/indra/newview/llviewertexturelist.h
C Header | 262 lines | 173 code | 53 blank | 36 comment | 0 complexity | d755d56e2f3dbd0480430ddd3ad01eab MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llviewertexturelist.h
- * @brief Object for managing the list of images within a region
- *
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_LLVIEWERTEXTURELIST_H
- #define LL_LLVIEWERTEXTURELIST_H
- #include "lluuid.h"
- //#include "message.h"
- #include "llgl.h"
- #include "llstat.h"
- #include "llviewertexture.h"
- #include "llui.h"
- #include <list>
- #include <set>
- const U32 LL_IMAGE_REZ_LOSSLESS_CUTOFF = 128;
- const BOOL MIPMAP_YES = TRUE;
- const BOOL MIPMAP_NO = FALSE;
- const BOOL GL_TEXTURE_YES = TRUE;
- const BOOL GL_TEXTURE_NO = FALSE;
- const BOOL IMMEDIATE_YES = TRUE;
- const BOOL IMMEDIATE_NO = FALSE;
- class LLImageJ2C;
- class LLMessageSystem;
- class LLTextureView;
- typedef void (*LLImageCallback)(BOOL success,
- LLViewerFetchedTexture *src_vi,
- LLImageRaw* src,
- LLImageRaw* src_aux,
- S32 discard_level,
- BOOL final,
- void* userdata);
- class LLViewerTextureList
- {
- LOG_CLASS(LLViewerTextureList);
- friend class LLTextureView;
- friend class LLViewerTextureManager;
-
- public:
- static BOOL createUploadFile(const std::string& filename, const std::string& out_filename, const U8 codec);
- static LLPointer<LLImageJ2C> convertToUploadFile(LLPointer<LLImageRaw> raw_image);
- static void processImageNotInDatabase( LLMessageSystem *msg, void **user_data );
- static S32 calcMaxTextureRAM();
- static void receiveImageHeader(LLMessageSystem *msg, void **user_data);
- static void receiveImagePacket(LLMessageSystem *msg, void **user_data);
- public:
- LLViewerTextureList();
- ~LLViewerTextureList();
- void init();
- void shutdown();
- void dump();
- void destroyGL(BOOL save_state = TRUE);
- void restoreGL();
- BOOL isInitialized() const {return mInitialized;}
- LLViewerFetchedTexture *findImage(const LLUUID &image_id);
- void dirtyImage(LLViewerFetchedTexture *image);
-
- // Using image stats, determine what images are necessary, and perform image updates.
- void updateImages(F32 max_time);
- void forceImmediateUpdate(LLViewerFetchedTexture* imagep) ;
- // Decode and create textures for all images currently in list.
- void decodeAllImages(F32 max_decode_time);
- void handleIRCallback(void **data, const S32 number);
- void setUpdateStats(BOOL b) { mUpdateStats = b; }
- S32 getMaxResidentTexMem() const { return mMaxResidentTexMemInMegaBytes; }
- S32 getMaxTotalTextureMem() const { return mMaxTotalTextureMemInMegaBytes;}
- S32 getNumImages() { return mImageList.size(); }
- void updateMaxResidentTexMem(S32 mem);
-
- void doPreloadImages();
- void doPrefetchImages();
- static S32 getMinVideoRamSetting();
- static S32 getMaxVideoRamSetting(bool get_recommended = false);
-
- private:
- void updateImagesDecodePriorities();
- F32 updateImagesCreateTextures(F32 max_time);
- F32 updateImagesFetchTextures(F32 max_time);
- void updateImagesUpdateStats();
- void addImage(LLViewerFetchedTexture *image);
- void deleteImage(LLViewerFetchedTexture *image);
- void addImageToList(LLViewerFetchedTexture *image);
- void removeImageFromList(LLViewerFetchedTexture *image);
- LLViewerFetchedTexture * getImage(const LLUUID &image_id,
- BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
- S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
- LLGLint internal_format = 0,
- LLGLenum primary_format = 0,
- LLHost request_from_host = LLHost()
- );
-
- LLViewerFetchedTexture * getImageFromFile(const std::string& filename,
- BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
- S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
- LLGLint internal_format = 0,
- LLGLenum primary_format = 0,
- const LLUUID& force_id = LLUUID::null
- );
-
- LLViewerFetchedTexture* getImageFromUrl(const std::string& url,
- BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
- S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
- LLGLint internal_format = 0,
- LLGLenum primary_format = 0,
- const LLUUID& force_id = LLUUID::null
- );
- LLViewerFetchedTexture* createImage(const LLUUID &image_id,
- BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
- S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
- LLGLint internal_format = 0,
- LLGLenum primary_format = 0,
- LLHost request_from_host = LLHost()
- );
-
- // Request image from a specific host, used for baked avatar textures.
- // Implemented in header in case someone changes default params above. JC
- LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host)
- { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); }
- public:
- typedef std::set<LLPointer<LLViewerFetchedTexture> > image_list_t;
- image_list_t mLoadingStreamList;
- image_list_t mCreateTextureList;
- image_list_t mCallbackList;
- // Note: just raw pointers because they are never referenced, just compared against
- std::set<LLViewerFetchedTexture*> mDirtyTextureList;
-
- BOOL mForceResetTextureStats;
-
- private:
- typedef std::map< LLUUID, LLPointer<LLViewerFetchedTexture> > uuid_map_t;
- uuid_map_t mUUIDMap;
- LLUUID mLastUpdateUUID;
- LLUUID mLastFetchUUID;
-
- typedef std::set<LLPointer<LLViewerFetchedTexture>, LLViewerFetchedTexture::Compare> image_priority_list_t;
- image_priority_list_t mImageList;
- // simply holds on to LLViewerFetchedTexture references to stop them from being purged too soon
- std::set<LLPointer<LLViewerFetchedTexture> > mImagePreloads;
- BOOL mInitialized ;
- BOOL mUpdateStats;
- S32 mMaxResidentTexMemInMegaBytes;
- S32 mMaxTotalTextureMemInMegaBytes;
- LLFrameTimer mForceDecodeTimer;
-
- public:
- static U32 sTextureBits;
- static U32 sTexturePackets;
- static LLStat sNumImagesStat;
- static LLStat sNumRawImagesStat;
- static LLStat sGLTexMemStat;
- static LLStat sGLBoundMemStat;
- static LLStat sRawMemStat;
- static LLStat sFormattedMemStat;
- private:
- static S32 sNumImages;
- static void (*sUUIDCallback)(void**, const LLUUID &);
- };
- class LLUIImageList : public LLImageProviderInterface, public LLSingleton<LLUIImageList>
- {
- public:
- // LLImageProviderInterface
- /*virtual*/ LLPointer<LLUIImage> getUIImageByID(const LLUUID& id, S32 priority);
- /*virtual*/ LLPointer<LLUIImage> getUIImage(const std::string& name, S32 priority);
- void cleanUp();
- bool initFromFile();
- LLPointer<LLUIImage> preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect);
-
- static void onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata );
- private:
- LLPointer<LLUIImage> loadUIImageByName(const std::string& name, const std::string& filename,
- BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null,
- const LLRect& clip_rect = LLRect::null,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI);
- LLPointer<LLUIImage> loadUIImageByID(const LLUUID& id,
- BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null,
- const LLRect& clip_rect = LLRect::null,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI);
- LLPointer<LLUIImage> loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null);
- struct LLUIImageLoadData
- {
- std::string mImageName;
- LLRect mImageScaleRegion;
- LLRect mImageClipRegion;
- };
- typedef std::map< std::string, LLPointer<LLUIImage> > uuid_ui_image_map_t;
- uuid_ui_image_map_t mUIImages;
- //
- //keep a copy of UI textures to prevent them to be deleted.
- //mGLTexturep of each UI texture equals to some LLUIImage.mImage.
- std::list< LLPointer<LLViewerFetchedTexture> > mUITextureList ;
- };
- const BOOL GLTEXTURE_TRUE = TRUE;
- const BOOL GLTEXTURE_FALSE = FALSE;
- const BOOL MIPMAP_TRUE = TRUE;
- const BOOL MIPMAP_FALSE = FALSE;
- extern LLViewerTextureList gTextureList;
- #endif