/indra/newview/llpreviewtexture.h
C Header | 99 lines | 56 code | 15 blank | 28 comment | 0 complexity | 4aff7edad1470c56071890d05e13061a MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llpreviewtexture.h
- * @brief LLPreviewTexture class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLPREVIEWTEXTURE_H
- #define LL_LLPREVIEWTEXTURE_H
- #include "llpreview.h"
- #include "llbutton.h"
- #include "llframetimer.h"
- #include "llviewertexture.h"
- class LLComboBox;
- class LLImageRaw;
- class LLPreviewTexture : public LLPreview
- {
- public:
- LLPreviewTexture(const LLSD& key);
- ~LLPreviewTexture();
- virtual void draw();
- virtual BOOL canSaveAs() const;
- virtual void saveAs();
- virtual void loadAsset();
- virtual EAssetStatus getAssetStatus();
-
- virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
- virtual void onFocusReceived();
-
- static void onFileLoadedForSave(
- BOOL success,
- LLViewerFetchedTexture *src_vi,
- LLImageRaw* src,
- LLImageRaw* aux_src,
- S32 discard_level,
- BOOL final,
- void* userdata );
- void openToSave();
-
- static void onSaveAsBtn(void* data);
- /*virtual*/ void setObjectID(const LLUUID& object_id);
- protected:
- void init();
- /* virtual */ BOOL postBuild();
- bool setAspectRatio(const F32 width, const F32 height);
- static void onAspectRatioCommit(LLUICtrl*,void* userdata);
-
- private:
- void updateImageID(); // set what image is being uploaded.
- void updateDimensions();
- LLUUID mImageID;
- LLPointer<LLViewerFetchedTexture> mImage;
- S32 mImageOldBoostLevel;
- std::string mSaveFileName;
- LLFrameTimer mSavedFileTimer;
- BOOL mLoadingFullImage;
- BOOL mShowKeepDiscard;
- BOOL mCopyToInv;
- // Save the image once it's loaded.
- BOOL mPreviewToSave;
- // This is stored off in a member variable, because the save-as
- // button and drag and drop functionality need to know.
- BOOL mIsCopyable;
- BOOL mUpdateDimensions;
- S32 mLastHeight;
- S32 mLastWidth;
- F32 mAspectRatio;
- LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ;
- };
- #endif // LL_LLPREVIEWTEXTURE_H