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/indra/newview/llvoground.h

https://bitbucket.org/lindenlab/viewer-beta/
C++ Header | 55 lines | 20 code | 8 blank | 27 comment | 0 complexity | b09a8093ffa74895e9820e41010586db MD5 | raw file
Possible License(s): LGPL-2.1
  1. /**
  2. * @file llvoground.h
  3. * @brief LLVOGround class header file
  4. *
  5. * $LicenseInfo:firstyear=2001&license=viewerlgpl$
  6. * Second Life Viewer Source Code
  7. * Copyright (C) 2010, Linden Research, Inc.
  8. *
  9. * This library is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation;
  12. * version 2.1 of the License only.
  13. *
  14. * This library is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with this library; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. *
  23. * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
  24. * $/LicenseInfo$
  25. */
  26. #ifndef LL_LLVOGROUND_H
  27. #define LL_LLVOGROUND_H
  28. #include "stdtypes.h"
  29. #include "v3color.h"
  30. #include "v4coloru.h"
  31. #include "llviewertexture.h"
  32. #include "llviewerobject.h"
  33. class LLVOGround : public LLStaticViewerObject
  34. {
  35. protected:
  36. ~LLVOGround();
  37. public:
  38. LLVOGround(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
  39. /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
  40. // Graphical stuff for objects - maybe broken out into render class
  41. // later?
  42. /*virtual*/ void updateTextures();
  43. /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
  44. /*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
  45. void cleanupGL();
  46. };
  47. #endif // LL_LLVOGROUND_H