/indra/newview/llfloateravatartextures.cpp
C++ | 201 lines | 156 code | 17 blank | 28 comment | 26 complexity | 7f37b7f48b795beb69285ac64cdc632d MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llfloateravatartextures.cpp
- * @brief Debugging view showing underlying avatar textures and baked textures.
- *
- * $LicenseInfo:firstyear=2006&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llfloateravatartextures.h"
- // library headers
- #include "llavatarnamecache.h"
- #include "llagent.h"
- #include "llagentwearables.h"
- #include "lltexturectrl.h"
- #include "lluictrlfactory.h"
- #include "llviewerobjectlist.h"
- #include "llvoavatarself.h"
- using namespace LLVOAvatarDefines;
- LLFloaterAvatarTextures::LLFloaterAvatarTextures(const LLSD& id)
- : LLFloater(id),
- mID(id.asUUID())
- {
- }
- LLFloaterAvatarTextures::~LLFloaterAvatarTextures()
- {
- }
- BOOL LLFloaterAvatarTextures::postBuild()
- {
- for (U32 i=0; i < TEX_NUM_INDICES; i++)
- {
- const std::string tex_name = LLVOAvatarDictionary::getInstance()->getTexture(ETextureIndex(i))->mName;
- mTextures[i] = getChild<LLTextureCtrl>(tex_name);
- }
- mTitle = getTitle();
- childSetAction("Dump", onClickDump, this);
- refresh();
- return TRUE;
- }
- void LLFloaterAvatarTextures::draw()
- {
- refresh();
- LLFloater::draw();
- }
- static void update_texture_ctrl(LLVOAvatar* avatarp,
- LLTextureCtrl* ctrl,
- ETextureIndex te)
- {
- LLUUID id = IMG_DEFAULT_AVATAR;
- const LLVOAvatarDictionary::TextureEntry* tex_entry = LLVOAvatarDictionary::getInstance()->getTexture(te);
- if (tex_entry->mIsLocalTexture)
- {
- if (avatarp->isSelf())
- {
- const LLWearableType::EType wearable_type = tex_entry->mWearableType;
- LLWearable *wearable = gAgentWearables.getWearable(wearable_type, 0);
- if (wearable)
- {
- LLLocalTextureObject *lto = wearable->getLocalTextureObject(te);
- if (lto)
- {
- id = lto->getID();
- }
- }
- }
- }
- else
- {
- id = avatarp->getTE(te)->getID();
- }
- //id = avatarp->getTE(te)->getID();
- if (id == IMG_DEFAULT_AVATAR)
- {
- ctrl->setImageAssetID(LLUUID::null);
- ctrl->setToolTip(tex_entry->mName + " : " + std::string("IMG_DEFAULT_AVATAR"));
- }
- else
- {
- ctrl->setImageAssetID(id);
- ctrl->setToolTip(tex_entry->mName + " : " + id.asString());
- }
- }
- static LLVOAvatar* find_avatar(const LLUUID& id)
- {
- LLViewerObject *obj = gObjectList.findObject(id);
- while (obj && obj->isAttachment())
- {
- obj = (LLViewerObject *)obj->getParent();
- }
- if (obj && obj->isAvatar())
- {
- return (LLVOAvatar*)obj;
- }
- else
- {
- return NULL;
- }
- }
- void LLFloaterAvatarTextures::refresh()
- {
- if (gAgent.isGodlike())
- {
- LLVOAvatar *avatarp = find_avatar(mID);
- if (avatarp)
- {
- LLAvatarName av_name;
- if (LLAvatarNameCache::get(avatarp->getID(), &av_name))
- {
- setTitle(mTitle + ": " + av_name.getCompleteName());
- }
- for (U32 i=0; i < TEX_NUM_INDICES; i++)
- {
- update_texture_ctrl(avatarp, mTextures[i], ETextureIndex(i));
- }
- }
- else
- {
- setTitle(mTitle + ": " + getString("InvalidAvatar") + " (" + mID.asString() + ")");
- }
- }
- }
- // static
- void LLFloaterAvatarTextures::onClickDump(void* data)
- {
- if (gAgent.isGodlike())
- {
- const LLVOAvatarSelf* avatarp = gAgentAvatarp;
- if (!avatarp) return;
- for (S32 i = 0; i < avatarp->getNumTEs(); i++)
- {
- const LLTextureEntry* te = avatarp->getTE(i);
- if (!te) continue;
- const LLVOAvatarDictionary::TextureEntry* tex_entry = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)(i));
- if (!tex_entry)
- continue;
- if (LLVOAvatar::isIndexLocalTexture((ETextureIndex)i))
- {
- LLUUID id = IMG_DEFAULT_AVATAR;
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType((ETextureIndex)i);
- if (avatarp->isSelf())
- {
- LLWearable *wearable = gAgentWearables.getWearable(wearable_type, 0);
- if (wearable)
- {
- LLLocalTextureObject *lto = wearable->getLocalTextureObject(i);
- if (lto)
- {
- id = lto->getID();
- }
- }
- }
- if (id != IMG_DEFAULT_AVATAR)
- {
- llinfos << "TE " << i << " name:" << tex_entry->mName << " id:" << id << llendl;
- }
- else
- {
- llinfos << "TE " << i << " name:" << tex_entry->mName << " id:" << "<DEFAULT>" << llendl;
- }
- }
- else
- {
- llinfos << "TE " << i << " name:" << tex_entry->mName << " id:" << te->getID() << llendl;
- }
- }
- }
- }