/content/canvas/test/webgl/conformance/glsl/functions/glsl-function-mix-float.html
http://github.com/zpao/v8monkey · HTML · 53 lines · 47 code · 1 blank · 5 comment · 0 complexity · 500f5ed2e300509d8fda18e6537a4dee MD5 · raw file
- <!--
- Copyright (c) 2011 The Chromium Authors. All rights reserved.
- Use of this source code is governed by a BSD-style license that can be
- found in the LICENSE file.
- -->
- <!DOCTYPE html>
- <html>
- <head>
- <meta charset="utf-8">
- <title>GLSL mix-float function test</title>
- <link rel="stylesheet" href="../../../resources/js-test-style.css"/>
- <link rel="stylesheet" href="../../resources/glsl-feature-tests.css"/>
- <script src="../../../resources/js-test-pre.js"></script>
- <script src="../../resources/webgl-test.js"> </script>
- <script src="../../resources/webgl-test-utils.js"> </script>
- <script src="../../resources/glsl-generator.js"> </script>
- </head>
- <body>
- <div id="description"></div>
- <div id="console"></div>
- <script>
- GLSLGenerator.runFeatureTest({
- feature: "mix",
- args: "$(type) startValue, $(type) endValue, float mixValue",
- baseArgs: "startValue$(field), endValue$(field), mixValue",
- testFunc: "$(func)($(type), $(type), float)",
- emuFunc: [
- "float $(func)_base(float startValue, float endValue, float mixValue) {",
- " return startValue * (1.0 - mixValue) + endValue * mixValue;",
- "}"].join("\n"),
- gridRes: 8,
- tests: [
- ["$(output) = vec4(",
- " $(func)(1.0, 0.0, $(input).x),",
- " ($(func)(-2.0, 3.0, $(input).y) + 2.0) / 5.0,",
- " 0,",
- " 1);"].join("\n"),
- ["$(output) = vec4(",
- " $(func)(vec2(1, -2), vec2(0, 2), $(input).z), ",
- " 0, 1);"].join("\n"),
- ["$(output) = vec4(",
- " $(func)(vec3(1, -2, -1), vec3(0, 2, 3), $(input).y),",
- " 1);"].join("\n"),
- ["$(output) = ",
- " $(func)(vec4(1, -2, -1, 0.5), vec4(0, 2, 3, 1), $(input).w);"
- ].join("\n")
- ]
- });
- successfullyParsed = true;
- </script>
- </body>
- </html>