/indra/newview/llfloateropenobject.cpp
C++ | 255 lines | 174 code | 41 blank | 40 comment | 16 complexity | 968ea3adce911e7eb12f7f5c11ab1569 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llfloateropenobject.cpp
- * @brief LLFloaterOpenObject class implementation
- *
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- /*
- * Shows the contents of an object.
- * A floater wrapper for LLPanelObjectInventory
- */
- #include "llviewerprecompiledheaders.h"
- #include "llfloateropenobject.h"
- #include "llcachename.h"
- #include "llbutton.h"
- #include "llnotificationsutil.h"
- #include "lltextbox.h"
- #include "llinventorybridge.h"
- #include "llfloaterinventory.h"
- #include "llinventorymodel.h"
- #include "llinventorypanel.h"
- #include "llpanelobjectinventory.h"
- #include "llfloaterreg.h"
- #include "llselectmgr.h"
- #include "lluiconstants.h"
- #include "llviewerobject.h"
- #include "lluictrlfactory.h"
- #include "llviewerwindow.h"
- LLFloaterOpenObject::LLFloaterOpenObject(const LLSD& key)
- : LLFloater(key),
- mPanelInventoryObject(NULL),
- mDirty(TRUE)
- {
- mCommitCallbackRegistrar.add("OpenObject.MoveToInventory", boost::bind(&LLFloaterOpenObject::onClickMoveToInventory, this));
- mCommitCallbackRegistrar.add("OpenObject.MoveAndWear", boost::bind(&LLFloaterOpenObject::onClickMoveAndWear, this));
- }
- LLFloaterOpenObject::~LLFloaterOpenObject()
- {
- // sInstance = NULL;
- }
- // virtual
- BOOL LLFloaterOpenObject::postBuild()
- {
- getChild<LLUICtrl>("object_name")->setTextArg("[DESC]", std::string("Object") ); // *Note: probably do not want to translate this
- mPanelInventoryObject = getChild<LLPanelObjectInventory>("object_contents");
-
- refresh();
- return TRUE;
- }
- void LLFloaterOpenObject::onOpen(const LLSD& key)
- {
- LLObjectSelectionHandle object_selection = LLSelectMgr::getInstance()->getSelection();
- if (object_selection->getRootObjectCount() != 1)
- {
- LLNotificationsUtil::add("UnableToViewContentsMoreThanOne");
- closeFloater();
- return;
- }
- if(!(object_selection->getPrimaryObject()))
- {
- closeFloater();
- return;
- }
- mObjectSelection = LLSelectMgr::getInstance()->getEditSelection();
- refresh();
- }
- void LLFloaterOpenObject::refresh()
- {
- mPanelInventoryObject->refresh();
- std::string name = "";
- BOOL enabled = FALSE;
- LLSelectNode* node = mObjectSelection->getFirstRootNode();
- if (node)
- {
- name = node->mName;
- enabled = TRUE;
- }
- else
- {
- name = "";
- enabled = FALSE;
- }
-
- getChild<LLUICtrl>("object_name")->setTextArg("[DESC]", name);
- getChildView("copy_to_inventory_button")->setEnabled(enabled);
- getChildView("copy_and_wear_button")->setEnabled(enabled);
- }
- void LLFloaterOpenObject::draw()
- {
- if (mDirty)
- {
- refresh();
- mDirty = FALSE;
- }
- LLFloater::draw();
- }
- void LLFloaterOpenObject::dirty()
- {
- mDirty = TRUE;
- }
- void LLFloaterOpenObject::moveToInventory(bool wear)
- {
- if (mObjectSelection->getRootObjectCount() != 1)
- {
- LLNotificationsUtil::add("OnlyCopyContentsOfSingleItem");
- return;
- }
- LLSelectNode* node = mObjectSelection->getFirstRootNode();
- if (!node) return;
- LLViewerObject* object = node->getObject();
- if (!object) return;
- LLUUID object_id = object->getID();
- std::string name = node->mName;
- // Either create a sub-folder of clothing, or of the root folder.
- LLUUID parent_category_id;
- if (wear)
- {
- parent_category_id = gInventory.findCategoryUUIDForType(
- LLFolderType::FT_CLOTHING);
- }
- else
- {
- parent_category_id = gInventory.getRootFolderID();
- }
-
- LLCategoryCreate* cat_data = new LLCategoryCreate(object_id, wear);
-
- LLUUID category_id = gInventory.createNewCategory(parent_category_id,
- LLFolderType::FT_NONE,
- name,
- callbackCreateInventoryCategory,
- (void*)cat_data);
- //If we get a null category ID, we are using a capability in createNewCategory and we will
- //handle the following in the callbackCreateInventoryCategory routine.
- if ( category_id.notNull() )
- {
- delete cat_data;
-
- LLCatAndWear* data = new LLCatAndWear;
- data->mCatID = category_id;
- data->mWear = wear;
- data->mFolderResponded = false;
- // Copy and/or move the items into the newly created folder.
- // Ignore any "you're going to break this item" messages.
- BOOL success = move_inv_category_world_to_agent(object_id, category_id, TRUE,
- callbackMoveInventory,
- (void*)data);
- if (!success)
- {
- delete data;
- data = NULL;
- LLNotificationsUtil::add("OpenObjectCannotCopy");
- }
- }
- }
- // static
- void LLFloaterOpenObject::callbackCreateInventoryCategory(const LLSD& result, void* data)
- {
- LLCategoryCreate* cat_data = (LLCategoryCreate*)data;
-
- LLUUID category_id = result["folder_id"].asUUID();
- LLCatAndWear* wear_data = new LLCatAndWear;
- wear_data->mCatID = category_id;
- wear_data->mWear = cat_data->mWear;
- wear_data->mFolderResponded = true;
-
- // Copy and/or move the items into the newly created folder.
- // Ignore any "you're going to break this item" messages.
- BOOL success = move_inv_category_world_to_agent(cat_data->mObjectID, category_id, TRUE,
- callbackMoveInventory,
- (void*)wear_data);
- if (!success)
- {
- delete wear_data;
- wear_data = NULL;
-
- LLNotificationsUtil::add("OpenObjectCannotCopy");
- }
- delete cat_data;
- }
- // static
- void LLFloaterOpenObject::callbackMoveInventory(S32 result, void* data)
- {
- LLCatAndWear* cat = (LLCatAndWear*)data;
- if (result == 0)
- {
- LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
- if (active_panel)
- {
- active_panel->setSelection(cat->mCatID, TAKE_FOCUS_NO);
- }
- }
- delete cat;
- }
- void LLFloaterOpenObject::onClickMoveToInventory()
- {
- moveToInventory(false);
- closeFloater();
- }
- void LLFloaterOpenObject::onClickMoveAndWear()
- {
- moveToInventory(true);
- closeFloater();
- }