/examples/quick3d/matrix_animation/qml/matrix-animation.qml
https://bitbucket.org/szebos/neweqt3d · QML · 112 lines · 60 code · 13 blank · 39 comment · 0 complexity · 0e20fbfe7ea38ff7d0882cad1123d091 MD5 · raw file
- /****************************************************************************
- **
- ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
- ** All rights reserved.
- ** Contact: Nokia Corporation (qt-info@nokia.com)
- **
- ** This file is part of the Qt3D examples of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:BSD$
- ** You may use this file under the terms of the BSD license as follows:
- **
- ** "Redistribution and use in source and binary forms, with or without
- ** modification, are permitted provided that the following conditions are
- ** met:
- ** * Redistributions of source code must retain the above copyright
- ** notice, this list of conditions and the following disclaimer.
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- ** the documentation and/or other materials provided with the
- ** distribution.
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- ** the names of its contributors may be used to endorse or promote
- ** products derived from this software without specific prior written
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- ****************************************************************************/
- import QtQuick 1.0
- import Qt3D 1.0
- Viewport {
- width: 640; height: 480
- id: viewPort
- MouseArea {
- anchors.fill: parent
- onClicked: program.scalex = 2.5 - program.scalex
- }
- Item3D {
- mesh: Mesh { source: "teapot.bez" }
- effect: program
- transform: Rotation3D {
- NumberAnimation on angle{
- running: true
- loops: Animation.Infinite
- from: 0
- to: 360
- duration: 18000
- }
- axis: Qt.vector3d(1, -0.3, 0)
- }
- ShaderProgram {
- id: program
- property real qt_Custom : 1.0
- property int customInt : 1
- property color customColor : "#3333ff"
- property real scalex : 1.0
- property real scaley : 1.0
- property real scalez : 1.0
- property real translationX : 0.0
- property real translationY : 0.0
- property real translationZ : 0.0
- property variant matrix4x4 :[
- scalex , 0.0, 0.0, translationX,
- 0.0, scaley, 0.0, translationY,
- 0.0, 0.0, scalez, translationZ,
- 0.0, 0.0, 0.0, 1.0 ]
- SequentialAnimation on translationY {
- running: true
- loops: Animation.Infinite
- PauseAnimation { duration: 2000 }
- NumberAnimation { from: 1.0; to: 0.001; duration: 1500; easing.type:"OutBounce" }
- PauseAnimation { duration: 2000 }
- NumberAnimation { from: 0.001; to: 1.0; duration: 1500; easing.type:"OutBounce" }
- }
- SequentialAnimation on customInt {
- running: true
- loops: Animation.Infinite
- PauseAnimation { duration: 2500 }
- NumberAnimation { from: 1.0; to: 0.001; duration: 1500; easing.type:"OutBounce" }
- PauseAnimation { duration: 2500 }
- NumberAnimation { from: 0.001; to: 1.0; duration: 1500; easing.type:"OutBounce" }
- }
- texture: "qtlogo.png"
- vertexShaderSource: "matrix_animation.vsh"
- fragmentShaderSource: "matrix_animation.fsh"
- }
- }
- }