/indra/newview/llassetuploadqueue.h
C++ Header | 91 lines | 47 code | 15 blank | 29 comment | 0 complexity | ba0f96615882758325fff50cd162bc25 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llassetuploadqueue.h
- * @brief Serializes asset upload request
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLASSETUPLOADQUEUE_H
- #define LL_LLASSETUPLOADQUEUE_H
- #include "lluuid.h"
- #include <string>
- #include <deque>
- class LLAssetUploadQueueSupplier;
- class LLAssetUploadQueue
- {
- public:
- // Takes ownership of supplier.
- LLAssetUploadQueue(LLAssetUploadQueueSupplier* supplier);
- virtual ~LLAssetUploadQueue();
- void queue(const std::string& filename,
- const LLUUID& task_id,
- const LLUUID& item_id,
- BOOL is_running,
- BOOL is_target_mono,
- const LLUUID& queue_id,
- U8* data,
- U32 data_size,
- std::string script_name);
- bool isEmpty() const {return mQueue.empty();}
- private:
- friend class LLAssetUploadChainResponder;
- struct UploadData
- {
- std::string mFilename;
- LLUUID mTaskId;
- LLUUID mItemId;
- BOOL mIsRunning;
- BOOL mIsTargetMono;
- LLUUID mQueueId;
- U8* mData;
- U32 mDataSize;
- std::string mScriptName;
- };
- // Ownership of mSupplier passed to currently waiting responder
- // and returned to queue when no requests in progress.
- LLAssetUploadQueueSupplier* mSupplier;
- std::deque<UploadData> mQueue;
- // Passes on ownership of mSupplier if request is made.
- void request(LLAssetUploadQueueSupplier** supplier);
- };
- class LLAssetUploadQueueSupplier
- {
- public:
- virtual ~LLAssetUploadQueueSupplier();
- virtual LLAssetUploadQueue* get() const = 0;
- virtual void log(std::string message) const = 0;
- };
- #endif // LL_LLASSETUPLOADQUEUE_H