/indra/newview/llfloatermap.cpp
C++ | 251 lines | 168 code | 35 blank | 48 comment | 27 complexity | 04c5f4631f607e9e391e966b0b92ebc4 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llfloatermap.cpp
- * @brief The "mini-map" or radar in the upper right part of the screen.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- // self include
- #include "llfloatermap.h"
- // Library includes
- #include "llfloaterreg.h"
- #include "llfontgl.h"
- #include "llglheaders.h"
- // Viewer includes
- #include "llagentcamera.h"
- #include "llviewercontrol.h"
- #include "llnetmap.h"
- #include "lltracker.h"
- #include "llviewercamera.h"
- #include "lldraghandle.h"
- #include "lltextbox.h"
- #include "llfloaterworldmap.h"
- #include "llagent.h"
- //
- // Constants
- //
- // The minor cardinal direction labels are hidden if their height is more
- // than this proportion of the map.
- const F32 MAP_MINOR_DIR_THRESHOLD = 0.07f;
- const S32 MAP_PADDING_LEFT = 0;
- const S32 MAP_PADDING_TOP = 2;
- const S32 MAP_PADDING_RIGHT = 2;
- const S32 MAP_PADDING_BOTTOM = 0;
- //
- // Member functions
- //
- LLFloaterMap::LLFloaterMap(const LLSD& key)
- : LLFloater(key),
- mTextBoxEast(NULL),
- mTextBoxNorth(NULL),
- mTextBoxWest(NULL),
- mTextBoxSouth(NULL),
- mTextBoxSouthEast(NULL),
- mTextBoxNorthEast(NULL),
- mTextBoxNorthWest(NULL),
- mTextBoxSouthWest(NULL),
- mMap(NULL)
- {
- }
- LLFloaterMap::~LLFloaterMap()
- {
- }
- BOOL LLFloaterMap::postBuild()
- {
- mMap = getChild<LLNetMap>("Net Map");
- if (gSavedSettings.getBOOL("DoubleClickTeleport"))
- {
- mMap->setToolTipMsg(getString("AltToolTipMsg"));
- }
- else if (gSavedSettings.getBOOL("DoubleClickShowWorldMap"))
- {
- mMap->setToolTipMsg(getString("ToolTipMsg"));
- }
- sendChildToBack(mMap);
-
- mTextBoxNorth = getChild<LLTextBox> ("floater_map_north");
- mTextBoxEast = getChild<LLTextBox> ("floater_map_east");
- mTextBoxWest = getChild<LLTextBox> ("floater_map_west");
- mTextBoxSouth = getChild<LLTextBox> ("floater_map_south");
- mTextBoxSouthEast = getChild<LLTextBox> ("floater_map_southeast");
- mTextBoxNorthEast = getChild<LLTextBox> ("floater_map_northeast");
- mTextBoxSouthWest = getChild<LLTextBox> ("floater_map_southwest");
- mTextBoxNorthWest = getChild<LLTextBox> ("floater_map_northwest");
- updateMinorDirections();
- // Get the drag handle all the way in back
- sendChildToBack(getDragHandle());
- // keep onscreen
- gFloaterView->adjustToFitScreen(this, FALSE);
- return TRUE;
- }
- BOOL LLFloaterMap::handleDoubleClick(S32 x, S32 y, MASK mask)
- {
- // If floater is minimized, minimap should be shown on doubleclick (STORM-299)
- if (isMinimized())
- {
- setMinimized(FALSE);
- return TRUE;
- }
- LLVector3d pos_global = mMap->viewPosToGlobal(x, y);
-
- // If we're not tracking a beacon already, double-click will set one
- if (!LLTracker::isTracking(NULL))
- {
- LLFloaterWorldMap* world_map = LLFloaterWorldMap::getInstance();
- if (world_map)
- {
- world_map->trackLocation(pos_global);
- }
- }
-
- if (gSavedSettings.getBOOL("DoubleClickTeleport"))
- {
- // If DoubleClickTeleport is on, double clicking the minimap will teleport there
- gAgent.teleportViaLocationLookAt(pos_global);
- }
- else if (gSavedSettings.getBOOL("DoubleClickShowWorldMap"))
- {
- LLFloaterReg::showInstance("world_map");
- }
- return TRUE;
- }
- void LLFloaterMap::setDirectionPos( LLTextBox* text_box, F32 rotation )
- {
- // Rotation is in radians.
- // Rotation of 0 means x = 1, y = 0 on the unit circle.
- F32 map_half_height = (F32)(getRect().getHeight() / 2) - getHeaderHeight()/2;
- F32 map_half_width = (F32)(getRect().getWidth() / 2) ;
- F32 text_half_height = (F32)(text_box->getRect().getHeight() / 2);
- F32 text_half_width = (F32)(text_box->getRect().getWidth() / 2);
- F32 radius = llmin( map_half_height - text_half_height, map_half_width - text_half_width );
- // Inset by a little to account for position display.
- radius -= 8.f;
- text_box->setOrigin(
- llround(map_half_width - text_half_width + radius * cos( rotation )),
- llround(map_half_height - text_half_height + radius * sin( rotation )) );
- }
- void LLFloaterMap::updateMinorDirections()
- {
- if (mTextBoxNorthEast == NULL)
- {
- return;
- }
- // Hide minor directions if they cover too much of the map
- bool show_minors = mTextBoxNorthEast->getRect().getHeight() < MAP_MINOR_DIR_THRESHOLD *
- llmin(getRect().getWidth(), getRect().getHeight());
- mTextBoxNorthEast->setVisible(show_minors);
- mTextBoxNorthWest->setVisible(show_minors);
- mTextBoxSouthWest->setVisible(show_minors);
- mTextBoxSouthEast->setVisible(show_minors);
- }
- // virtual
- void LLFloaterMap::draw()
- {
- F32 rotation = 0;
- static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
- if( rotate_map )
- {
- // rotate subsequent draws to agent rotation
- rotation = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
- }
- setDirectionPos( mTextBoxEast, rotation );
- setDirectionPos( mTextBoxNorth, rotation + F_PI_BY_TWO );
- setDirectionPos( mTextBoxWest, rotation + F_PI );
- setDirectionPos( mTextBoxSouth, rotation + F_PI + F_PI_BY_TWO );
- setDirectionPos( mTextBoxNorthEast, rotation + F_PI_BY_TWO / 2);
- setDirectionPos( mTextBoxNorthWest, rotation + F_PI_BY_TWO + F_PI_BY_TWO / 2);
- setDirectionPos( mTextBoxSouthWest, rotation + F_PI + F_PI_BY_TWO / 2);
- setDirectionPos( mTextBoxSouthEast, rotation + F_PI + F_PI_BY_TWO + F_PI_BY_TWO / 2);
- // Note: we can't just gAgent.check cameraMouselook() because the transition states are wrong.
- if(gAgentCamera.cameraMouselook())
- {
- setMouseOpaque(FALSE);
- getDragHandle()->setMouseOpaque(FALSE);
- }
- else
- {
- setMouseOpaque(TRUE);
- getDragHandle()->setMouseOpaque(TRUE);
- }
-
- LLFloater::draw();
- }
- void LLFloaterMap::reshape(S32 width, S32 height, BOOL called_from_parent)
- {
- LLFloater::reshape(width, height, called_from_parent);
-
- updateMinorDirections();
- }
- void LLFloaterMap::handleZoom(const LLSD& userdata)
- {
- std::string level = userdata.asString();
-
- F32 scale = 0.0f;
- if (level == std::string("default"))
- {
- LLControlVariable *pvar = gSavedSettings.getControl("MiniMapScale");
- if(pvar)
- {
- pvar->resetToDefault();
- scale = gSavedSettings.getF32("MiniMapScale");
- }
- }
- else if (level == std::string("close"))
- scale = LLNetMap::MAP_SCALE_MAX;
- else if (level == std::string("medium"))
- scale = LLNetMap::MAP_SCALE_MID;
- else if (level == std::string("far"))
- scale = LLNetMap::MAP_SCALE_MIN;
- if (scale != 0.0f)
- {
- mMap->setScale(scale);
- }
- }