/indra/newview/lldrawpoolwater.h
C Header | 92 lines | 49 code | 18 blank | 25 comment | 0 complexity | 0251c000416a6fb9be394e05e10bfce1 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file lldrawpoolwater.h
- * @brief LLDrawPoolWater class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLDRAWPOOLWATER_H
- #define LL_LLDRAWPOOLWATER_H
- #include "lldrawpool.h"
- class LLFace;
- class LLHeavenBody;
- class LLWaterSurface;
- class LLDrawPoolWater: public LLFacePool
- {
- protected:
- LLPointer<LLViewerTexture> mHBTex[2];
- LLPointer<LLViewerTexture> mWaterImagep;
- LLPointer<LLViewerTexture> mOpaqueWaterImagep;
- LLPointer<LLViewerTexture> mWaterNormp;
- public:
- static BOOL sSkipScreenCopy;
- static BOOL sNeedsReflectionUpdate;
- static BOOL sNeedsDistortionUpdate;
- static LLVector3 sLightDir;
- static LLColor4 sWaterFogColor;
- static F32 sWaterFogEnd;
- enum
- {
- VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
- LLVertexBuffer::MAP_NORMAL |
- LLVertexBuffer::MAP_TEXCOORD0
- };
- virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; }
- LLDrawPoolWater();
- /*virtual*/ ~LLDrawPoolWater();
- /*virtual*/ LLDrawPool *instancePool();
- static void restoreGL();
-
- /*virtual*/ S32 getNumPostDeferredPasses() { return 0; } //getNumPasses(); }
- /*virtual*/ void beginPostDeferredPass(S32 pass);
- /*virtual*/ void endPostDeferredPass(S32 pass);
- /*virtual*/ void renderPostDeferred(S32 pass) { render(pass); }
- /*virtual*/ S32 getNumDeferredPasses() { return 1; }
- /*virtual*/ void renderDeferred(S32 pass = 0);
- /*virtual*/ S32 getNumPasses();
- /*virtual*/ void render(S32 pass = 0);
- /*virtual*/ void prerender();
- /*virtual*/ LLViewerTexture *getDebugTexture();
- /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
- void renderReflection(LLFace* face);
- void shade();
- protected:
- void renderOpaqueLegacyWater();
- };
- void cgErrorCallback();
- #endif // LL_LLDRAWPOOLWATER_H