/indra/newview/lldrawpoolground.cpp
C++ | 87 lines | 45 code | 17 blank | 25 comment | 2 complexity | b374c7f88ca582e6b760057f8a2c846b MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file lldrawpoolground.cpp
- * @brief LLDrawPoolGround class implementation
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "lldrawpoolground.h"
- #include "llviewercontrol.h"
- #include "lldrawable.h"
- #include "llface.h"
- #include "llsky.h"
- #include "llviewercamera.h"
- #include "llviewerwindow.h"
- #include "llworld.h"
- #include "pipeline.h"
- #include "llagent.h"
- #include "llviewerregion.h"
- #include "llviewershadermgr.h"
- LLDrawPoolGround::LLDrawPoolGround() :
- LLFacePool(POOL_GROUND)
- {
- }
- LLDrawPool *LLDrawPoolGround::instancePool()
- {
- return new LLDrawPoolGround();
- }
- void LLDrawPoolGround::prerender()
- {
- mVertexShaderLevel = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_ENVIRONMENT);
- }
- void LLDrawPoolGround::render(S32 pass)
- {
- if (mDrawFace.empty() || !gSavedSettings.getBOOL("RenderGround"))
- {
- return;
- }
-
- LLGLSPipelineSkyBox gls_skybox;
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
- LLGLSquashToFarClip far_clip(glh_get_current_projection());
- F32 water_height = gAgent.getRegion()->getWaterHeight();
- gGL.pushMatrix();
- LLVector3 origin = LLViewerCamera::getInstance()->getOrigin();
- gGL.translatef(origin.mV[0], origin.mV[1], llmax(origin.mV[2], water_height));
- LLFace *facep = mDrawFace[0];
- gPipeline.disableLights();
- LLOverrideFaceColor col(this, gSky.mVOSkyp->getGLFogColor());
- facep->renderIndexed();
-
- gGL.popMatrix();
- }