PageRenderTime 30ms CodeModel.GetById 16ms RepoModel.GetById 0ms app.codeStats 0ms

/indra/lscript/llscriptresourceconsumer.h

https://bitbucket.org/lindenlab/viewer-beta/
C++ Header | 61 lines | 20 code | 12 blank | 29 comment | 0 complexity | 76ddfecf2b57ebe65b1d5334e3202fe4 MD5 | raw file
Possible License(s): LGPL-2.1
  1. /**
  2. * @file llscriptresourceconsumer.h
  3. * @brief An interface for a script resource consumer.
  4. *
  5. * $LicenseInfo:firstyear=2008&license=viewerlgpl$
  6. * Second Life Viewer Source Code
  7. * Copyright (C) 2010, Linden Research, Inc.
  8. *
  9. * This library is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation;
  12. * version 2.1 of the License only.
  13. *
  14. * This library is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with this library; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. *
  23. * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
  24. * $/LicenseInfo$
  25. */
  26. #ifndef LL_LLSCRIPTRESOURCECONSUMER_H
  27. #define LL_LLSCRIPTRESOURCECONSUMER_H
  28. #include "linden_common.h"
  29. class LLScriptResourcePool;
  30. // Entities that use limited script resources
  31. // should implement this interface
  32. class LLScriptResourceConsumer
  33. {
  34. public:
  35. LLScriptResourceConsumer();
  36. virtual ~LLScriptResourceConsumer() { }
  37. // Get the number of public urls used by this consumer.
  38. virtual S32 getUsedPublicURLs() const = 0;
  39. // Get the resource pool this consumer is currently using.
  40. LLScriptResourcePool& getScriptResourcePool();
  41. const LLScriptResourcePool& getScriptResourcePool() const;
  42. bool switchScriptResourcePools(LLScriptResourcePool& new_pool);
  43. bool canUseScriptResourcePool(const LLScriptResourcePool& resource_pool);
  44. bool isInPool(const LLScriptResourcePool& resource_pool);
  45. protected:
  46. virtual void setScriptResourcePool(LLScriptResourcePool& pool);
  47. LLScriptResourcePool* mScriptResourcePool;
  48. };
  49. #endif // LL_LLSCRIPTRESOURCECONSUMER_H