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/indra/newview/llfloaterpostprocess.cpp

https://bitbucket.org/lindenlab/viewer-beta/
C++ | 229 lines | 145 code | 38 blank | 46 comment | 5 complexity | d0ee4044f15353f85d46e2599a97393e MD5 | raw file
  1/** 
  2 * @file llfloaterpostprocess.cpp
  3 * @brief LLFloaterPostProcess class definition
  4 *
  5 * $LicenseInfo:firstyear=2007&license=viewerlgpl$
  6 * Second Life Viewer Source Code
  7 * Copyright (C) 2010, Linden Research, Inc.
  8 * 
  9 * This library is free software; you can redistribute it and/or
 10 * modify it under the terms of the GNU Lesser General Public
 11 * License as published by the Free Software Foundation;
 12 * version 2.1 of the License only.
 13 * 
 14 * This library is distributed in the hope that it will be useful,
 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 17 * Lesser General Public License for more details.
 18 * 
 19 * You should have received a copy of the GNU Lesser General Public
 20 * License along with this library; if not, write to the Free Software
 21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 22 * 
 23 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 24 * $/LicenseInfo$
 25 */
 26
 27#include "llviewerprecompiledheaders.h"
 28
 29#include "llfloaterpostprocess.h"
 30
 31#include "llsliderctrl.h"
 32#include "llcheckboxctrl.h"
 33#include "llnotificationsutil.h"
 34#include "lluictrlfactory.h"
 35#include "llviewerdisplay.h"
 36#include "llpostprocess.h"
 37#include "llcombobox.h"
 38#include "lllineeditor.h"
 39#include "llviewerwindow.h"
 40
 41
 42LLFloaterPostProcess::LLFloaterPostProcess(const LLSD& key)
 43  : LLFloater(key)
 44{
 45}
 46
 47LLFloaterPostProcess::~LLFloaterPostProcess()
 48{
 49
 50
 51}
 52BOOL LLFloaterPostProcess::postBuild()
 53{
 54	/// Color Filter Callbacks
 55	childSetCommitCallback("ColorFilterToggle", &LLFloaterPostProcess::onBoolToggle, (char*)"enable_color_filter");
 56	//childSetCommitCallback("ColorFilterGamma", &LLFloaterPostProcess::onFloatControlMoved, &(gPostProcess->tweaks.gamma()));
 57	childSetCommitCallback("ColorFilterBrightness", &LLFloaterPostProcess::onFloatControlMoved, (char*)"brightness");
 58	childSetCommitCallback("ColorFilterSaturation", &LLFloaterPostProcess::onFloatControlMoved, (char*)"saturation");
 59	childSetCommitCallback("ColorFilterContrast", &LLFloaterPostProcess::onFloatControlMoved, (char*)"contrast");
 60
 61	childSetCommitCallback("ColorFilterBaseR", &LLFloaterPostProcess::onColorControlRMoved, (char*)"contrast_base");
 62	childSetCommitCallback("ColorFilterBaseG", &LLFloaterPostProcess::onColorControlGMoved, (char*)"contrast_base");
 63	childSetCommitCallback("ColorFilterBaseB", &LLFloaterPostProcess::onColorControlBMoved, (char*)"contrast_base");
 64	childSetCommitCallback("ColorFilterBaseI", &LLFloaterPostProcess::onColorControlIMoved, (char*)"contrast_base");
 65
 66	/// Night Vision Callbacks
 67	childSetCommitCallback("NightVisionToggle", &LLFloaterPostProcess::onBoolToggle, (char*)"enable_night_vision");
 68	childSetCommitCallback("NightVisionBrightMult", &LLFloaterPostProcess::onFloatControlMoved, (char*)"brightness_multiplier");
 69	childSetCommitCallback("NightVisionNoiseSize", &LLFloaterPostProcess::onFloatControlMoved, (char*)"noise_size");
 70	childSetCommitCallback("NightVisionNoiseStrength", &LLFloaterPostProcess::onFloatControlMoved, (char*)"noise_strength");
 71
 72	/// Bloom Callbacks
 73	childSetCommitCallback("BloomToggle", &LLFloaterPostProcess::onBoolToggle, (char*)"enable_bloom");
 74	childSetCommitCallback("BloomExtract", &LLFloaterPostProcess::onFloatControlMoved, (char*)"extract_low");
 75	childSetCommitCallback("BloomSize", &LLFloaterPostProcess::onFloatControlMoved, (char*)"bloom_width");
 76	childSetCommitCallback("BloomStrength", &LLFloaterPostProcess::onFloatControlMoved, (char*)"bloom_strength");
 77
 78	// Effect loading and saving.
 79	LLComboBox* comboBox = getChild<LLComboBox>("PPEffectsCombo");
 80	getChild<LLComboBox>("PPLoadEffect")->setCommitCallback(boost::bind(&LLFloaterPostProcess::onLoadEffect, this, comboBox));
 81	comboBox->setCommitCallback(boost::bind(&LLFloaterPostProcess::onChangeEffectName, this, _1));
 82
 83	LLLineEditor* editBox = getChild<LLLineEditor>("PPEffectNameEditor");
 84	getChild<LLComboBox>("PPSaveEffect")->setCommitCallback(boost::bind(&LLFloaterPostProcess::onSaveEffect, this, editBox));
 85
 86	syncMenu();
 87	return TRUE;
 88}
 89
 90// Bool Toggle
 91void LLFloaterPostProcess::onBoolToggle(LLUICtrl* ctrl, void* userData)
 92{
 93	char const * boolVariableName = (char const *)userData;
 94	
 95	// check the bool
 96	LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl);
 97	gPostProcess->tweaks[boolVariableName] = cbCtrl->getValue();
 98}
 99
100// Float Moved
101void LLFloaterPostProcess::onFloatControlMoved(LLUICtrl* ctrl, void* userData)
102{
103	char const * floatVariableName = (char const *)userData;
104	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
105	gPostProcess->tweaks[floatVariableName] = sldrCtrl->getValue();
106}
107
108// Color Moved
109void LLFloaterPostProcess::onColorControlRMoved(LLUICtrl* ctrl, void* userData)
110{
111	char const * floatVariableName = (char const *)userData;
112	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
113	gPostProcess->tweaks[floatVariableName][0] = sldrCtrl->getValue();
114}
115
116// Color Moved
117void LLFloaterPostProcess::onColorControlGMoved(LLUICtrl* ctrl, void* userData)
118{
119	char const * floatVariableName = (char const *)userData;
120	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
121	gPostProcess->tweaks[floatVariableName][1] = sldrCtrl->getValue();
122}
123
124// Color Moved
125void LLFloaterPostProcess::onColorControlBMoved(LLUICtrl* ctrl, void* userData)
126{
127	char const * floatVariableName = (char const *)userData;
128	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
129	gPostProcess->tweaks[floatVariableName][2] = sldrCtrl->getValue();
130}
131
132// Color Moved
133void LLFloaterPostProcess::onColorControlIMoved(LLUICtrl* ctrl, void* userData)
134{
135	char const * floatVariableName = (char const *)userData;
136	LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
137	gPostProcess->tweaks[floatVariableName][3] = sldrCtrl->getValue();
138}
139
140void LLFloaterPostProcess::onLoadEffect(LLComboBox* comboBox)
141{
142	LLSD::String effectName(comboBox->getSelectedValue().asString());
143
144	gPostProcess->setSelectedEffect(effectName);
145
146	syncMenu();
147}
148
149void LLFloaterPostProcess::onSaveEffect(LLLineEditor* editBox)
150{
151	std::string effectName(editBox->getValue().asString());
152
153	if (gPostProcess->mAllEffects.has(effectName))
154	{
155		LLSD payload;
156		payload["effect_name"] = effectName;
157		LLNotificationsUtil::add("PPSaveEffectAlert", LLSD(), payload, boost::bind(&LLFloaterPostProcess::saveAlertCallback, this, _1, _2));
158	}
159	else
160	{
161		gPostProcess->saveEffect(effectName);
162		syncMenu();
163	}
164}
165
166void LLFloaterPostProcess::onChangeEffectName(LLUICtrl* ctrl)
167{
168	// get the combo box and name
169	LLLineEditor* editBox = getChild<LLLineEditor>("PPEffectNameEditor");
170
171	// set the parameter's new name
172	editBox->setValue(ctrl->getValue());
173}
174
175bool LLFloaterPostProcess::saveAlertCallback(const LLSD& notification, const LLSD& response)
176{
177	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
178
179	// if they choose save, do it.  Otherwise, don't do anything
180	if (option == 0)
181	{
182		gPostProcess->saveEffect(notification["payload"]["effect_name"].asString());
183
184		syncMenu();
185	}
186	return false;
187}
188
189void LLFloaterPostProcess::syncMenu()
190{
191	// add the combo boxe contents
192	LLComboBox* comboBox = getChild<LLComboBox>("PPEffectsCombo");
193
194	comboBox->removeall();
195
196	LLSD::map_const_iterator currEffect;
197	for(currEffect = gPostProcess->mAllEffects.beginMap();
198		currEffect != gPostProcess->mAllEffects.endMap();
199		++currEffect) 
200	{
201		comboBox->add(currEffect->first);
202	}
203
204	// set the current effect as selected.
205	comboBox->selectByValue(gPostProcess->getSelectedEffect());
206
207	/// Sync Color Filter Menu
208	getChild<LLUICtrl>("ColorFilterToggle")->setValue(gPostProcess->tweaks.useColorFilter());
209	//getChild<LLUICtrl>("ColorFilterGamma")->setValue(gPostProcess->tweaks.gamma());
210	getChild<LLUICtrl>("ColorFilterBrightness")->setValue(gPostProcess->tweaks.brightness());
211	getChild<LLUICtrl>("ColorFilterSaturation")->setValue(gPostProcess->tweaks.saturation());
212	getChild<LLUICtrl>("ColorFilterContrast")->setValue(gPostProcess->tweaks.contrast());
213	getChild<LLUICtrl>("ColorFilterBaseR")->setValue(gPostProcess->tweaks.contrastBaseR());
214	getChild<LLUICtrl>("ColorFilterBaseG")->setValue(gPostProcess->tweaks.contrastBaseG());
215	getChild<LLUICtrl>("ColorFilterBaseB")->setValue(gPostProcess->tweaks.contrastBaseB());
216	getChild<LLUICtrl>("ColorFilterBaseI")->setValue(gPostProcess->tweaks.contrastBaseIntensity());
217	
218	/// Sync Night Vision Menu
219	getChild<LLUICtrl>("NightVisionToggle")->setValue(gPostProcess->tweaks.useNightVisionShader());
220	getChild<LLUICtrl>("NightVisionBrightMult")->setValue(gPostProcess->tweaks.brightMult());
221	getChild<LLUICtrl>("NightVisionNoiseSize")->setValue(gPostProcess->tweaks.noiseSize());
222	getChild<LLUICtrl>("NightVisionNoiseStrength")->setValue(gPostProcess->tweaks.noiseStrength());
223
224	/// Sync Bloom Menu
225	getChild<LLUICtrl>("BloomToggle")->setValue(LLSD(gPostProcess->tweaks.useBloomShader()));
226	getChild<LLUICtrl>("BloomExtract")->setValue(gPostProcess->tweaks.extractLow());
227	getChild<LLUICtrl>("BloomSize")->setValue(gPostProcess->tweaks.bloomWidth());
228	getChild<LLUICtrl>("BloomStrength")->setValue(gPostProcess->tweaks.bloomStrength());
229}