/indra/newview/lltoolbrush.h
C++ Header | 104 lines | 46 code | 20 blank | 38 comment | 0 complexity | a9c717977fa8d9563f5357c94d68c2b7 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file lltoolbrush.h
- * @brief toolbrush class header file
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLTOOLBRUSH_H
- #define LL_LLTOOLBRUSH_H
- #include "lltool.h"
- #include "v3math.h"
- #include "lleditmenuhandler.h"
- class LLSurface;
- class LLVector3d;
- class LLViewerRegion;
- //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- // Class LLToolBrushLand
- //
- // A toolbrush that modifies the land.
- //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- class LLToolBrushLand : public LLTool, public LLEditMenuHandler, public LLSingleton<LLToolBrushLand>
- {
- typedef std::set<LLViewerRegion*> region_list_t;
- public:
- LLToolBrushLand();
-
- // x,y in window coords, 0,0 = left,bot
- virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
- virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask );
- virtual BOOL handleHover( S32 x, S32 y, MASK mask );
- virtual void handleSelect();
- virtual void handleDeselect();
- // isAlwaysRendered() - return true if this is a tool that should
- // always be rendered regardless of selection.
- virtual BOOL isAlwaysRendered() { return TRUE; }
- // Draw the area that will be affected.
- virtual void render();
- // on Idle is where the land modification actually occurs
- static void onIdle(void* brush_tool);
- void onMouseCaptureLost();
- void modifyLandInSelectionGlobal();
- virtual void undo();
- virtual BOOL canUndo() const { return TRUE; }
- protected:
- void brush( void );
- void modifyLandAtPointGlobal( const LLVector3d &spot, MASK mask );
- void determineAffectedRegions(region_list_t& regions,
- const LLVector3d& spot) const;
- void renderOverlay(LLSurface& land, const LLVector3& pos_region,
- const LLVector3& pos_world);
- // Does region allow terraform, or are we a god?
- bool canTerraform(LLViewerRegion* regionp) const;
- // Modal dialog that you can't terraform the region
- void alertNoTerraform(LLViewerRegion* regionp);
- protected:
- F32 mStartingZ;
- S32 mMouseX;
- S32 mMouseY;
- F32 mBrushSize;
- BOOL mGotHover;
- BOOL mBrushSelected;
- // Order doesn't matter and we do check for existance of regions, so use a set
- region_list_t mLastAffectedRegions;
- private:
- U8 getBrushIndex();
- };
- #endif // LL_LLTOOLBRUSH_H