/indra/newview/llagentlanguage.cpp
C++ | 75 lines | 34 code | 8 blank | 33 comment | 2 complexity | 5d2eed9519bb294686bcb2ce0a7ae65e MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llagentlanguage.cpp
- * @brief Transmit language information to server
- *
- * $LicenseInfo:firstyear=2006&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llagentlanguage.h"
- // viewer includes
- #include "llagent.h"
- #include "llviewercontrol.h"
- #include "llviewerregion.h"
- // library includes
- #include "llui.h" // getLanguage()
- // static
- void LLAgentLanguage::init()
- {
- gSavedSettings.getControl("Language")->getSignal()->connect(boost::bind(&onChange));
- gSavedSettings.getControl("InstallLanguage")->getSignal()->connect(boost::bind(&onChange));
- gSavedSettings.getControl("SystemLanguage")->getSignal()->connect(boost::bind(&onChange));
- gSavedSettings.getControl("LanguageIsPublic")->getSignal()->connect(boost::bind(&onChange));
- }
- // static
- void LLAgentLanguage::onChange()
- {
- // Clear inventory cache so that default names of inventory items
- // appear retranslated (EXT-8308).
- gSavedSettings.setBOOL("PurgeCacheOnNextStartup", TRUE);
- }
- // send language settings to the sim
- // static
- bool LLAgentLanguage::update()
- {
- LLSD body;
- std::string url;
- if (gAgent.getRegion())
- {
- url = gAgent.getRegion()->getCapability("UpdateAgentLanguage");
- }
- if (!url.empty())
- {
- std::string language = LLUI::getLanguage();
-
- body["language"] = language;
- body["language_is_public"] = gSavedSettings.getBOOL("LanguageIsPublic");
-
- LLHTTPClient::post(url, body, new LLHTTPClient::Responder);
- }
- return true;
- }