/indra/newview/lldrawpooltree.h
C++ Header | 73 lines | 36 code | 12 blank | 25 comment | 0 complexity | e1d3c9a465d9e18687c6d6b1e2a3a0e0 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file lldrawpooltree.h
- * @brief LLDrawPoolTree class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLDRAWPOOLTREE_H
- #define LL_LLDRAWPOOLTREE_H
- #include "lldrawpool.h"
- class LLDrawPoolTree : public LLFacePool
- {
- LLPointer<LLViewerTexture> mTexturep;
- public:
- enum
- {
- VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
- LLVertexBuffer::MAP_NORMAL |
- LLVertexBuffer::MAP_TEXCOORD0
- };
- virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; }
- LLDrawPoolTree(LLViewerTexture *texturep);
- /*virtual*/ LLDrawPool *instancePool();
- /*virtual*/ void prerender();
- /*virtual*/ S32 getNumDeferredPasses() { return 1; }
- /*virtual*/ void beginDeferredPass(S32 pass);
- /*virtual*/ void endDeferredPass(S32 pass);
- /*virtual*/ void renderDeferred(S32 pass);
- /*virtual*/ S32 getNumShadowPasses() { return 1; }
- /*virtual*/ void beginShadowPass(S32 pass);
- /*virtual*/ void endShadowPass(S32 pass);
- /*virtual*/ void renderShadow(S32 pass);
- /*virtual*/ void beginRenderPass( S32 pass );
- /*virtual*/ void render(S32 pass = 0);
- /*virtual*/ void endRenderPass( S32 pass );
- /*virtual*/ S32 getNumPasses() { return 1; }
- /*virtual*/ BOOL verify() const;
- /*virtual*/ LLViewerTexture *getTexture();
- /*virtual*/ LLViewerTexture *getDebugTexture();
- /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
- static S32 sDiffTex;
- };
- #endif // LL_LLDRAWPOOLTREE_H