/indra/newview/llvoavatarself.h
C Header | 387 lines | 174 code | 63 blank | 150 comment | 0 complexity | 0c191205a81d3a5b6c6284dc551f54e5 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llvoavatarself.h
- * @brief Declaration of LLVOAvatar class which is a derivation fo
- * LLViewerObject
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLVOAVATARSELF_H
- #define LL_LLVOAVATARSELF_H
- #include "llviewertexture.h"
- #include "llvoavatar.h"
- struct LocalTextureData;
- //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- // LLVOAvatarSelf
- //
- //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- class LLVOAvatarSelf :
- public LLVOAvatar
- {
- /********************************************************************************
- ** **
- ** INITIALIZATION
- **/
- public:
- LLVOAvatarSelf(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
- virtual ~LLVOAvatarSelf();
- virtual void markDead();
- virtual void initInstance(); // Called after construction to initialize the class.
- void cleanup();
- protected:
- /*virtual*/ BOOL loadAvatar();
- BOOL loadAvatarSelf();
- BOOL buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info);
- BOOL buildMenus();
- /*virtual*/ BOOL loadLayersets();
- /** Initialization
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** INHERITED
- **/
- //--------------------------------------------------------------------
- // LLViewerObject interface and related
- //--------------------------------------------------------------------
- public:
- /*virtual*/ void updateRegion(LLViewerRegion *regionp);
- /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
- //--------------------------------------------------------------------
- // LLCharacter interface and related
- //--------------------------------------------------------------------
- public:
- /*virtual*/ void stopMotionFromSource(const LLUUID& source_id);
- /*virtual*/ void requestStopMotion(LLMotion* motion);
- /*virtual*/ LLJoint* getJoint(const std::string &name);
-
- void resetJointPositions( void );
-
- /*virtual*/ BOOL setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE );
- /*virtual*/ BOOL setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake = FALSE );
- /*virtual*/ BOOL setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake = FALSE );
- /*virtual*/ void updateVisualParams();
- /*virtual*/ void idleUpdateAppearanceAnimation();
- private:
- // helper function. Passed in param is assumed to be in avatar's parameter list.
- BOOL setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake = FALSE );
- /** Initialization
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** STATE
- **/
- public:
- /*virtual*/ bool isSelf() const { return true; }
- //--------------------------------------------------------------------
- // Updates
- //--------------------------------------------------------------------
- public:
- /*virtual*/ BOOL updateCharacter(LLAgent &agent);
- /*virtual*/ void idleUpdateTractorBeam();
- //--------------------------------------------------------------------
- // Loading state
- //--------------------------------------------------------------------
- public:
- /*virtual*/ BOOL getIsCloud();
- //--------------------------------------------------------------------
- // Region state
- //--------------------------------------------------------------------
- void resetRegionCrossingTimer() { mRegionCrossingTimer.reset(); }
- private:
- U64 mLastRegionHandle;
- LLFrameTimer mRegionCrossingTimer;
- S32 mRegionCrossingCount;
-
- /** State
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** RENDERING
- **/
- //--------------------------------------------------------------------
- // Render beam
- //--------------------------------------------------------------------
- protected:
- BOOL needsRenderBeam();
- private:
- LLPointer<LLHUDEffectSpiral> mBeam;
- LLFrameTimer mBeamTimer;
- //--------------------------------------------------------------------
- // LLVOAvatar Constants
- //--------------------------------------------------------------------
- public:
- /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_SELF; }
- /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED_SELF; }
- /*virtual*/ S32 getTexImageSize() const { return LLVOAvatar::getTexImageSize()*4; }
- /** Rendering
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** TEXTURES
- **/
- //--------------------------------------------------------------------
- // Loading status
- //--------------------------------------------------------------------
- public:
- /*virtual*/ bool hasPendingBakedUploads() const;
- S32 getLocalDiscardLevel(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- bool areTexturesCurrent() const;
- BOOL isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const;
- BOOL isLocalTextureDataFinal(const LLTexLayerSet* layerset) const;
- BOOL isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const;
- // If you want to check all textures of a given type, pass gAgentWearables.getWearableCount() for index
- /*virtual*/ BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
- /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const;
- //--------------------------------------------------------------------
- // Local Textures
- //--------------------------------------------------------------------
- public:
- BOOL getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index) const;
- LLViewerFetchedTexture* getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- const LLUUID& getLocalTextureID(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- void setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index);
- /*virtual*/ void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index);
- protected:
- /*virtual*/ void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index);
- void localTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
- void getLocalTextureByteCount(S32* gl_byte_count) const;
- /*virtual*/ void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index);
- LLLocalTextureObject* getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 index) const;
- private:
- static void onLocalTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
- /*virtual*/ void setImage(const U8 te, LLViewerTexture *imagep, const U32 index);
- /*virtual*/ LLViewerTexture* getImage(const U8 te, const U32 index) const;
- //--------------------------------------------------------------------
- // Baked textures
- //--------------------------------------------------------------------
- public:
- LLVOAvatarDefines::ETextureIndex getBakedTE(const LLTexLayerSet* layerset ) const;
- void setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid);
- void setNewBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid);
- void setCachedBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid);
- void forceBakeAllTextures(bool slam_for_debug = false);
- static void processRebakeAvatarTextures(LLMessageSystem* msg, void**);
- BOOL isUsingBakedTextures() const; // e.g. false if in appearance edit mode
- protected:
- /*virtual*/ void removeMissingBakedTextures();
- //--------------------------------------------------------------------
- // Layers
- //--------------------------------------------------------------------
- public:
- void requestLayerSetUploads();
- void requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i);
- void requestLayerSetUpdate(LLVOAvatarDefines::ETextureIndex i);
- LLTexLayerSet* getLayerSet(LLVOAvatarDefines::ETextureIndex index) const;
-
- //--------------------------------------------------------------------
- // Composites
- //--------------------------------------------------------------------
- public:
- /* virtual */ void invalidateComposite(LLTexLayerSet* layerset, BOOL upload_result);
- /* virtual */ void invalidateAll();
- /* virtual */ void setCompositeUpdatesEnabled(bool b); // only works for self
- /* virtual */ void setCompositeUpdatesEnabled(U32 index, bool b);
- /* virtual */ bool isCompositeUpdateEnabled(U32 index);
- void setupComposites();
- void updateComposites();
- const LLUUID& grabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
- BOOL canGrabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
- //--------------------------------------------------------------------
- // Scratch textures (used for compositing)
- //--------------------------------------------------------------------
- public:
- static void deleteScratchTextures();
- private:
- static S32 sScratchTexBytes;
- static LLMap< LLGLenum, LLGLuint*> sScratchTexNames;
- static LLMap< LLGLenum, F32*> sScratchTexLastBindTime;
- /** Textures
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** MESHES
- **/
- protected:
- /*virtual*/ void restoreMeshData();
- /** Meshes
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** WEARABLES
- **/
- public:
- /*virtual*/ BOOL isWearingWearableType(LLWearableType::EType type) const;
- void wearableUpdated(LLWearableType::EType type, BOOL upload_result);
- protected:
- U32 getNumWearables(LLVOAvatarDefines::ETextureIndex i) const;
- //--------------------------------------------------------------------
- // Attachments
- //--------------------------------------------------------------------
- public:
- void updateAttachmentVisibility(U32 camera_mode);
- BOOL isWearingAttachment(const LLUUID& inv_item_id) const;
- BOOL attachmentWasRequested(const LLUUID& inv_item_id) const;
- void addAttachmentRequest(const LLUUID& inv_item_id);
- void removeAttachmentRequest(const LLUUID& inv_item_id);
- LLViewerObject* getWornAttachment(const LLUUID& inv_item_id);
- const std::string getAttachedPointName(const LLUUID& inv_item_id) const;
- /*virtual*/ const LLViewerJointAttachment *attachObject(LLViewerObject *viewer_object);
- /*virtual*/ BOOL detachObject(LLViewerObject *viewer_object);
- static BOOL detachAttachmentIntoInventory(const LLUUID& item_id);
- private:
- // Track attachments that have been requested but have not arrived yet.
- mutable std::map<LLUUID,LLTimer> mAttachmentRequests;
- //--------------------------------------------------------------------
- // HUDs
- //--------------------------------------------------------------------
- private:
- LLViewerJoint* mScreenp; // special purpose joint for HUD attachments
-
- /** Attachments
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** APPEARANCE
- **/
- public:
- static void onCustomizeStart();
- static void onCustomizeEnd();
- //--------------------------------------------------------------------
- // Visibility
- //--------------------------------------------------------------------
- public:
- bool sendAppearanceMessage(LLMessageSystem *mesgsys) const;
- /** Appearance
- ** **
- *******************************************************************************/
- /********************************************************************************
- ** **
- ** DIAGNOSTICS
- **/
- //--------------------------------------------------------------------
- // General
- //--------------------------------------------------------------------
- public:
- static void dumpTotalLocalTextureByteCount();
- void dumpLocalTextures() const;
- static void dumpScratchTextureByteCount();
- //--------------------------------------------------------------------
- // Avatar Rez Metrics
- //--------------------------------------------------------------------
- public:
- struct LLAvatarTexData
- {
- LLAvatarTexData(const LLUUID& id, LLVOAvatarDefines::ETextureIndex index) :
- mAvatarID(id),
- mIndex(index)
- {}
- LLUUID mAvatarID;
- LLVOAvatarDefines::ETextureIndex mIndex;
- };
- void debugWearablesLoaded() { mDebugTimeWearablesLoaded = mDebugSelfLoadTimer.getElapsedTimeF32(); }
- void debugAvatarVisible() { mDebugTimeAvatarVisible = mDebugSelfLoadTimer.getElapsedTimeF32(); }
- void outputRezDiagnostics() const;
- void debugBakedTextureUpload(LLVOAvatarDefines::EBakedTextureIndex index, BOOL finished);
- static void debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
- BOOL isAllLocalTextureDataFinal() const;
- const LLTexLayerSet* debugGetLayerSet(LLVOAvatarDefines::EBakedTextureIndex index) const { return mBakedTextureDatas[index].mTexLayerSet; }
- const std::string debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer
- const std::string debugDumpAllLocalTextureDataInfo() const; // Lists out which baked textures are at highest LOD
- private:
- LLFrameTimer mDebugSelfLoadTimer;
- F32 mDebugTimeWearablesLoaded;
- F32 mDebugTimeAvatarVisible;
- F32 mDebugTextureLoadTimes[LLVOAvatarDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // load time for each texture at each discard level
- F32 mDebugBakedTextureTimes[LLVOAvatarDefines::BAKED_NUM_INDICES][2]; // time to start upload and finish upload of each baked texture
- void debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
- /** Diagnostics
- ** **
- *******************************************************************************/
- };
- extern LLVOAvatarSelf *gAgentAvatarp;
- BOOL isAgentAvatarValid();
- #endif // LL_VO_AVATARSELF_H