/indra/newview/lltexturecache.h
C++ Header | 220 lines | 152 code | 33 blank | 35 comment | 0 complexity | fbfcdaac8c4e14862be57f6064dba730 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file lltexturecache.h
- * @brief Object for managing texture cachees.
- *
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLTEXTURECACHE_
- #define LL_LLTEXTURECACHE_H
- #include "lldir.h"
- #include "llstl.h"
- #include "llstring.h"
- #include "lluuid.h"
- #include "llworkerthread.h"
- class LLImageFormatted;
- class LLTextureCacheWorker;
- class LLTextureCache : public LLWorkerThread
- {
- friend class LLTextureCacheWorker;
- friend class LLTextureCacheRemoteWorker;
- friend class LLTextureCacheLocalFileWorker;
- private:
- // Entries
- struct EntriesInfo
- {
- EntriesInfo() : mVersion(0.f), mEntries(0) {}
- F32 mVersion;
- U32 mEntries;
- };
- struct Entry
- {
- Entry() :
- mBodySize(0),
- mImageSize(0),
- mTime(0)
- {
- }
- Entry(const LLUUID& id, S32 imagesize, S32 bodysize, U32 time) :
- mID(id), mImageSize(imagesize), mBodySize(bodysize), mTime(time) {}
- void init(const LLUUID& id, U32 time) { mID = id, mImageSize = 0; mBodySize = 0; mTime = time; }
- Entry& operator=(const Entry& entry) {mID = entry.mID, mImageSize = entry.mImageSize; mBodySize = entry.mBodySize; mTime = entry.mTime; return *this;}
- LLUUID mID; // 16 bytes
- S32 mImageSize; // total size of image if known
- S32 mBodySize; // size of body file in body cache
- U32 mTime; // seconds since 1/1/1970
- };
-
- public:
- class Responder : public LLResponder
- {
- public:
- virtual void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal) = 0;
- };
-
- class ReadResponder : public Responder
- {
- public:
- ReadResponder();
- void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal);
- void setImage(LLImageFormatted* image) { mFormattedImage = image; }
- protected:
- LLPointer<LLImageFormatted> mFormattedImage;
- S32 mImageSize;
- BOOL mImageLocal;
- };
- class WriteResponder : public Responder
- {
- void setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal)
- {
- // not used
- }
- };
-
- LLTextureCache(bool threaded);
- ~LLTextureCache();
- /*virtual*/ S32 update(F32 max_time_ms);
-
- void purgeCache(ELLPath location);
- void setReadOnly(BOOL read_only) ;
- S64 initCache(ELLPath location, S64 maxsize, BOOL texture_cache_mismatch);
- handle_t readFromCache(const std::string& local_filename, const LLUUID& id, U32 priority, S32 offset, S32 size,
- ReadResponder* responder);
- handle_t readFromCache(const LLUUID& id, U32 priority, S32 offset, S32 size,
- ReadResponder* responder);
- bool readComplete(handle_t handle, bool abort);
- handle_t writeToCache(const LLUUID& id, U32 priority, U8* data, S32 datasize, S32 imagesize,
- WriteResponder* responder);
- bool writeComplete(handle_t handle, bool abort = false);
- void prioritizeWrite(handle_t handle);
- bool removeFromCache(const LLUUID& id);
- // For LLTextureCacheWorker::Responder
- LLTextureCacheWorker* getReader(handle_t handle);
- LLTextureCacheWorker* getWriter(handle_t handle);
- void lockWorkers() { mWorkersMutex.lock(); }
- void unlockWorkers() { mWorkersMutex.unlock(); }
- // debug
- S32 getNumReads() { return mReaders.size(); }
- S32 getNumWrites() { return mWriters.size(); }
- S64 getUsage() { return mTexturesSizeTotal; }
- S64 getMaxUsage() { return sCacheMaxTexturesSize; }
- U32 getEntries() { return mHeaderEntriesInfo.mEntries; }
- U32 getMaxEntries() { return sCacheMaxEntries; };
- BOOL isInCache(const LLUUID& id) ;
- BOOL isInLocal(const LLUUID& id) ;
- protected:
- // Accessed by LLTextureCacheWorker
- std::string getLocalFileName(const LLUUID& id);
- std::string getTextureFileName(const LLUUID& id);
- void addCompleted(Responder* responder, bool success);
-
- protected:
- //void setFileAPRPool(apr_pool_t* pool) { mFileAPRPool = pool ; }
- private:
- void setDirNames(ELLPath location);
- void readHeaderCache();
- void clearCorruptedCache();
- void purgeAllTextures(bool purge_directories);
- void purgeTextures(bool validate);
- LLAPRFile* openHeaderEntriesFile(bool readonly, S32 offset);
- void closeHeaderEntriesFile();
- void readEntriesHeader();
- void writeEntriesHeader();
- S32 openAndReadEntry(const LLUUID& id, Entry& entry, bool create);
- bool updateEntry(S32& idx, Entry& entry, S32 new_image_size, S32 new_body_size);
- void updateEntryTimeStamp(S32 idx, Entry& entry) ;
- U32 openAndReadEntries(std::vector<Entry>& entries);
- void writeEntriesAndClose(const std::vector<Entry>& entries);
- void readEntryFromHeaderImmediately(S32& idx, Entry& entry) ;
- void writeEntryToHeaderImmediately(S32& idx, Entry& entry, bool write_header = false) ;
- void removeEntry(S32 idx, Entry& entry, std::string& filename);
- void removeCachedTexture(const LLUUID& id) ;
- S32 getHeaderCacheEntry(const LLUUID& id, Entry& entry);
- S32 setHeaderCacheEntry(const LLUUID& id, Entry& entry, S32 imagesize, S32 datasize);
- void writeUpdatedEntries() ;
- void updatedHeaderEntriesFile() ;
- void lockHeaders() { mHeaderMutex.lock(); }
- void unlockHeaders() { mHeaderMutex.unlock(); }
-
- private:
- // Internal
- LLMutex mWorkersMutex;
- LLMutex mHeaderMutex;
- LLMutex mListMutex;
- LLAPRFile* mHeaderAPRFile;
-
- typedef std::map<handle_t, LLTextureCacheWorker*> handle_map_t;
- handle_map_t mReaders;
- handle_map_t mWriters;
- typedef std::vector<handle_t> handle_list_t;
- handle_list_t mPrioritizeWriteList;
- typedef std::vector<std::pair<LLPointer<Responder>, bool> > responder_list_t;
- responder_list_t mCompletedList;
-
- BOOL mReadOnly;
-
- // HEADERS (Include first mip)
- std::string mHeaderEntriesFileName;
- std::string mHeaderDataFileName;
- EntriesInfo mHeaderEntriesInfo;
- std::set<S32> mFreeList; // deleted entries
- std::set<LLUUID> mLRU;
- typedef std::map<LLUUID,S32> id_map_t;
- id_map_t mHeaderIDMap;
- // BODIES (TEXTURES minus headers)
- std::string mTexturesDirName;
- typedef std::map<LLUUID,S32> size_map_t;
- size_map_t mTexturesSizeMap;
- S64 mTexturesSizeTotal;
- LLAtomic32<BOOL> mDoPurge;
- typedef std::map<S32, Entry> idx_entry_map_t;
- idx_entry_map_t mUpdatedEntryMap;
- // Statics
- static F32 sHeaderCacheVersion;
- static U32 sCacheMaxEntries;
- static S64 sCacheMaxTexturesSize;
- };
- extern const S32 TEXTURE_CACHE_ENTRY_SIZE;
- #endif // LL_LLTEXTURECACHE_H