/indra/newview/llwind.cpp
C++ | 267 lines | 173 code | 45 blank | 49 comment | 27 complexity | 6f551aae20bea230dec57744c1a213bf MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llwind.cpp
- * @brief LLWind class implementation
- *
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- // Wind is a lattice. It is computed on the simulator, and transmitted to the viewer.
- // It drives special effects like smoke blowing, trees bending, and grass wiggling.
- //
- // Currently wind lattice does not interpolate correctly to neighbors. This will need
- // work.
- #include "llviewerprecompiledheaders.h"
- #include "indra_constants.h"
- #include "llwind.h"
- // linden libraries
- #include "llgl.h"
- #include "patch_dct.h"
- #include "patch_code.h"
- // viewer
- #include "noise.h"
- #include "v4color.h"
- #include "llworld.h"
- //////////////////////////////////////////////////////////////////////
- // Construction/Destruction
- //////////////////////////////////////////////////////////////////////
- LLWind::LLWind()
- : mSize(16)
- {
- init();
- }
- LLWind::~LLWind()
- {
- delete [] mVelX;
- delete [] mVelY;
- }
- //////////////////////////////////////////////////////////////////////
- // Public Methods
- //////////////////////////////////////////////////////////////////////
- void LLWind::init()
- {
- LL_DEBUGS("Wind") << "initializing wind size: "<< mSize << LL_ENDL;
-
- // Initialize vector data
- mVelX = new F32[mSize*mSize];
- mVelY = new F32[mSize*mSize];
- S32 i;
- for (i = 0; i < mSize*mSize; i++)
- {
- mVelX[i] = 0.5f;
- mVelY[i] = 0.5f;
- }
- }
- void LLWind::decompress(LLBitPack &bitpack, LLGroupHeader *group_headerp)
- {
- LLPatchHeader patch_header;
- S32 buffer[16*16];
- init_patch_decompressor(group_headerp->patch_size);
- // Don't use the packed group_header stride because the strides used on
- // simulator and viewer are not equal.
- group_headerp->stride = group_headerp->patch_size;
- set_group_of_patch_header(group_headerp);
- // X component
- decode_patch_header(bitpack, &patch_header);
- decode_patch(bitpack, buffer);
- decompress_patch(mVelX, buffer, &patch_header);
- // Y component
- decode_patch_header(bitpack, &patch_header);
- decode_patch(bitpack, buffer);
- decompress_patch(mVelY, buffer, &patch_header);
- S32 i, j, k;
- for (j=1; j<mSize-1; j++)
- {
- for (i=1; i<mSize-1; i++)
- {
- k = i + j * mSize;
- *(mVelX + k) = *(mVelX + k);
- *(mVelY + k) = *(mVelY + k);
- }
- }
- i = mSize - 1;
- for (j=1; j<mSize-1; j++)
- {
- k = i + j * mSize;
- *(mVelX + k) = *(mVelX + k);
- *(mVelY + k) = *(mVelY + k);
- }
- i = 0;
- for (j=1; j<mSize-1; j++)
- {
- k = i + j * mSize;
- *(mVelX + k) = *(mVelX + k);
- *(mVelY + k) = *(mVelY + k);
- }
- j = mSize - 1;
- for (i=1; i<mSize-1; i++)
- {
- k = i + j * mSize;
- *(mVelX + k) = *(mVelX + k);
- *(mVelY + k) = *(mVelY + k);
- }
- j = 0;
- for (i=1; i<mSize-1; i++)
- {
- k = i + j * mSize;
- *(mVelX + k) = *(mVelX + k);
- *(mVelY + k) = *(mVelY + k);
- }
- }
- LLVector3 LLWind::getAverage()
- {
- // Returns in average_wind the average wind velocity
- LLVector3 average(0.0f, 0.0f, 0.0f);
- S32 i, grid_count;
- grid_count = mSize * mSize;
- for (i = 0; i < grid_count; i++)
- {
- average.mV[VX] += mVelX[i];
- average.mV[VY] += mVelY[i];
- }
- average *= 1.f/((F32)(grid_count)) * WIND_SCALE_HACK;
- return average;
- }
- LLVector3 LLWind::getVelocityNoisy(const LLVector3 &pos_region, const F32 dim)
- {
- // Resolve a value, using fractal summing to perturb the returned value
- LLVector3 r_val(0,0,0);
- F32 norm = 1.0f;
- if (dim == 8)
- {
- norm = 1.875;
- }
- else if (dim == 4)
- {
- norm = 1.75;
- }
- else if (dim == 2)
- {
- norm = 1.5;
- }
- F32 temp_dim = dim;
- while (temp_dim >= 1.0)
- {
- LLVector3 pos_region_scaled(pos_region * temp_dim);
- r_val += getVelocity(pos_region_scaled) * (1.0f/temp_dim);
- temp_dim /= 2.0;
- }
-
- return r_val * (1.0f/norm) * WIND_SCALE_HACK;
- }
- LLVector3 LLWind::getVelocity(const LLVector3 &pos_region)
- {
- llassert(mSize == 16);
- // Resolves value of wind at a location relative to SW corner of region
- //
- // Returns wind magnitude in X,Y components of vector3
- LLVector3 r_val;
- F32 dx,dy;
- S32 k;
- LLVector3 pos_clamped_region(pos_region);
-
- F32 region_width_meters = LLWorld::getInstance()->getRegionWidthInMeters();
- if (pos_clamped_region.mV[VX] < 0.f)
- {
- pos_clamped_region.mV[VX] = 0.f;
- }
- else if (pos_clamped_region.mV[VX] >= region_width_meters)
- {
- pos_clamped_region.mV[VX] = (F32) fmod(pos_clamped_region.mV[VX], region_width_meters);
- }
- if (pos_clamped_region.mV[VY] < 0.f)
- {
- pos_clamped_region.mV[VY] = 0.f;
- }
- else if (pos_clamped_region.mV[VY] >= region_width_meters)
- {
- pos_clamped_region.mV[VY] = (F32) fmod(pos_clamped_region.mV[VY], region_width_meters);
- }
-
-
- S32 i = llfloor(pos_clamped_region.mV[VX] * mSize / region_width_meters);
- S32 j = llfloor(pos_clamped_region.mV[VY] * mSize / region_width_meters);
- k = i + j*mSize;
- dx = ((pos_clamped_region.mV[VX] * mSize / region_width_meters) - (F32) i);
- dy = ((pos_clamped_region.mV[VY] * mSize / region_width_meters) - (F32) j);
- if ((i < mSize-1) && (j < mSize-1))
- {
- // Interior points, no edges
- r_val.mV[VX] = mVelX[k]*(1.0f - dx)*(1.0f - dy) +
- mVelX[k + 1]*dx*(1.0f - dy) +
- mVelX[k + mSize]*dy*(1.0f - dx) +
- mVelX[k + mSize + 1]*dx*dy;
- r_val.mV[VY] = mVelY[k]*(1.0f - dx)*(1.0f - dy) +
- mVelY[k + 1]*dx*(1.0f - dy) +
- mVelY[k + mSize]*dy*(1.0f - dx) +
- mVelY[k + mSize + 1]*dx*dy;
- }
- else
- {
- r_val.mV[VX] = mVelX[k];
- r_val.mV[VY] = mVelY[k];
- }
- r_val.mV[VZ] = 0.f;
- return r_val * WIND_SCALE_HACK;
- }
- void LLWind::setOriginGlobal(const LLVector3d &origin_global)
- {
- mOriginGlobal = origin_global;
- }