/webportal/src/main/webapp/scripts/jquery.rotate.1-1.js
http://alageospatialportal.googlecode.com/ · JavaScript · 65 lines · 55 code · 9 blank · 1 comment · 15 complexity · 988e87b11d4f742c42d6471e4fb4c98a MD5 · raw file
- jQuery.fn.rotate = function(angle,whence) {
- var p = this.get(0);
-
- // we store the angle inside the image tag for persistence
- if (!whence) {
- p.angle = ((p.angle==undefined?0:p.angle) + angle) % 360;
- } else {
- p.angle = angle;
- }
-
- if (p.angle >= 0) {
- var rotation = Math.PI * p.angle / 180;
- } else {
- var rotation = Math.PI * (360+p.angle) / 180;
- }
- var costheta = Math.cos(rotation);
- var sintheta = Math.sin(rotation);
-
- if (document.all && !window.opera) {
- var canvas = document.createElement('img');
-
- canvas.src = p.src;
- canvas.height = p.height;
- canvas.width = p.width;
-
- canvas.style.filter = "progid:DXImageTransform.Microsoft.Matrix(M11="+costheta+",M12="+(-sintheta)+",M21="+sintheta+",M22="+costheta+",SizingMethod='auto expand')";
- } else {
- var canvas = document.createElement('canvas');
- if (!p.oImage) {
- canvas.oImage = new Image();
- canvas.oImage.src = p.src;
- } else {
- canvas.oImage = p.oImage;
- }
-
- canvas.style.width = canvas.width = Math.abs(costheta*canvas.oImage.width) + Math.abs(sintheta*canvas.oImage.height);
- canvas.style.height = canvas.height = Math.abs(costheta*canvas.oImage.height) + Math.abs(sintheta*canvas.oImage.width);
-
- var context = canvas.getContext('2d');
- context.save();
- if (rotation <= Math.PI/2) {
- context.translate(sintheta*canvas.oImage.height,0);
- } else if (rotation <= Math.PI) {
- context.translate(canvas.width,-costheta*canvas.oImage.height);
- } else if (rotation <= 1.5*Math.PI) {
- context.translate(-costheta*canvas.oImage.width,canvas.height);
- } else {
- context.translate(0,-sintheta*canvas.oImage.width);
- }
- context.rotate(rotation);
- context.drawImage(canvas.oImage, 0, 0, canvas.oImage.width, canvas.oImage.height);
- context.restore();
- }
- canvas.id = p.id;
- canvas.angle = p.angle;
- p.parentNode.replaceChild(canvas, p);
- }
-
- jQuery.fn.rotateRight = function(angle) {
- this.rotate(angle==undefined?90:angle);
- }
-
- jQuery.fn.rotateLeft = function(angle) {
- this.rotate(angle==undefined?-90:-angle);
- }