/indra/newview/llhudeffectpointat.h
C++ Header | 84 lines | 47 code | 11 blank | 26 comment | 0 complexity | 8340aeb7840601dbaa3b4851b8b6b971 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llhudeffectpointat.h
- * @brief LLHUDEffectPointAt class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLHUDEFFECTPOINTAT_H
- #define LL_LLHUDEFFECTPOINTAT_H
- #include "llframetimer.h"
- #include "llhudeffect.h"
- class LLViewerObject;
- class LLVOAvatar;
- typedef enum e_pointat_type
- {
- POINTAT_TARGET_NONE,
- POINTAT_TARGET_SELECT,
- POINTAT_TARGET_GRAB,
- POINTAT_TARGET_CLEAR,
- POINTAT_NUM_TARGETS
- } EPointAtType;
- class LLHUDEffectPointAt : public LLHUDEffect
- {
- public:
- friend class LLHUDObject;
- /*virtual*/ void markDead();
- /*virtual*/ void setSourceObject(LLViewerObject* objectp);
- BOOL setPointAt(EPointAtType target_type, LLViewerObject *object, LLVector3 position);
- void clearPointAtTarget();
- EPointAtType getPointAtType() { return mTargetType; }
- const LLVector3& getPointAtPosAgent() { return mTargetPos; }
- const LLVector3d getPointAtPosGlobal();
- protected:
- LLHUDEffectPointAt(const U8 type);
- ~LLHUDEffectPointAt();
- /*virtual*/ void render();
- /*virtual*/ void packData(LLMessageSystem *mesgsys);
- /*virtual*/ void unpackData(LLMessageSystem *mesgsys, S32 blocknum);
- // lookat behavior has either target position or target object with offset
- void setTargetObjectAndOffset(LLViewerObject *objp, LLVector3d offset);
- void setTargetPosGlobal(const LLVector3d &target_pos_global);
- bool calcTargetPosition();
- void update();
- public:
- static BOOL sDebugPointAt;
- private:
- EPointAtType mTargetType;
- LLVector3d mTargetOffsetGlobal;
- LLVector3 mLastSentOffsetGlobal;
- F32 mKillTime;
- LLFrameTimer mTimer;
- LLVector3 mTargetPos;
- F32 mLastSendTime;
- };
- #endif // LL_LLHUDEFFECTPOINTAT_H