/indra/newview/lltooldraganddrop.h
https://bitbucket.org/lindenlab/viewer-beta/ · C Header · 287 lines · 193 code · 40 blank · 54 comment · 0 complexity · 172301fdd94b5aa4667455541eca1699 MD5 · raw file
- /**
- * @file lltooldraganddrop.h
- * @brief LLToolDragAndDrop class header file
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_TOOLDRAGANDDROP_H
- #define LL_TOOLDRAGANDDROP_H
- #include "lldictionary.h"
- #include "lltool.h"
- #include "llview.h"
- #include "lluuid.h"
- #include "stdenums.h"
- #include "llassetstorage.h"
- #include "lldarray.h"
- #include "llpermissions.h"
- #include "llwindow.h"
- #include "llviewerinventory.h"
- class LLToolDragAndDrop;
- class LLViewerRegion;
- class LLVOAvatar;
- class LLPickInfo;
- class LLToolDragAndDrop : public LLTool, public LLSingleton<LLToolDragAndDrop>
- {
- public:
- typedef boost::signals2::signal<void ()> enddrag_signal_t;
- LLToolDragAndDrop();
- // overridden from LLTool
- virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask);
- virtual BOOL handleHover(S32 x, S32 y, MASK mask);
- virtual BOOL handleKey(KEY key, MASK mask);
- virtual BOOL handleToolTip(S32 x, S32 y, MASK mask);
- virtual void onMouseCaptureLost();
- virtual void handleDeselect();
- void setDragStart( S32 x, S32 y ); // In screen space
- BOOL isOverThreshold( S32 x, S32 y ); // In screen space
- enum ESource
- {
- SOURCE_AGENT,
- SOURCE_WORLD,
- SOURCE_NOTECARD,
- SOURCE_LIBRARY,
- SOURCE_VIEWER
- };
- void beginDrag(EDragAndDropType type,
- const LLUUID& cargo_id,
- ESource source,
- const LLUUID& source_id = LLUUID::null,
- const LLUUID& object_id = LLUUID::null);
- void beginMultiDrag(const std::vector<EDragAndDropType> types,
- const uuid_vec_t& cargo_ids,
- ESource source,
- const LLUUID& source_id = LLUUID::null);
- void endDrag();
- ESource getSource() const { return mSource; }
- const LLUUID& getSourceID() const { return mSourceID; }
- const LLUUID& getObjectID() const { return mObjectID; }
- EAcceptance getLastAccept() { return mLastAccept; }
- boost::signals2::connection setEndDragCallback( const enddrag_signal_t::slot_type& cb ) { return mEndDragSignal.connect(cb); }
-
- uuid_vec_t::size_type getCargoIDsCount() const { return mCargoIDs.size(); }
- static S32 getOperationId() { return sOperationId; }
- protected:
- enum EDropTarget
- {
- DT_NONE = 0,
- DT_SELF = 1,
- DT_AVATAR = 2,
- DT_OBJECT = 3,
- DT_LAND = 4,
- DT_COUNT = 5
- };
- protected:
- // dragOrDrop3dImpl points to a member of LLToolDragAndDrop that
- // takes parameters (LLViewerObject* obj, S32 face, MASK, BOOL
- // drop) and returns a BOOL if drop is ok
- typedef EAcceptance (LLToolDragAndDrop::*dragOrDrop3dImpl)
- (LLViewerObject*, S32, MASK, BOOL);
- void dragOrDrop(S32 x, S32 y, MASK mask, BOOL drop,
- EAcceptance* acceptance);
- void dragOrDrop3D(S32 x, S32 y, MASK mask, BOOL drop,
- EAcceptance* acceptance);
-
- static void pickCallback(const LLPickInfo& pick_info);
- void pick(const LLPickInfo& pick_info);
- protected:
- S32 mDragStartX;
- S32 mDragStartY;
-
- std::vector<EDragAndDropType> mCargoTypes;
- //void* mCargoData;
- uuid_vec_t mCargoIDs;
- ESource mSource;
- LLUUID mSourceID;
- LLUUID mObjectID;
- static S32 sOperationId;
- LLVector3d mLastCameraPos;
- LLVector3d mLastHitPos;
- ECursorType mCursor;
- EAcceptance mLastAccept;
- BOOL mDrop;
- S32 mCurItemIndex;
- std::string mToolTipMsg;
- enddrag_signal_t mEndDragSignal;
- protected:
- // 3d drop functions. these call down into the static functions
- // named drop<ThingToDrop> if drop is TRUE and permissions allow
- // that behavior.
- EAcceptance dad3dNULL(LLViewerObject*, S32, MASK, BOOL);
- EAcceptance dad3dRezObjectOnLand(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dRezObjectOnObject(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dRezScript(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dTextureObject(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dMeshObject(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- // EAcceptance dad3dTextureSelf(LLViewerObject* obj, S32 face,
- // MASK mask, BOOL drop);
- EAcceptance dad3dWearItem(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dWearCategory(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dUpdateInventory(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dUpdateInventoryCategory(LLViewerObject* obj,
- S32 face,
- MASK mask,
- BOOL drop);
- EAcceptance dad3dGiveInventoryObject(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dGiveInventory(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dGiveInventoryCategory(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dRezFromObjectOnLand(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dRezFromObjectOnObject(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dRezAttachmentFromInv(LLViewerObject* obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dCategoryOnLand(LLViewerObject *obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dAssetOnLand(LLViewerObject *obj, S32 face,
- MASK mask, BOOL drop);
- EAcceptance dad3dActivateGesture(LLViewerObject *obj, S32 face,
- MASK mask, BOOL drop);
- // helper called by methods above to handle "application" of an item
- // to an object (texture applied to face, mesh applied to shape, etc.)
- EAcceptance dad3dApplyToObject(LLViewerObject* obj, S32 face, MASK mask, BOOL drop, EDragAndDropType cargo_type);
-
-
- // set the LLToolDragAndDrop's cursor based on the given acceptance
- ECursorType acceptanceToCursor( EAcceptance acceptance );
- // This method converts mCargoID to an inventory item or
- // folder. If no item or category is found, both pointers will be
- // returned NULL.
- LLInventoryObject* locateInventory(LLViewerInventoryItem*& item,
- LLViewerInventoryCategory*& cat);
- //LLInventoryObject* locateMultipleInventory(
- // LLViewerInventoryCategory::cat_array_t& cats,
- // LLViewerInventoryItem::item_array_t& items);
- void dropObject(LLViewerObject* raycast_target,
- BOOL bypass_sim_raycast,
- BOOL from_task_inventory,
- BOOL remove_from_inventory);
-
- // accessor that looks at permissions, copyability, and names of
- // inventory items to determine if a drop would be ok.
- static EAcceptance willObjectAcceptInventory(LLViewerObject* obj, LLInventoryItem* item);
- // deal with permissions of object, etc. returns TRUE if drop can
- // proceed, otherwise FALSE.
- static BOOL handleDropTextureProtections(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- LLToolDragAndDrop::ESource source,
- const LLUUID& src_id);
- public:
- // helper functions
- static BOOL isInventoryDropAcceptable(LLViewerObject* obj, LLInventoryItem* item) { return (ACCEPT_YES_COPY_SINGLE <= willObjectAcceptInventory(obj, item)); }
- BOOL dadUpdateInventory(LLViewerObject* obj, BOOL drop);
- BOOL dadUpdateInventoryCategory(LLViewerObject* obj, BOOL drop);
- // methods that act on the simulator state.
- static void dropScript(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- BOOL active,
- ESource source,
- const LLUUID& src_id);
- static void dropTextureOneFace(LLViewerObject* hit_obj, S32 hit_face,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id);
- static void dropTextureAllFaces(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id);
- static void dropMesh(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id);
-
- //static void dropTextureOneFaceAvatar(LLVOAvatar* avatar,S32 hit_face,
- // LLInventoryItem* item)
- static void dropInventory(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- ESource source,
- const LLUUID& src_id);
- static bool handleGiveDragAndDrop(LLUUID agent, LLUUID session, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- const LLSD& dest = LLSD());
- // Classes used for determining 3d drag and drop types.
- private:
- struct DragAndDropEntry : public LLDictionaryEntry
- {
- DragAndDropEntry(dragOrDrop3dImpl f_none,
- dragOrDrop3dImpl f_self,
- dragOrDrop3dImpl f_avatar,
- dragOrDrop3dImpl f_object,
- dragOrDrop3dImpl f_land);
- dragOrDrop3dImpl mFunctions[DT_COUNT];
- };
- class LLDragAndDropDictionary : public LLSingleton<LLDragAndDropDictionary>,
- public LLDictionary<EDragAndDropType, DragAndDropEntry>
- {
- public:
- LLDragAndDropDictionary();
- dragOrDrop3dImpl get(EDragAndDropType dad_type, EDropTarget drop_target);
- };
- };
- // utility functions
- void pack_permissions_slam(LLMessageSystem* msg, U32 flags, const LLPermissions& perms);
- #endif // LL_TOOLDRAGANDDROP_H