/indra/newview/lltexturestats.cpp
C++ | 55 lines | 23 code | 6 blank | 26 comment | 1 complexity | 9c558e068992d9234b28717fb1aa654c MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file lltexturerstats.cpp
- * @brief texture stats helper methods
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "pipeline.h"
- #include "llagent.h"
- #include "lltexturefetch.h"
- #include "lltexturestats.h"
- #include "lltexturestatsuploader.h"
- #include "llviewerregion.h"
- void send_texture_stats_to_sim(const LLSD &texture_stats)
- {
- LLSD texture_stats_report;
- // Only send stats if the agent is connected to a region.
- if (!gAgent.getRegion())
- {
- return;
- }
- LLUUID agent_id = gAgent.getID();
- texture_stats_report["agent_id"] = agent_id;
- texture_stats_report["region_id"] = gAgent.getRegion()->getRegionID();
- texture_stats_report["stats_data"] = texture_stats;
- std::string texture_cap_url = gAgent.getRegion()->getCapability("TextureStats");
- LLTextureStatsUploader tsu;
- llinfos << "uploading texture stats data to simulator" << llendl;
- tsu.uploadStatsToSimulator(texture_cap_url, texture_stats);
- }