/indra/newview/llsidepanelappearance.cpp
C++ | 552 lines | 427 code | 66 blank | 59 comment | 92 complexity | a886df759df4d80ee844605e562ae01c MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llsidepanelappearance.cpp
- * @brief Side Bar "Appearance" panel
- *
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llsidepanelappearance.h"
- #include "llaccordionctrltab.h"
- #include "llagent.h"
- #include "llagentcamera.h"
- #include "llagentwearables.h"
- #include "llappearancemgr.h"
- #include "llfloatersidepanelcontainer.h"
- #include "llfolderview.h"
- #include "llinventorypanel.h"
- #include "llfiltereditor.h"
- #include "llfloaterreg.h"
- #include "llfloaterworldmap.h"
- #include "llfoldervieweventlistener.h"
- #include "lloutfitobserver.h"
- #include "llpaneleditwearable.h"
- #include "llpaneloutfitsinventory.h"
- #include "lltextbox.h"
- #include "lluictrlfactory.h"
- #include "llviewercontrol.h"
- #include "llviewerregion.h"
- #include "llvoavatarself.h"
- #include "llwearable.h"
- static LLRegisterPanelClassWrapper<LLSidepanelAppearance> t_appearance("sidepanel_appearance");
- class LLCurrentlyWornFetchObserver : public LLInventoryFetchItemsObserver
- {
- public:
- LLCurrentlyWornFetchObserver(const uuid_vec_t &ids,
- LLSidepanelAppearance *panel) :
- LLInventoryFetchItemsObserver(ids),
- mPanel(panel)
- {}
- ~LLCurrentlyWornFetchObserver() {}
- virtual void done()
- {
- mPanel->inventoryFetched();
- gInventory.removeObserver(this);
- delete this;
- }
- private:
- LLSidepanelAppearance *mPanel;
- };
- LLSidepanelAppearance::LLSidepanelAppearance() :
- LLPanel(),
- mFilterSubString(LLStringUtil::null),
- mFilterEditor(NULL),
- mOutfitEdit(NULL),
- mCurrOutfitPanel(NULL),
- mOpened(false)
- {
- LLOutfitObserver& outfit_observer = LLOutfitObserver::instance();
- outfit_observer.addBOFReplacedCallback(boost::bind(&LLSidepanelAppearance::refreshCurrentOutfitName, this, ""));
- outfit_observer.addBOFChangedCallback(boost::bind(&LLSidepanelAppearance::refreshCurrentOutfitName, this, ""));
- outfit_observer.addCOFChangedCallback(boost::bind(&LLSidepanelAppearance::refreshCurrentOutfitName, this, ""));
- gAgentWearables.addLoadingStartedCallback(boost::bind(&LLSidepanelAppearance::setWearablesLoading, this, true));
- gAgentWearables.addLoadedCallback(boost::bind(&LLSidepanelAppearance::setWearablesLoading, this, false));
- }
- LLSidepanelAppearance::~LLSidepanelAppearance()
- {
- }
- // virtual
- BOOL LLSidepanelAppearance::postBuild()
- {
- mOpenOutfitBtn = getChild<LLButton>("openoutfit_btn");
- mOpenOutfitBtn->setClickedCallback(boost::bind(&LLSidepanelAppearance::onOpenOutfitButtonClicked, this));
- mEditAppearanceBtn = getChild<LLButton>("editappearance_btn");
- mEditAppearanceBtn->setClickedCallback(boost::bind(&LLSidepanelAppearance::onEditAppearanceButtonClicked, this));
- childSetAction("edit_outfit_btn", boost::bind(&LLSidepanelAppearance::showOutfitEditPanel, this));
- mNewOutfitBtn = getChild<LLButton>("newlook_btn");
- mNewOutfitBtn->setClickedCallback(boost::bind(&LLSidepanelAppearance::onNewOutfitButtonClicked, this));
- mNewOutfitBtn->setEnabled(false);
- mFilterEditor = getChild<LLFilterEditor>("Filter");
- if (mFilterEditor)
- {
- mFilterEditor->setCommitCallback(boost::bind(&LLSidepanelAppearance::onFilterEdit, this, _2));
- }
- mPanelOutfitsInventory = dynamic_cast<LLPanelOutfitsInventory *>(getChild<LLPanel>("panel_outfits_inventory"));
- mOutfitEdit = dynamic_cast<LLPanelOutfitEdit*>(getChild<LLPanel>("panel_outfit_edit"));
- if (mOutfitEdit)
- {
- LLButton* back_btn = mOutfitEdit->getChild<LLButton>("back_btn");
- if (back_btn)
- {
- back_btn->setClickedCallback(boost::bind(&LLSidepanelAppearance::showOutfitsInventoryPanel, this));
- }
- }
- mEditWearable = dynamic_cast<LLPanelEditWearable*>(getChild<LLPanel>("panel_edit_wearable"));
- if (mEditWearable)
- {
- LLButton* edit_wearable_back_btn = mEditWearable->getChild<LLButton>("back_btn");
- if (edit_wearable_back_btn)
- {
- edit_wearable_back_btn->setClickedCallback(boost::bind(&LLSidepanelAppearance::showOutfitEditPanel, this));
- }
- }
- mCurrentLookName = getChild<LLTextBox>("currentlook_name");
- mOutfitStatus = getChild<LLTextBox>("currentlook_status");
-
- mCurrOutfitPanel = getChild<LLPanel>("panel_currentlook");
- setVisibleCallback(boost::bind(&LLSidepanelAppearance::onVisibilityChange,this,_2));
- return TRUE;
- }
- // virtual
- void LLSidepanelAppearance::onOpen(const LLSD& key)
- {
- if (!key.has("type"))
- {
- // No specific panel requested.
- // If we're opened for the first time then show My Outfits.
- // Else do nothing.
- if (!mOpened)
- {
- showOutfitsInventoryPanel();
- }
- }
- else
- {
- // Switch to the requested panel.
- std::string type = key["type"].asString();
- if (type == "my_outfits")
- {
- showOutfitsInventoryPanel();
- }
- else if (type == "edit_outfit")
- {
- showOutfitEditPanel();
- }
- else if (type == "edit_shape")
- {
- showWearableEditPanel();
- }
- }
- mOpened = true;
- }
- void LLSidepanelAppearance::onVisibilityChange(const LLSD &new_visibility)
- {
- LLSD visibility;
- visibility["visible"] = new_visibility.asBoolean();
- visibility["reset_accordion"] = false;
- updateToVisibility(visibility);
- }
- void LLSidepanelAppearance::updateToVisibility(const LLSD &new_visibility)
- {
- if (new_visibility["visible"].asBoolean())
- {
- const BOOL is_outfit_edit_visible = mOutfitEdit && mOutfitEdit->getVisible();
- const BOOL is_wearable_edit_visible = mEditWearable && mEditWearable->getVisible();
- if (is_outfit_edit_visible || is_wearable_edit_visible)
- {
- const LLWearable *wearable_ptr = mEditWearable->getWearable();
- if (!wearable_ptr)
- {
- llwarns << "Visibility change to invalid wearable" << llendl;
- return;
- }
- // Disable camera switch is currently just for WT_PHYSICS type since we don't want to freeze the avatar
- // when editing its physics.
- const BOOL disable_camera_motion = LLWearableType::getDisableCameraSwitch(wearable_ptr->getType());
- if (!gAgentCamera.cameraCustomizeAvatar() &&
- !disable_camera_motion &&
- gSavedSettings.getBOOL("AppearanceCameraMovement"))
- {
- gAgentCamera.changeCameraToCustomizeAvatar();
- }
- if (is_wearable_edit_visible)
- {
- if (gAgentWearables.getWearableIndex(wearable_ptr) == LLAgentWearables::MAX_CLOTHING_PER_TYPE)
- {
- // we're no longer wearing the wearable we were last editing, switch back to outfit editor
- showOutfitEditPanel();
- }
- }
- if (is_outfit_edit_visible && new_visibility["reset_accordion"].asBoolean())
- {
- mOutfitEdit->resetAccordionState();
- }
- }
- }
- else
- {
- if (gAgentCamera.cameraCustomizeAvatar() && gSavedSettings.getBOOL("AppearanceCameraMovement"))
- {
- gAgentCamera.changeCameraToDefault();
- gAgentCamera.resetView();
- }
- }
- }
- void LLSidepanelAppearance::onFilterEdit(const std::string& search_string)
- {
- if (mFilterSubString != search_string)
- {
- mFilterSubString = search_string;
- // Searches are case-insensitive
- // but we don't convert the typed string to upper-case so that it can be fed to the web search as-is.
- mPanelOutfitsInventory->onSearchEdit(mFilterSubString);
- }
- }
- void LLSidepanelAppearance::onOpenOutfitButtonClicked()
- {
- const LLViewerInventoryItem *outfit_link = LLAppearanceMgr::getInstance()->getBaseOutfitLink();
- if (!outfit_link)
- return;
- if (!outfit_link->getIsLinkType())
- return;
- LLAccordionCtrlTab* tab_outfits = mPanelOutfitsInventory->findChild<LLAccordionCtrlTab>("tab_outfits");
- if (tab_outfits)
- {
- tab_outfits->changeOpenClose(FALSE);
- LLInventoryPanel *inventory_panel = tab_outfits->findChild<LLInventoryPanel>("outfitslist_tab");
- if (inventory_panel)
- {
- LLFolderView* root = inventory_panel->getRootFolder();
- LLFolderViewItem *outfit_folder = root->getItemByID(outfit_link->getLinkedUUID());
- if (outfit_folder)
- {
- outfit_folder->setOpen(!outfit_folder->isOpen());
- root->setSelectionFromRoot(outfit_folder,TRUE);
- root->scrollToShowSelection();
- }
- }
- }
- }
- // *TODO: obsolete?
- void LLSidepanelAppearance::onEditAppearanceButtonClicked()
- {
- if (gAgentWearables.areWearablesLoaded())
- {
- gAgentCamera.changeCameraToCustomizeAvatar();
- }
- }
- void LLSidepanelAppearance::onNewOutfitButtonClicked()
- {
- if (!mOutfitEdit->getVisible())
- {
- mPanelOutfitsInventory->onSave();
- }
- }
- void LLSidepanelAppearance::showOutfitsInventoryPanel()
- {
- toggleWearableEditPanel(FALSE);
- toggleOutfitEditPanel(FALSE);
- toggleMyOutfitsPanel(TRUE);
- }
- void LLSidepanelAppearance::showOutfitEditPanel()
- {
- if (mOutfitEdit && mOutfitEdit->getVisible()) return;
- // Accordion's state must be reset in all cases except the one when user
- // is returning back to the mOutfitEdit panel from the mEditWearable panel.
- // The simplest way to control this is to check the visibility state of the mEditWearable
- // BEFORE it is changed by the call to the toggleWearableEditPanel(FALSE, NULL, TRUE).
- if (mEditWearable != NULL && !mEditWearable->getVisible() && mOutfitEdit != NULL)
- {
- mOutfitEdit->resetAccordionState();
- }
- // If we're exiting the edit wearable view, and the camera was not focused on the avatar
- // (e.g. such as if we were editing a physics param), then skip the outfits edit mode since
- // otherwise this would trigger the camera focus mode.
- if (mEditWearable != NULL && mEditWearable->getVisible() && !gAgentCamera.cameraCustomizeAvatar())
- {
- showOutfitsInventoryPanel();
- return;
- }
- toggleMyOutfitsPanel(FALSE);
- toggleWearableEditPanel(FALSE, NULL, TRUE); // don't switch out of edit appearance mode
- toggleOutfitEditPanel(TRUE);
- }
- void LLSidepanelAppearance::showWearableEditPanel(LLWearable *wearable /* = NULL*/, BOOL disable_camera_switch)
- {
- toggleMyOutfitsPanel(FALSE);
- toggleOutfitEditPanel(FALSE, TRUE); // don't switch out of edit appearance mode
- toggleWearableEditPanel(TRUE, wearable, disable_camera_switch);
- }
- void LLSidepanelAppearance::toggleMyOutfitsPanel(BOOL visible)
- {
- if (!mPanelOutfitsInventory || mPanelOutfitsInventory->getVisible() == visible)
- {
- // visibility isn't changing, hence nothing to do
- return;
- }
- mPanelOutfitsInventory->setVisible(visible);
- // *TODO: Move these controls to panel_outfits_inventory.xml
- // so that we don't need to toggle them explicitly.
- mFilterEditor->setVisible(visible);
- mNewOutfitBtn->setVisible(visible);
- mCurrOutfitPanel->setVisible(visible);
- if (visible)
- {
- mPanelOutfitsInventory->onOpen(LLSD());
- }
- }
- void LLSidepanelAppearance::toggleOutfitEditPanel(BOOL visible, BOOL disable_camera_switch)
- {
- if (!mOutfitEdit || mOutfitEdit->getVisible() == visible)
- {
- // visibility isn't changing, hence nothing to do
- return;
- }
- mOutfitEdit->setVisible(visible);
- if (visible)
- {
- mOutfitEdit->onOpen(LLSD());
- if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") )
- {
- gAgentCamera.changeCameraToCustomizeAvatar();
- }
- }
- else if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") )
- {
- gAgentCamera.changeCameraToDefault();
- gAgentCamera.resetView();
- }
- }
- void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *wearable, BOOL disable_camera_switch)
- {
- if (!mEditWearable || mEditWearable->getVisible() == visible)
- {
- // visibility isn't changing, hence nothing to do
- return;
- }
- if (!wearable)
- {
- wearable = gAgentWearables.getWearable(LLWearableType::WT_SHAPE, 0);
- }
- if (!wearable)
- {
- return;
- }
- // Toggle panel visibility.
- mEditWearable->setVisible(visible);
- if (visible)
- {
- if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") )
- {
- gAgentCamera.changeCameraToCustomizeAvatar();
- }
- mEditWearable->setWearable(wearable, disable_camera_switch);
- mEditWearable->onOpen(LLSD()); // currently no-op, just for consistency
- }
- else
- {
- // Save changes if closing.
- mEditWearable->saveChanges();
- if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") )
- {
- gAgentCamera.changeCameraToDefault();
- gAgentCamera.resetView();
- }
- }
- }
- void LLSidepanelAppearance::refreshCurrentOutfitName(const std::string& name)
- {
- // Set current outfit status (wearing/unsaved).
- bool dirty = LLAppearanceMgr::getInstance()->isOutfitDirty();
- std::string cof_status_str = getString(dirty ? "Unsaved Changes" : "Now Wearing");
- mOutfitStatus->setText(cof_status_str);
- if (name == "")
- {
- std::string outfit_name;
- if (LLAppearanceMgr::getInstance()->getBaseOutfitName(outfit_name))
- {
- mCurrentLookName->setText(outfit_name);
- return;
- }
- std::string string_name = gAgentWearables.isCOFChangeInProgress() ? "Changing outfits" : "No Outfit";
- mCurrentLookName->setText(getString(string_name));
- mOpenOutfitBtn->setEnabled(FALSE);
- }
- else
- {
- mCurrentLookName->setText(name);
- // Can't just call update verbs since the folder link may not have been created yet.
- mOpenOutfitBtn->setEnabled(TRUE);
- }
- }
- //static
- void LLSidepanelAppearance::editWearable(LLWearable *wearable, LLView *data, BOOL disable_camera_switch)
- {
- LLFloaterSidePanelContainer::showPanel("appearance", LLSD());
- LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(data);
- if (panel)
- {
- panel->showWearableEditPanel(wearable, disable_camera_switch);
- }
- }
- // Fetch currently worn items and only enable the New Look button after everything's been
- // fetched. Alternatively, we could stuff this logic into llagentwearables::makeNewOutfitLinks.
- void LLSidepanelAppearance::fetchInventory()
- {
- mNewOutfitBtn->setEnabled(false);
- uuid_vec_t ids;
- LLUUID item_id;
- for(S32 type = (S32)LLWearableType::WT_SHAPE; type < (S32)LLWearableType::WT_COUNT; ++type)
- {
- for (U32 index = 0; index < gAgentWearables.getWearableCount((LLWearableType::EType)type); ++index)
- {
- item_id = gAgentWearables.getWearableItemID((LLWearableType::EType)type, index);
- if(item_id.notNull())
- {
- ids.push_back(item_id);
- }
- }
- }
- if (isAgentAvatarValid())
- {
- for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
- iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter)
- {
- LLViewerJointAttachment* attachment = iter->second;
- if (!attachment) continue;
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- LLViewerObject* attached_object = (*attachment_iter);
- if (!attached_object) continue;
- const LLUUID& item_id = attached_object->getAttachmentItemID();
- if (item_id.isNull()) continue;
- ids.push_back(item_id);
- }
- }
- }
- LLCurrentlyWornFetchObserver *fetch_worn = new LLCurrentlyWornFetchObserver(ids, this);
- fetch_worn->startFetch();
- // If no items to be fetched, done will never be triggered.
- // TODO: Change LLInventoryFetchItemsObserver::fetchItems to trigger done() on this condition.
- if (fetch_worn->isFinished())
- {
- fetch_worn->done();
- }
- else
- {
- gInventory.addObserver(fetch_worn);
- }
- }
- void LLSidepanelAppearance::inventoryFetched()
- {
- mNewOutfitBtn->setEnabled(true);
- }
- void LLSidepanelAppearance::setWearablesLoading(bool val)
- {
- getChildView("wearables_loading_indicator")->setVisible( val);
- getChildView("edit_outfit_btn")->setVisible( !val);
- if (!val)
- {
- // refresh outfit name when COF is already changed.
- refreshCurrentOutfitName();
- }
- }
- void LLSidepanelAppearance::showDefaultSubpart()
- {
- if (mEditWearable->getVisible())
- {
- mEditWearable->showDefaultSubpart();
- }
- }
- void LLSidepanelAppearance::updateScrollingPanelList()
- {
- if (mEditWearable->getVisible())
- {
- mEditWearable->updateScrollingPanelList();
- }
- }