/indra/newview/llmaniprotate.h
C++ Header | 115 lines | 65 code | 22 blank | 28 comment | 0 complexity | 66dd5570e5fee69120b274d2214a389a MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llmaniprotate.h
- * @brief LLManipRotate class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLMANIPROTATE_H
- #define LL_LLMANIPROTATE_H
- #include "lltool.h"
- #include "v3math.h"
- #include "v4math.h"
- #include "llquaternion.h"
- #include "llregionposition.h"
- #include "llmanip.h"
- #include "llviewerobject.h"
- class LLToolComposite;
- class LLColor4;
- class LLManipRotate : public LLManip
- {
- public:
- class ManipulatorHandle
- {
- public:
- LLVector3 mAxisU;
- LLVector3 mAxisV;
- U32 mManipID;
- ManipulatorHandle(LLVector3 axis_u, LLVector3 axis_v, U32 id) : mAxisU(axis_u), mAxisV(axis_v), mManipID(id){}
- };
-
- LLManipRotate( LLToolComposite* composite );
- virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
- virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask );
- virtual BOOL handleHover( S32 x, S32 y, MASK mask );
- virtual void render();
- virtual void handleSelect();
- virtual BOOL handleMouseDownOnPart(S32 x, S32 y, MASK mask);
- virtual void highlightManipulators(S32 x, S32 y);
- virtual BOOL canAffectSelection();
-
- private:
- void updateHoverView();
- void drag( S32 x, S32 y );
- LLVector3 projectToSphere( F32 x, F32 y, BOOL* on_sphere );
- void renderSnapGuides();
- void renderActiveRing(F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color);
- BOOL updateVisiblity();
- LLVector3 findNearestPointOnRing( S32 x, S32 y, const LLVector3& center, const LLVector3& axis );
- LLQuaternion dragUnconstrained( S32 x, S32 y );
- LLQuaternion dragConstrained( S32 x, S32 y );
- LLVector3 getConstraintAxis();
- S32 getObjectAxisClosestToMouse(LLVector3& axis);
- // Utility functions
- static void mouseToRay( S32 x, S32 y, LLVector3* ray_pt, LLVector3* ray_dir );
- static LLVector3 intersectMouseWithSphere( S32 x, S32 y, const LLVector3& sphere_center, F32 sphere_radius );
- static LLVector3 intersectRayWithSphere( const LLVector3& ray_pt, const LLVector3& ray_dir, const LLVector3& sphere_center, F32 sphere_radius);
- private:
- LLVector3d mRotationCenter;
- LLCoordGL mCenterScreen;
- // S32 mLastHoverMouseX; // used to suppress hover if mouse doesn't move
- // S32 mLastHoverMouseY;
- LLQuaternion mRotation;
-
- LLVector3 mMouseDown;
- LLVector3 mMouseCur;
- F32 mRadiusMeters;
-
- LLVector3 mCenterToCam;
- LLVector3 mCenterToCamNorm;
- F32 mCenterToCamMag;
- LLVector3 mCenterToProfilePlane;
- F32 mCenterToProfilePlaneMag;
- BOOL mSendUpdateOnMouseUp;
- BOOL mSmoothRotate;
- BOOL mCamEdgeOn;
- LLVector4 mManipulatorVertices[6];
- LLVector4 mManipulatorScales;
- };
- #endif // LL_LLMANIPROTATE_H