/indra/newview/llagentpicksinfo.h
C++ Header | 100 lines | 26 code | 20 blank | 54 comment | 0 complexity | d4faed13e92125b6bdbc57a3f2c3548c MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llagentpicksinfo.h
- * @brief LLAgentPicksInfo class header file
- *
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLAGENTPICKS_H
- #define LL_LLAGENTPICKS_H
- #include "llsingleton.h"
- struct LLAvatarPicks;
- /**
- * Class that provides information about Agent Picks
- */
- class LLAgentPicksInfo : public LLSingleton<LLAgentPicksInfo>
- {
- class LLAgentPicksObserver;
- public:
- LLAgentPicksInfo();
-
- virtual ~LLAgentPicksInfo();
- /**
- * Requests number of picks from server.
- *
- * Number of Picks is requested from server, thus it is not available immediately.
- */
- void requestNumberOfPicks();
- /**
- * Returns number of Picks.
- */
- S32 getNumberOfPicks() { return mNumberOfPicks; }
- /**
- * Returns maximum number of Picks.
- */
- S32 getMaxNumberOfPicks() { return mMaxNumberOfPicks; }
- /**
- * Returns TRUE if Agent has maximum allowed number of Picks.
- */
- bool isPickLimitReached();
- /**
- * After creating or deleting a Pick we can assume operation on server will be
- * completed successfully. Incrementing/decrementing number of picks makes new number
- * of picks available immediately. Actual number of picks will be updated when we receive
- * response from server.
- */
- void incrementNumberOfPicks() { ++mNumberOfPicks; }
- void decrementNumberOfPicks() { --mNumberOfPicks; }
- private:
- void onServerRespond(LLAvatarPicks* picks);
- /**
- * Sets number of Picks.
- */
- void setNumberOfPicks(S32 number) { mNumberOfPicks = number; }
- /**
- * Sets maximum number of Picks.
- */
- void setMaxNumberOfPicks(S32 max_picks) { mMaxNumberOfPicks = max_picks; }
- private:
- LLAgentPicksObserver* mAgentPicksObserver;
- S32 mMaxNumberOfPicks;
- S32 mNumberOfPicks;
- };
- #endif //LL_LLAGENTPICKS_H