/indra/newview/llhudview.cpp
https://bitbucket.org/lindenlab/viewer-beta/ · C++ · 76 lines · 35 code · 12 blank · 29 comment · 1 complexity · 83d243ebf85031e16db461251dc35709 MD5 · raw file
- /**
- * @file llhudview.cpp
- * @brief 2D HUD overlay
- *
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llhudview.h"
- // library includes
- #include "v4color.h"
- #include "llcoord.h"
- // viewer includes
- #include "llcallingcard.h"
- #include "llviewercontrol.h"
- #include "llfloaterworldmap.h"
- #include "llworldmapview.h"
- #include "lltracker.h"
- #include "llviewercamera.h"
- #include "llui.h"
- #include "lluictrlfactory.h"
- LLHUDView *gHUDView = NULL;
- const S32 HUD_ARROW_SIZE = 32;
- LLHUDView::LLHUDView(const LLRect& r)
- {
- buildFromFile( "panel_hud.xml");
- setShape(r, true);
- }
- LLHUDView::~LLHUDView()
- {
- }
- // virtual
- void LLHUDView::draw()
- {
- LLTracker::drawHUDArrow();
- LLView::draw();
- }
- /*virtual*/
- BOOL LLHUDView::handleMouseDown(S32 x, S32 y, MASK mask)
- {
- if (LLTracker::handleMouseDown(x, y))
- {
- return TRUE;
- }
- return LLView::handleMouseDown(x, y, mask);
- }