/indra/newview/llfloatercamera.h
C Header | 166 lines | 83 code | 32 blank | 51 comment | 0 complexity | 372064927fe27b09513bb9e5e1e76812 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llfloatercamera.h
- * @brief Container for camera control buttons (zoom, pan, orbit)
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LLFLOATERCAMERA_H
- #define LLFLOATERCAMERA_H
- #include "llfloater.h"
- #include "lliconctrl.h"
- #include "lltextbox.h"
- #include "llflatlistview.h"
- class LLJoystickCameraRotate;
- class LLJoystickCameraTrack;
- class LLFloaterReg;
- class LLPanelCameraZoom;
- enum ECameraControlMode
- {
- CAMERA_CTRL_MODE_MODES,
- CAMERA_CTRL_MODE_PAN,
- CAMERA_CTRL_MODE_FREE_CAMERA,
- CAMERA_CTRL_MODE_PRESETS
- };
- class LLFloaterCamera : public LLFloater
- {
- friend class LLFloaterReg;
-
- public:
- /* whether in free camera mode */
- static bool inFreeCameraMode();
- /* callback for camera items selection changing */
- static void onClickCameraItem(const LLSD& param);
- static void onLeavingMouseLook();
- /** resets current camera mode to orbit mode */
- static void resetCameraMode();
- /** Called when Avatar is entered/exited editing appearance mode */
- static void onAvatarEditingAppearance(bool editing);
- /* determines actual mode and updates ui */
- void update();
- /*switch to one of the camera presets (front, rear, side)*/
- static void switchToPreset(const std::string& name);
- /* move to CAMERA_CTRL_MODE_PRESETS from CAMERA_CTRL_MODE_FREE_CAMERA if we are on presets panel and
- are not in free camera mode*/
- void fromFreeToPresets();
- virtual void onOpen(const LLSD& key);
- virtual void onClose(bool app_quitting);
- LLJoystickCameraRotate* mRotate;
- LLPanelCameraZoom* mZoom;
- LLJoystickCameraTrack* mTrack;
- private:
- LLFloaterCamera(const LLSD& val);
- ~LLFloaterCamera() {};
- /* return instance if it exists - created by LLFloaterReg */
- static LLFloaterCamera* findInstance();
- /*virtual*/ BOOL postBuild();
- ECameraControlMode determineMode();
- /* resets to the previous mode */
- void toPrevMode();
- /* sets a new mode and performs related actions */
- void switchMode(ECameraControlMode mode);
- /* sets a new mode preserving previous one and updates ui*/
- void setMode(ECameraControlMode mode);
- /* updates the state (UI) according to the current mode */
- void updateState();
- /* update camera modes items selection and camera preset items selection according to the currently selected preset */
- void updateItemsSelection();
- void onClickBtn(ECameraControlMode mode);
- void assignButton2Mode(ECameraControlMode mode, const std::string& button_name);
-
- // fills flatlist with items from given panel
- void fillFlatlistFromPanel (LLFlatListView* list, LLPanel* panel);
- void handleAvatarEditingAppearance(bool editing);
- // set to true when free camera mode is selected in modes list
- // remains true until preset camera mode is chosen, or pan button is clicked, or escape pressed
- static bool sFreeCamera;
- static bool sAppearanceEditing;
- BOOL mClosed;
- ECameraControlMode mPrevMode;
- ECameraControlMode mCurrMode;
- std::map<ECameraControlMode, LLButton*> mMode2Button;
- };
- /**
- * Class used to represent widgets from panel_camera_item.xml-
- * panels that contain pictures and text. Pictures are different
- * for selected and unselected state (this state is nor stored- icons
- * are changed in setValue()). This class doesn't implement selection logic-
- * it's items are used inside of flatlist.
- */
- class LLPanelCameraItem
- : public LLPanel
- {
- public:
- struct Params : public LLInitParam::Block<Params, LLPanel::Params>
- {
- Optional<LLIconCtrl::Params> icon_over;
- Optional<LLIconCtrl::Params> icon_selected;
- Optional<LLIconCtrl::Params> picture;
- Optional<LLIconCtrl::Params> selected_picture;
- Optional<LLTextBox::Params> text;
- Optional<CommitCallbackParam> mousedown_callback;
- Params();
- };
- /*virtual*/ BOOL postBuild();
- /** setting on/off background icon to indicate selected state */
- /*virtual*/ void setValue(const LLSD& value);
- // sends commit signal
- void onAnyMouseClick();
- protected:
- friend class LLUICtrlFactory;
- LLPanelCameraItem(const Params&);
- LLIconCtrl* mIconOver;
- LLIconCtrl* mIconSelected;
- LLIconCtrl* mPicture;
- LLIconCtrl* mPictureSelected;
- LLTextBox* mText;
- };
- #endif