/indra/newview/llviewerstats.h
https://bitbucket.org/lindenlab/viewer-beta/ · C Header · 298 lines · 230 code · 38 blank · 30 comment · 9 complexity · baa6cad05c3c374cdee13a1f957bfb6c MD5 · raw file
- /**
- * @file llviewerstats.h
- * @brief LLViewerStats class header file
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLVIEWERSTATS_H
- #define LL_LLVIEWERSTATS_H
- #include "llstat.h"
- #include "lltextureinfo.h"
- class LLViewerStats : public LLSingleton<LLViewerStats>
- {
- public:
- LLStat mKBitStat;
- LLStat mLayersKBitStat;
- LLStat mObjectKBitStat;
- LLStat mAssetKBitStat;
- LLStat mTextureKBitStat;
- LLStat mVFSPendingOperations;
- LLStat mObjectsDrawnStat;
- LLStat mObjectsCulledStat;
- LLStat mObjectsTestedStat;
- LLStat mObjectsComparedStat;
- LLStat mObjectsOccludedStat;
- LLStat mFPSStat;
- LLStat mPacketsInStat;
- LLStat mPacketsLostStat;
- LLStat mPacketsOutStat;
- LLStat mPacketsLostPercentStat;
- LLStat mTexturePacketsStat;
- LLStat mActualInKBitStat; // From the packet ring (when faking a bad connection)
- LLStat mActualOutKBitStat; // From the packet ring (when faking a bad connection)
- LLStat mTrianglesDrawnStat;
- // Simulator stats
- LLStat mSimTimeDilation;
- LLStat mSimFPS;
- LLStat mSimPhysicsFPS;
- LLStat mSimAgentUPS;
- LLStat mSimScriptEPS;
- LLStat mSimFrameMsec;
- LLStat mSimNetMsec;
- LLStat mSimSimOtherMsec;
- LLStat mSimSimPhysicsMsec;
- LLStat mSimSimPhysicsStepMsec;
- LLStat mSimSimPhysicsShapeUpdateMsec;
- LLStat mSimSimPhysicsOtherMsec;
- LLStat mSimAgentMsec;
- LLStat mSimImagesMsec;
- LLStat mSimScriptMsec;
- LLStat mSimSpareMsec;
- LLStat mSimSleepMsec;
- LLStat mSimPumpIOMsec;
- LLStat mSimMainAgents;
- LLStat mSimChildAgents;
- LLStat mSimObjects;
- LLStat mSimActiveObjects;
- LLStat mSimActiveScripts;
- LLStat mSimInPPS;
- LLStat mSimOutPPS;
- LLStat mSimPendingDownloads;
- LLStat mSimPendingUploads;
- LLStat mSimPendingLocalUploads;
- LLStat mSimTotalUnackedBytes;
- LLStat mPhysicsPinnedTasks;
- LLStat mPhysicsLODTasks;
- LLStat mPhysicsMemoryAllocated;
- LLStat mSimPingStat;
- LLStat mNumImagesStat;
- LLStat mNumRawImagesStat;
- LLStat mGLTexMemStat;
- LLStat mGLBoundMemStat;
- LLStat mRawMemStat;
- LLStat mFormattedMemStat;
- LLStat mNumObjectsStat;
- LLStat mNumActiveObjectsStat;
- LLStat mNumNewObjectsStat;
- LLStat mNumSizeCulledStat;
- LLStat mNumVisCulledStat;
- void resetStats();
- public:
- // If you change this, please also add a corresponding text label
- // in statTypeToText in llviewerstats.cpp
- enum EStatType
- {
- ST_VERSION = 0,
- ST_AVATAR_EDIT_SECONDS = 1,
- ST_TOOLBOX_SECONDS = 2,
- ST_CHAT_COUNT = 3,
- ST_IM_COUNT = 4,
- ST_FULLSCREEN_BOOL = 5,
- ST_RELEASE_COUNT= 6,
- ST_CREATE_COUNT = 7,
- ST_REZ_COUNT = 8,
- ST_FPS_10_SECONDS = 9,
- ST_FPS_2_SECONDS = 10,
- ST_MOUSELOOK_SECONDS = 11,
- ST_FLY_COUNT = 12,
- ST_TELEPORT_COUNT = 13,
- ST_OBJECT_DELETE_COUNT = 14,
- ST_SNAPSHOT_COUNT = 15,
- ST_UPLOAD_SOUND_COUNT = 16,
- ST_UPLOAD_TEXTURE_COUNT = 17,
- ST_EDIT_TEXTURE_COUNT = 18,
- ST_KILLED_COUNT = 19,
- ST_FRAMETIME_JITTER = 20,
- ST_FRAMETIME_SLEW = 21,
- ST_INVENTORY_TOO_LONG = 22,
- ST_WEARABLES_TOO_LONG = 23,
- ST_LOGIN_SECONDS = 24,
- ST_LOGIN_TIMEOUT_COUNT = 25,
- ST_HAS_BAD_TIMER = 26,
- ST_DOWNLOAD_FAILED = 27,
- ST_LSL_SAVE_COUNT = 28,
- ST_UPLOAD_ANIM_COUNT = 29,
- ST_FPS_8_SECONDS = 30,
- ST_SIM_FPS_20_SECONDS = 31,
- ST_PHYS_FPS_20_SECONDS = 32,
- ST_LOSS_05_SECONDS = 33,
- ST_FPS_DROP_50_RATIO = 34,
- ST_ENABLE_VBO = 35,
- ST_DELTA_BANDWIDTH = 36,
- ST_MAX_BANDWIDTH = 37,
- ST_LIGHTING_DETAIL = 38,
- ST_VISIBLE_AVATARS = 39,
- ST_SHADER_OBJECTS = 40,
- ST_SHADER_ENVIRONMENT = 41,
- ST_DRAW_DIST = 42,
- ST_CHAT_BUBBLES = 43,
- ST_SHADER_AVATAR = 44,
- ST_FRAME_SECS = 45,
- ST_UPDATE_SECS = 46,
- ST_NETWORK_SECS = 47,
- ST_IMAGE_SECS = 48,
- ST_REBUILD_SECS = 49,
- ST_RENDER_SECS = 50,
- ST_CROSSING_AVG = 51,
- ST_CROSSING_MAX = 52,
- ST_LIBXUL_WIDGET_USED = 53, // Unused
- ST_WINDOW_WIDTH = 54,
- ST_WINDOW_HEIGHT = 55,
- ST_TEX_BAKES = 56,
- ST_TEX_REBAKES = 57,
-
- ST_COUNT = 58
- };
- LLViewerStats();
- ~LLViewerStats();
- // all return latest value of given stat
- F64 getStat(EStatType type) const;
- F64 setStat(EStatType type, F64 value); // set the stat to value
- F64 incStat(EStatType type, F64 value = 1.f); // add value to the stat
- void updateFrameStats(const F64 time_diff);
-
- void addToMessage(LLSD &body) const;
- struct StatsAccumulator
- {
- S32 mCount;
- F32 mSum;
- F32 mSumOfSquares;
- F32 mMinValue;
- F32 mMaxValue;
- U32 mCountOfNextUpdatesToIgnore;
- inline StatsAccumulator()
- {
- reset();
- }
- inline void push( F32 val )
- {
- if ( mCountOfNextUpdatesToIgnore > 0 )
- {
- mCountOfNextUpdatesToIgnore--;
- return;
- }
-
- mCount++;
- mSum += val;
- mSumOfSquares += val * val;
- if (mCount == 1 || val > mMaxValue)
- {
- mMaxValue = val;
- }
- if (mCount == 1 || val < mMinValue)
- {
- mMinValue = val;
- }
- }
-
- inline F32 getMean() const
- {
- return (mCount == 0) ? 0.f : ((F32)mSum)/mCount;
- }
- inline F32 getMinValue() const
- {
- return mMinValue;
- }
- inline F32 getMaxValue() const
- {
- return mMaxValue;
- }
- inline F32 getStdDev() const
- {
- const F32 mean = getMean();
- return (mCount == 0) ? 0.f : sqrt( mSumOfSquares/mCount - (mean * mean) );
- }
-
- inline U32 getCount() const
- {
- return mCount;
- }
- inline void reset()
- {
- mCount = 0;
- mSum = mSumOfSquares = 0.f;
- mMinValue = 0.0f;
- mMaxValue = 0.0f;
- mCountOfNextUpdatesToIgnore = 0;
- }
-
- inline LLSD getData() const
- {
- LLSD data;
- data["mean"] = getMean();
- data["std_dev"] = getStdDev();
- data["count"] = (S32)mCount;
- data["min"] = getMinValue();
- data["max"] = getMaxValue();
- return data;
- }
- };
- StatsAccumulator mAgentPositionSnaps;
-
- private:
- F64 mStats[ST_COUNT];
- F64 mLastTimeDiff; // used for time stat updates
- };
- static const F32 SEND_STATS_PERIOD = 300.0f;
- // The following are from (older?) statistics code found in appviewer.
- void init_statistics();
- void reset_statistics();
- void output_statistics(void*);
- void update_statistics(U32 frame_count);
- void send_stats();
- extern std::map<S32,LLFrameTimer> gDebugTimers;
- extern std::map<S32,std::string> gDebugTimerLabel;
- extern U32 gTotalTextureBytes;
- extern U32 gTotalObjectBytes;
- extern U32 gTotalTextureBytesPerBoostLevel[] ;
- #endif // LL_LLVIEWERSTATS_H