/indra/newview/llfloateranimpreview.h
C Header | 131 lines | 88 code | 18 blank | 25 comment | 0 complexity | 77c2bdc3b5e10ea345e7ecc1a9312ead MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llfloateranimpreview.h
- * @brief LLFloaterAnimPreview class definition
- *
- * $LicenseInfo:firstyear=2004&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLFLOATERANIMPREVIEW_H
- #define LL_LLFLOATERANIMPREVIEW_H
- #include "llassettype.h"
- #include "llfloaternamedesc.h"
- #include "lldynamictexture.h"
- #include "llcharacter.h"
- #include "llquaternion.h"
- class LLVOAvatar;
- class LLViewerJointMesh;
- class LLPreviewAnimation : public LLViewerDynamicTexture
- {
- protected:
- virtual ~LLPreviewAnimation();
- public:
- LLPreviewAnimation(S32 width, S32 height);
- /*virtual*/ S8 getType() const ;
- BOOL render();
- void requestUpdate();
- void rotate(F32 yaw_radians, F32 pitch_radians);
- void zoom(F32 zoom_delta);
- void setZoom(F32 zoom_amt);
- void pan(F32 right, F32 up);
- virtual BOOL needsUpdate() { return mNeedsUpdate; }
- LLVOAvatar* getDummyAvatar() { return mDummyAvatar; }
- protected:
- BOOL mNeedsUpdate;
- F32 mCameraDistance;
- F32 mCameraYaw;
- F32 mCameraPitch;
- F32 mCameraZoom;
- LLVector3 mCameraOffset;
- LLVector3 mCameraRelPos;
- LLPointer<LLVOAvatar> mDummyAvatar;
- };
- class LLFloaterAnimPreview : public LLFloaterNameDesc
- {
- public:
- LLFloaterAnimPreview(const std::string& filename);
- virtual ~LLFloaterAnimPreview();
-
- BOOL postBuild();
- BOOL handleMouseDown(S32 x, S32 y, MASK mask);
- BOOL handleMouseUp(S32 x, S32 y, MASK mask);
- BOOL handleHover(S32 x, S32 y, MASK mask);
- BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
- void onMouseCaptureLost();
- void refresh();
- void onBtnPlay();
- void onBtnPause();
- void onBtnStop();
- void onSliderMove();
- void onCommitBaseAnim();
- void onCommitLoop();
- void onCommitLoopIn();
- void onCommitLoopOut();
- bool validateLoopIn(const LLSD& data);
- bool validateLoopOut(const LLSD& data);
- void onCommitName();
- void onCommitHandPose();
- void onCommitEmote();
- void onCommitPriority();
- void onCommitEaseIn();
- void onCommitEaseOut();
- bool validateEaseIn(const LLSD& data);
- bool validateEaseOut(const LLSD& data);
- static void onBtnOK(void*);
- static void onSaveComplete(const LLUUID& asset_uuid,
- LLAssetType::EType type,
- void* user_data,
- S32 status, LLExtStat ext_status);
- private:
- void setAnimCallbacks() ;
-
- protected:
- void draw();
- void resetMotion();
- LLPointer< LLPreviewAnimation > mAnimPreview;
- S32 mLastMouseX;
- S32 mLastMouseY;
- LLButton* mPlayButton;
- LLButton* mPauseButton;
- LLButton* mStopButton;
- LLRect mPreviewRect;
- LLRectf mPreviewImageRect;
- LLAssetID mMotionID;
- LLTransactionID mTransactionID;
- LLAnimPauseRequest mPauseRequest;
- std::map<std::string, LLUUID> mIDList;
- };
- #endif // LL_LLFLOATERANIMPREVIEW_H