PageRenderTime 225ms CodeModel.GetById 23ms RepoModel.GetById 1ms app.codeStats 1ms

/indra/newview/lltoolplacer.h

https://bitbucket.org/lindenlab/viewer-beta/
C++ Header | 63 lines | 26 code | 10 blank | 27 comment | 0 complexity | 8c86a350e5c515cde4d3740e3092b94e MD5 | raw file
Possible License(s): LGPL-2.1
  1. /**
  2. * @file lltoolplacer.h
  3. * @brief Tool for placing new objects into the world
  4. *
  5. * $LicenseInfo:firstyear=2001&license=viewerlgpl$
  6. * Second Life Viewer Source Code
  7. * Copyright (C) 2010, Linden Research, Inc.
  8. *
  9. * This library is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation;
  12. * version 2.1 of the License only.
  13. *
  14. * This library is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with this library; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. *
  23. * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
  24. * $/LicenseInfo$
  25. */
  26. #ifndef LL_TOOLPLACER_H
  27. #define LL_TOOLPLACER_H
  28. #include "llpanel.h"
  29. #include "lltool.h"
  30. class LLButton;
  31. class LLViewerRegion;
  32. ////////////////////////////////////////////////////
  33. // LLToolPlacer
  34. class LLToolPlacer
  35. : public LLTool
  36. {
  37. public:
  38. LLToolPlacer();
  39. virtual BOOL placeObject(S32 x, S32 y, MASK mask);
  40. virtual BOOL handleHover(S32 x, S32 y, MASK mask);
  41. virtual void handleSelect(); // do stuff when your tool is selected
  42. virtual void handleDeselect(); // clean up when your tool is deselected
  43. static void setObjectType( LLPCode type ) { sObjectType = type; }
  44. static LLPCode getObjectType() { return sObjectType; }
  45. protected:
  46. static LLPCode sObjectType;
  47. private:
  48. BOOL addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics );
  49. BOOL raycastForNewObjPos( S32 x, S32 y, LLViewerObject** hit_obj, S32* hit_face,
  50. BOOL* b_hit_land, LLVector3* ray_start_region, LLVector3* ray_end_region, LLViewerRegion** region );
  51. BOOL addDuplicate(S32 x, S32 y);
  52. };
  53. #endif