/indra/newview/llvowlsky.h
C++ Header | 105 lines | 50 code | 19 blank | 36 comment | 0 complexity | a18f0be9c333785bebb8212f6f2d4fd5 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llvowlsky.h
- * @brief LLVOWLSky class definition
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_VOWLSKY_H
- #define LL_VOWLSKY_H
- #include "llviewerobject.h"
- class LLVOWLSky : public LLStaticViewerObject {
- private:
- static const F32 DISTANCE_TO_STARS;
- // anything less than 3 makes it impossible to create a closed dome.
- static const U32 MIN_SKY_DETAIL;
- // anything bigger than about 180 will cause getStripsNumVerts() to exceed 65535.
- static const U32 MAX_SKY_DETAIL;
- inline static U32 getNumStacks(void);
- inline static U32 getNumSlices(void);
- inline static U32 getFanNumVerts(void);
- inline static U32 getFanNumIndices(void);
- inline static U32 getStripsNumVerts(void);
- inline static U32 getStripsNumIndices(void);
- inline static U32 getStarsNumVerts(void);
- inline static U32 getStarsNumIndices(void);
- public:
- LLVOWLSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
- void initSunDirection(LLVector3 const & sun_direction,
- LLVector3 const & sun_angular_velocity);
- /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
- /*virtual*/ BOOL isActive(void) const;
- /*virtual*/ LLDrawable * createDrawable(LLPipeline *pipeline);
- /*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
- void drawStars(void);
- void drawDome(void);
- void resetVertexBuffers(void);
-
- void cleanupGL();
- void restoreGL();
- private:
- // a tiny helper function for controlling the sky dome tesselation.
- static F32 calcPhi(U32 i);
- // helper function for initializing the stars.
- void initStars();
- // helper function for building the fan vertex buffer.
- static void buildFanBuffer(LLStrider<LLVector3> & vertices,
- LLStrider<LLVector2> & texCoords,
- LLStrider<U16> & indices);
- // helper function for building the strips vertex buffer.
- // note begin_stack and end_stack follow stl iterator conventions,
- // begin_stack is the first stack to be included, end_stack is the first
- // stack not to be included.
- static void buildStripsBuffer(U32 begin_stack, U32 end_stack,
- LLStrider<LLVector3> & vertices,
- LLStrider<LLVector2> & texCoords,
- LLStrider<U16> & indices);
- // helper function for updating the stars colors.
- void updateStarColors();
- // helper function for updating the stars geometry.
- BOOL updateStarGeometry(LLDrawable *drawable);
- private:
- LLPointer<LLVertexBuffer> mFanVerts;
- std::vector< LLPointer<LLVertexBuffer> > mStripsVerts;
- LLPointer<LLVertexBuffer> mStarsVerts;
- std::vector<LLVector3> mStarVertices; // Star verticies
- std::vector<LLColor4> mStarColors; // Star colors
- std::vector<F32> mStarIntensities; // Star intensities
- };
- #endif // LL_VOWLSKY_H