/indra/llprimitive/llprimtexturelist.cpp
C++ | 418 lines | 314 code | 48 blank | 56 comment | 41 complexity | 8e5e09025a0045c5f604da69fa98e78e MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file lltexturelist.cpp
- * @brief LLPrimTextureList (virtual) base class
- *
- * $LicenseInfo:firstyear=2008&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #include "linden_common.h"
- #include "llprimtexturelist.h"
- #include "lltextureentry.h"
- #include "llmemtype.h"
- // static
- //int (TMyClass::*pt2Member)(float, char, char) = NULL; // C++
- LLTextureEntry* (*LLPrimTextureList::sNewTextureEntryCallback)() = &(LLTextureEntry::newTextureEntry);
- // static
- void LLPrimTextureList::setNewTextureEntryCallback( LLTextureEntry* (*callback)() )
- {
- if (callback)
- {
- LLPrimTextureList::sNewTextureEntryCallback = callback;
- }
- else
- {
- LLPrimTextureList::sNewTextureEntryCallback = &(LLTextureEntry::newTextureEntry);
- }
- }
- // static
- // call this to get a new texture entry
- LLTextureEntry* LLPrimTextureList::newTextureEntry()
- {
- return (*sNewTextureEntryCallback)();
- }
- LLPrimTextureList::LLPrimTextureList()
- {
- }
- // virtual
- LLPrimTextureList::~LLPrimTextureList()
- {
- clear();
- }
- void LLPrimTextureList::clear()
- {
- texture_list_t::iterator itr = mEntryList.begin();
- while (itr != mEntryList.end())
- {
- delete (*itr);
- (*itr) = NULL;
- ++itr;
- }
- mEntryList.clear();
- }
- // clears current entries
- // copies contents of other_list
- // this is somewhat expensive, so it must be called explicitly
- void LLPrimTextureList::copy(const LLPrimTextureList& other_list)
- {
- // compare the sizes
- S32 this_size = mEntryList.size();
- S32 other_size = other_list.mEntryList.size();
- if (this_size > other_size)
- {
- // remove the extra entries
- for (S32 index = this_size; index > other_size; --index)
- {
- delete mEntryList[index-1];
- }
- mEntryList.resize(other_size);
- this_size = other_size;
- }
- S32 index = 0;
- // copy for the entries that already exist
- for ( ; index < this_size; ++index)
- {
- delete mEntryList[index];
- mEntryList[index] = other_list.getTexture(index)->newCopy();
- }
- // add new entires if needed
- for ( ; index < other_size; ++index)
- {
- mEntryList.push_back( other_list.getTexture(index)->newCopy() );
- }
- }
- // clears current copies
- // takes contents of other_list
- // clears other_list
- void LLPrimTextureList::take(LLPrimTextureList& other_list)
- {
- clear();
- mEntryList = other_list.mEntryList;
- other_list.mEntryList.clear();
- }
- // virtual
- // copies LLTextureEntry 'te'
- // returns TEM_CHANGE_TEXTURE if successful, otherwise TEM_CHANGE_NONE
- S32 LLPrimTextureList::copyTexture(const U8 index, const LLTextureEntry& te)
- {
- if (S32(index) >= mEntryList.size())
- {
- S32 current_size = mEntryList.size();
- llwarns << "ignore copy of index = " << S32(index) << " into texture entry list of size = " << current_size << llendl;
- return TEM_CHANGE_NONE;
- }
- // we're changing an existing entry
- llassert(mEntryList[index]);
- delete (mEntryList[index]);
- if (&te)
- {
- mEntryList[index] = te.newCopy();
- }
- else
- {
- mEntryList[index] = LLPrimTextureList::newTextureEntry();
- }
- return TEM_CHANGE_TEXTURE;
- }
- // virtual
- // takes ownership of LLTextureEntry* 'te'
- // returns TEM_CHANGE_TEXTURE if successful, otherwise TEM_CHANGE_NONE
- // IMPORTANT! -- if you use this function you must check the return value
- S32 LLPrimTextureList::takeTexture(const U8 index, LLTextureEntry* te)
- {
- if (S32(index) >= mEntryList.size())
- {
- return TEM_CHANGE_NONE;
- }
- // we're changing an existing entry
- llassert(mEntryList[index]);
- delete (mEntryList[index]);
- mEntryList[index] = te;
- return TEM_CHANGE_TEXTURE;
- }
- // returns pointer to texture at 'index' slot
- LLTextureEntry* LLPrimTextureList::getTexture(const U8 index) const
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index];
- }
- return NULL;
- }
- //virtual
- //S32 setTE(const U8 index, const LLTextureEntry& te) = 0;
- S32 LLPrimTextureList::setID(const U8 index, const LLUUID& id)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setID(id);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setColor(const U8 index, const LLColor3& color)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setColor(color);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setColor(const U8 index, const LLColor4& color)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setColor(color);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setAlpha(const U8 index, const F32 alpha)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setAlpha(alpha);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setScale(const U8 index, const F32 s, const F32 t)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setScale(s, t);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setScaleS(const U8 index, const F32 s)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setScaleS(s);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setScaleT(const U8 index, const F32 t)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setScaleT(t);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setOffset(const U8 index, const F32 s, const F32 t)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setOffset(s, t);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setOffsetS(const U8 index, const F32 s)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setOffsetS(s);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setOffsetT(const U8 index, const F32 t)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setOffsetT(t);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setRotation(const U8 index, const F32 r)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setRotation(r);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setBumpShinyFullbright(const U8 index, const U8 bump)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setBumpShinyFullbright(bump);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setMediaTexGen(const U8 index, const U8 media)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setMediaTexGen(media);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setBumpMap(const U8 index, const U8 bump)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setBumpmap(bump);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setBumpShiny(const U8 index, const U8 bump_shiny)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setBumpShiny(bump_shiny);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setTexGen(const U8 index, const U8 texgen)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setTexGen(texgen);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setShiny(const U8 index, const U8 shiny)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setShiny(shiny);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setFullbright(const U8 index, const U8 fullbright)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setFullbright(fullbright);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setMediaFlags(const U8 index, const U8 media_flags)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setMediaFlags(media_flags);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::setGlow(const U8 index, const F32 glow)
- {
- if (index < mEntryList.size())
- {
- return mEntryList[index]->setGlow(glow);
- }
- return TEM_CHANGE_NONE;
- }
- S32 LLPrimTextureList::size() const
- {
- return mEntryList.size();
- }
- // sets the size of the mEntryList container
- void LLPrimTextureList::setSize(S32 new_size)
- {
- LLMemType m1(LLMemType::MTYPE_PRIMITIVE);
- if (new_size < 0)
- {
- new_size = 0;
- }
- S32 current_size = mEntryList.size();
- if (new_size > current_size)
- {
- mEntryList.resize(new_size);
- for (S32 index = current_size; index < new_size; ++index)
- {
- if (current_size > 0
- && mEntryList[current_size - 1])
- {
- // copy the last valid entry for the new one
- mEntryList[index] = mEntryList[current_size - 1]->newCopy();
- }
- else
- {
- // no valid enries to copy, so we new one up
- LLTextureEntry* new_entry = LLPrimTextureList::newTextureEntry();
- mEntryList[index] = new_entry;
- }
- }
- }
- else if (new_size < current_size)
- {
- for (S32 index = current_size-1; index >= new_size; --index)
- {
- delete mEntryList[index];
- }
- mEntryList.resize(new_size);
- }
- }
- void LLPrimTextureList::setAllIDs(const LLUUID& id)
- {
- texture_list_t::iterator itr = mEntryList.begin();
- while (itr != mEntryList.end())
- {
- (*itr)->setID(id);
- ++itr;
- }
- }