/indra/newview/llfloaterhardwaresettings.cpp
C++ | 181 lines | 108 code | 34 blank | 39 comment | 2 complexity | ae2642a159b73672cadd6b9f9d84f7a5 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llfloaterhardwaresettings.cpp
- * @brief Menu of all the different graphics hardware settings
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llfloaterhardwaresettings.h"
- // Viewer includes
- #include "llfloaterpreference.h"
- #include "llviewerwindow.h"
- #include "llviewercontrol.h"
- #include "llviewertexturelist.h"
- #include "llfeaturemanager.h"
- #include "llspinctrl.h"
- #include "llstartup.h"
- #include "lltextbox.h"
- #include "pipeline.h"
- // Linden library includes
- #include "llradiogroup.h"
- #include "lluictrlfactory.h"
- #include "llwindow.h"
- #include "llsliderctrl.h"
- LLFloaterHardwareSettings::LLFloaterHardwareSettings(const LLSD& key)
- : LLFloater(key),
- // these should be set on imminent refresh() call,
- // but init them anyway
- mUseVBO(0),
- mUseAniso(0),
- mFSAASamples(0),
- mGamma(0.0),
- mVideoCardMem(0),
- mFogRatio(0.0),
- mProbeHardwareOnStartup(FALSE)
- {
- }
- LLFloaterHardwareSettings::~LLFloaterHardwareSettings()
- {
- }
- void LLFloaterHardwareSettings::initCallbacks(void)
- {
- }
- // menu maintenance functions
- void LLFloaterHardwareSettings::refresh()
- {
- LLPanel::refresh();
- mUseVBO = gSavedSettings.getBOOL("RenderVBOEnable");
- mUseAniso = gSavedSettings.getBOOL("RenderAnisotropic");
- mFSAASamples = gSavedSettings.getU32("RenderFSAASamples");
- mGamma = gSavedSettings.getF32("RenderGamma");
- mVideoCardMem = gSavedSettings.getS32("TextureMemory");
- mFogRatio = gSavedSettings.getF32("RenderFogRatio");
- mProbeHardwareOnStartup = gSavedSettings.getBOOL("ProbeHardwareOnStartup");
- getChild<LLUICtrl>("fsaa")->setValue((LLSD::Integer) mFSAASamples);
- refreshEnabledState();
- }
- void LLFloaterHardwareSettings::refreshEnabledState()
- {
- S32 min_tex_mem = LLViewerTextureList::getMinVideoRamSetting();
- S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting();
- getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMinValue(min_tex_mem);
- getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMaxValue(max_tex_mem);
- if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderVBOEnable") ||
- !gGLManager.mHasVertexBufferObject)
- {
- getChildView("vbo")->setEnabled(FALSE);
- }
- // if no windlight shaders, turn off nighttime brightness, gamma, and fog distance
- LLSpinCtrl* gamma_ctrl = getChild<LLSpinCtrl>("gamma");
- gamma_ctrl->setEnabled(!gPipeline.canUseWindLightShaders());
- getChildView("(brightness, lower is brighter)")->setEnabled(!gPipeline.canUseWindLightShaders());
- getChildView("fog")->setEnabled(!gPipeline.canUseWindLightShaders());
- // anti-aliasing
- {
- LLUICtrl* fsaa_ctrl = getChild<LLUICtrl>("fsaa");
- LLTextBox* fsaa_text = getChild<LLTextBox>("antialiasing label");
- LLView* fsaa_restart = getChildView("antialiasing restart");
-
- // Enable or disable the control, the "Antialiasing:" label and the restart warning
- // based on code support for the feature on the current hardware.
- if (gPipeline.canUseAntiAliasing())
- {
- fsaa_ctrl->setEnabled(TRUE);
-
- // borrow the text color from the gamma control for consistency
- fsaa_text->setColor(gamma_ctrl->getEnabledTextColor());
- fsaa_restart->setVisible(!gSavedSettings.getBOOL("RenderDeferred"));
- }
- else
- {
- fsaa_ctrl->setEnabled(FALSE);
- fsaa_ctrl->setValue((LLSD::Integer) 0);
-
- // borrow the text color from the gamma control for consistency
- fsaa_text->setColor(gamma_ctrl->getDisabledTextColor());
-
- fsaa_restart->setVisible(FALSE);
- }
- }
- }
- //============================================================================
- BOOL LLFloaterHardwareSettings::postBuild()
- {
- childSetAction("OK", onBtnOK, this);
- refresh();
- center();
- // load it up
- initCallbacks();
- return TRUE;
- }
- void LLFloaterHardwareSettings::apply()
- {
- refresh();
- }
- void LLFloaterHardwareSettings::cancel()
- {
- gSavedSettings.setBOOL("RenderVBOEnable", mUseVBO);
- gSavedSettings.setBOOL("RenderAnisotropic", mUseAniso);
- gSavedSettings.setU32("RenderFSAASamples", mFSAASamples);
- gSavedSettings.setF32("RenderGamma", mGamma);
- gSavedSettings.setS32("TextureMemory", mVideoCardMem);
- gSavedSettings.setF32("RenderFogRatio", mFogRatio);
- gSavedSettings.setBOOL("ProbeHardwareOnStartup", mProbeHardwareOnStartup );
- closeFloater();
- }
- // static
- void LLFloaterHardwareSettings::onBtnOK( void* userdata )
- {
- LLFloaterHardwareSettings *fp =(LLFloaterHardwareSettings *)userdata;
- fp->apply();
- fp->closeFloater(false);
- }