/indra/newview/lldebugview.cpp
C++ | 163 lines | 106 code | 22 blank | 35 comment | 3 complexity | 41edf63943b56d627834eac8265cf268 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file lldebugview.cpp
- * @brief A view containing UI elements only visible in build mode.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "lldebugview.h"
- // library includes
- #include "llfasttimerview.h"
- #include "llmemoryview.h"
- #include "llconsole.h"
- #include "lltextureview.h"
- #include "llresmgr.h"
- #include "imageids.h"
- #include "llviewercontrol.h"
- #include "llviewerwindow.h"
- #include "llappviewer.h"
- #include "llmemoryview.h"
- #include "llsceneview.h"
- #include "llviewertexture.h"
- #include "llfloaterreg.h"
- //
- // Globals
- //
- LLDebugView* gDebugView = NULL;
- //
- // Methods
- //
- static LLDefaultChildRegistry::Register<LLDebugView> r("debug_view");
- LLDebugView::LLDebugView(const LLDebugView::Params& p)
- : LLView(p),
- mFastTimerView(NULL),
- mMemoryView(NULL),
- mDebugConsolep(NULL),
- mFloaterSnapRegion(NULL)
- {}
- LLDebugView::~LLDebugView()
- {
- // These have already been deleted. Fix the globals appropriately.
- gDebugView = NULL;
- gTextureView = NULL;
- gSceneView = NULL;
- gTextureSizeView = NULL;
- gTextureCategoryView = NULL;
- }
- void LLDebugView::init()
- {
- LLRect r;
- LLRect rect = getLocalRect();
- // Rectangle to draw debug data in (full height, 3/4 width)
- r.set(10, rect.getHeight() - 100, ((rect.getWidth()*3)/4), 100);
- LLConsole::Params cp;
- cp.name("debug console");
- cp.max_lines(20);
- cp.rect(r);
- cp.font(LLFontGL::getFontMonospace());
- cp.follows.flags(FOLLOWS_BOTTOM | FOLLOWS_LEFT);
- cp.visible(false);
- mDebugConsolep = LLUICtrlFactory::create<LLConsole>(cp);
- addChild(mDebugConsolep);
- r.set(150 - 25, rect.getHeight() - 50, rect.getWidth()/2 - 25, rect.getHeight() - 450);
- r.setLeftTopAndSize(25, rect.getHeight() - 50, (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f),
- (S32) (gViewerWindow->getWindowRectScaled().getHeight() * 0.75f));
-
- mFastTimerView = dynamic_cast<LLFastTimerView*>(LLFloaterReg::getInstance("fast_timers"));
- gSceneView = new LLSceneView(r);
- gSceneView->setFollowsTop();
- gSceneView->setFollowsLeft();
- gSceneView->setVisible(FALSE);
- addChild(gSceneView);
- gSceneView->setRect(rect);
-
- r.setLeftTopAndSize(25, rect.getHeight() - 50, (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f),
- (S32) (gViewerWindow->getWindowRectScaled().getHeight() * 0.75f));
- LLMemoryView::Params mp;
- mp.name("memory");
- mp.rect(r);
- mp.follows.flags(FOLLOWS_TOP | FOLLOWS_LEFT);
- mp.visible(false);
- mMemoryView = LLUICtrlFactory::create<LLMemoryView>(mp);
- addChild(mMemoryView);
- r.set(150, rect.getHeight() - 50, 820, 100);
- LLTextureView::Params tvp;
- tvp.name("gTextureView");
- tvp.rect(r);
- tvp.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT);
- tvp.visible(false);
- gTextureView = LLUICtrlFactory::create<LLTextureView>(tvp);
- addChild(gTextureView);
- //gTextureView->reshape(r.getWidth(), r.getHeight(), TRUE);
- if(gAuditTexture)
- {
- r.set(150, rect.getHeight() - 50, 900 + LLImageGL::sTextureLoadedCounter.size() * 30, 100);
- LLTextureSizeView::Params tsv ;
- tsv.name("gTextureSizeView");
- tsv.rect(r);
- tsv.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT);
- tsv.visible(false);
- gTextureSizeView = LLUICtrlFactory::create<LLTextureSizeView>(tsv);
- addChild(gTextureSizeView);
- gTextureSizeView->setType(LLTextureSizeView::TEXTURE_MEM_OVER_SIZE) ;
- r.set(150, rect.getHeight() - 50, 900 + LLViewerTexture::getTotalNumOfCategories() * 30, 100);
- LLTextureSizeView::Params tcv ;
- tcv.name("gTextureCategoryView");
- tcv.rect(r);
- tcv.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT);
- tcv.visible(false);
- gTextureCategoryView = LLUICtrlFactory::create<LLTextureSizeView>(tcv);
- gTextureCategoryView->setType(LLTextureSizeView::TEXTURE_MEM_OVER_CATEGORY);
- addChild(gTextureCategoryView);
- }
- }
- void LLDebugView::draw()
- {
- if (mFloaterSnapRegion == NULL)
- {
- mFloaterSnapRegion = getRootView()->getChildView("floater_snap_region");
- }
- LLRect debug_rect;
- mFloaterSnapRegion->localRectToOtherView(mFloaterSnapRegion->getLocalRect(), &debug_rect, getParent());
- setShape(debug_rect);
- LLView::draw();
- }