GA_IDLE_PIPE1_RS_IDLE (0 << 22)
  944. # define R500_GA_IDLE_PIPE0_RS_IDLE (0 << 23)
  945. # define R500_GA_IDLE_SU_IDLE (0 << 24)
  946. # define R500_GA_IDLE_GA_IDLE (0 << 25)
  947. # define R500_GA_IDLE_GA_UNIT2_IDLE (0 << 26)
  948. /* Current value of stipple accumulator. */
  949. #define R300_GA_LINE_STIPPLE_VALUE 0x4260
  950. /* S Texture Coordinate Value for Vertex 0 of Line (stuff textures -- i.e. AA) */
  951. #define R300_GA_LINE_S0 0x4264
  952. /* S Texture Coordinate Value for Vertex 1 of Lines (V2 of parallelogram -- stuff textures -- i.e. AA) */
  953. #define R300_GA_LINE_S1 0x4268
  954. /* GA Input fifo high water marks */
  955. #define R500_GA_FIFO_CNTL 0x4270
  956. # define R500_GA_FIFO_CNTL_VERTEX_FIFO_MASK 0x00000007
  957. # define R500_GA_FIFO_CNTL_VERTEX_FIFO_SHIFT 0
  958. # define R500_GA_FIFO_CNTL_VERTEX_INDEX_MASK 0x00000038
  959. # define R500_GA_FIFO_CNTL_VERTEX_INDEX_SHIFT 3
  960. # define R500_GA_FIFO_CNTL_VERTEX_REG_MASK 0x00003fc0
  961. # define R500_GA_FIFO_CNTL_VERTEX_REG_SHIFT 6
  962. /* GA enhance/tweaks */
  963. #define R300_GA_ENHANCE 0x4274
  964. # define R300_GA_ENHANCE_DEADLOCK_CNTL_NO_EFFECT (0 << 0)
  965. # define R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL (1 << 0) /* Prevents TCL interface from deadlocking on GA side. */
  966. # define R300_GA_ENHANCE_FASTSYNC_CNTL_NO_EFFECT (0 << 1)

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