/indra/newview/llvoicechannel.h
C++ Header | 206 lines | 128 code | 41 blank | 37 comment | 0 complexity | e716e6d6acad28ad6687571eed443901 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llvoicechannel.h
- * @brief Voice channel related classes
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_VOICECHANNEL_H
- #define LL_VOICECHANNEL_H
- #include "llhandle.h"
- #include "llvoiceclient.h"
- class LLPanel;
- class LLVoiceChannel : public LLVoiceClientStatusObserver
- {
- public:
- typedef enum e_voice_channel_state
- {
- STATE_NO_CHANNEL_INFO,
- STATE_ERROR,
- STATE_HUNG_UP,
- STATE_READY,
- STATE_CALL_STARTED,
- STATE_RINGING,
- STATE_CONNECTED
- } EState;
- typedef enum e_voice_channel_direction
- {
- INCOMING_CALL,
- OUTGOING_CALL
- } EDirection;
- typedef boost::signals2::signal<void(const EState& old_state, const EState& new_state, const EDirection& direction, bool ended_by_agent)> state_changed_signal_t;
- // on current channel changed signal
- typedef boost::function<void(const LLUUID& session_id)> channel_changed_callback_t;
- typedef boost::signals2::signal<void(const LLUUID& session_id)> channel_changed_signal_t;
- static channel_changed_signal_t sCurrentVoiceChannelChangedSignal;
- static boost::signals2::connection setCurrentVoiceChannelChangedCallback(channel_changed_callback_t cb, bool at_front = false);
- LLVoiceChannel(const LLUUID& session_id, const std::string& session_name);
- virtual ~LLVoiceChannel();
- /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
- virtual void handleStatusChange(EStatusType status);
- virtual void handleError(EStatusType status);
- virtual void deactivate();
- virtual void activate();
- virtual void setChannelInfo(
- const std::string& uri,
- const std::string& credentials);
- virtual void getChannelInfo();
- virtual BOOL isActive();
- virtual BOOL callStarted();
- // Session name is a UI label used for feedback about which person,
- // group, or phone number you are talking to
- const std::string& getSessionName() const { return mSessionName; }
- boost::signals2::connection setStateChangedCallback(const state_changed_signal_t::slot_type& callback)
- { return mStateChangedCallback.connect(callback); }
- const LLUUID getSessionID() { return mSessionID; }
- EState getState() { return mState; }
- void updateSessionID(const LLUUID& new_session_id);
- const LLSD& getNotifyArgs() { return mNotifyArgs; }
- void setCallDirection(EDirection direction) {mCallDirection = direction;}
- EDirection getCallDirection() {return mCallDirection;}
- static LLVoiceChannel* getChannelByID(const LLUUID& session_id);
- static LLVoiceChannel* getChannelByURI(std::string uri);
- static LLVoiceChannel* getCurrentVoiceChannel();
-
- static void initClass();
-
- static void suspend();
- static void resume();
- protected:
- virtual void setState(EState state);
- /**
- * Use this method if you want mStateChangedCallback to be executed while state is changed
- */
- void doSetState(const EState& state);
- void setURI(std::string uri);
- // there can be two directions INCOMING and OUTGOING
- EDirection mCallDirection;
- std::string mURI;
- std::string mCredentials;
- LLUUID mSessionID;
- EState mState;
- std::string mSessionName;
- LLSD mNotifyArgs;
- LLSD mCallDialogPayload;
- // true if call was ended by agent
- bool mCallEndedByAgent;
- BOOL mIgnoreNextSessionLeave;
- LLHandle<LLPanel> mLoginNotificationHandle;
- typedef std::map<LLUUID, LLVoiceChannel*> voice_channel_map_t;
- static voice_channel_map_t sVoiceChannelMap;
- typedef std::map<std::string, LLVoiceChannel*> voice_channel_map_uri_t;
- static voice_channel_map_uri_t sVoiceChannelURIMap;
- static LLVoiceChannel* sCurrentVoiceChannel;
- static LLVoiceChannel* sSuspendedVoiceChannel;
- static BOOL sSuspended;
- private:
- state_changed_signal_t mStateChangedCallback;
- };
- class LLVoiceChannelGroup : public LLVoiceChannel
- {
- public:
- LLVoiceChannelGroup(const LLUUID& session_id, const std::string& session_name);
- /*virtual*/ void handleStatusChange(EStatusType status);
- /*virtual*/ void handleError(EStatusType status);
- /*virtual*/ void activate();
- /*virtual*/ void deactivate();
- /*vritual*/ void setChannelInfo(
- const std::string& uri,
- const std::string& credentials);
- /*virtual*/ void getChannelInfo();
- protected:
- virtual void setState(EState state);
- private:
- U32 mRetries;
- BOOL mIsRetrying;
- };
- class LLVoiceChannelProximal : public LLVoiceChannel, public LLSingleton<LLVoiceChannelProximal>
- {
- public:
- LLVoiceChannelProximal();
- /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
- /*virtual*/ void handleStatusChange(EStatusType status);
- /*virtual*/ void handleError(EStatusType status);
- /*virtual*/ BOOL isActive();
- /*virtual*/ void activate();
- /*virtual*/ void deactivate();
- };
- class LLVoiceChannelP2P : public LLVoiceChannelGroup
- {
- public:
- LLVoiceChannelP2P(const LLUUID& session_id, const std::string& session_name, const LLUUID& other_user_id);
- /*virtual*/ void handleStatusChange(EStatusType status);
- /*virtual*/ void handleError(EStatusType status);
- /*virtual*/ void activate();
- /*virtual*/ void getChannelInfo();
- void setSessionHandle(const std::string& handle, const std::string &inURI);
- protected:
- virtual void setState(EState state);
- private:
- /**
- * Add the caller to the list of people with which we've recently interacted
- *
- **/
- void addToTheRecentPeopleList();
- std::string mSessionHandle;
- LLUUID mOtherUserID;
- BOOL mReceivedCall;
- };
- #endif // LL_VOICECHANNEL_H