/indra/newview/llviewerfloaterreg.cpp
C++ | 315 lines | 247 code | 37 blank | 31 comment | 2 complexity | 0cf0bf65ce6457d7aaead1d74a1ce0c7 MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llviewerfloaterreg.cpp
- * @brief LLViewerFloaterReg class registers floaters used in the viewer
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #include "llviewerprecompiledheaders.h"
- #include "llfloaterreg.h"
- #include "llviewerfloaterreg.h"
- #include "llcompilequeue.h"
- #include "llcallfloater.h"
- #include "llfasttimerview.h"
- #include "llfloaterabout.h"
- #include "llfloateranimpreview.h"
- #include "llfloaterauction.h"
- #include "llfloateravatar.h"
- #include "llfloateravatarpicker.h"
- #include "llfloateravatartextures.h"
- #include "llfloaterbeacons.h"
- #include "llfloaterbuildoptions.h"
- #include "llfloaterbuy.h"
- #include "llfloaterbuycontents.h"
- #include "llfloaterbuycurrency.h"
- #include "llfloaterbuycurrencyhtml.h"
- #include "llfloaterbuyland.h"
- #include "llfloaterbulkpermission.h"
- #include "llfloaterbump.h"
- #include "llfloatercamera.h"
- #include "llfloaterdeleteenvpreset.h"
- #include "llfloaterdisplayname.h"
- #include "llfloatereditdaycycle.h"
- #include "llfloatereditsky.h"
- #include "llfloatereditwater.h"
- #include "llfloaterenvironmentsettings.h"
- #include "llfloaterevent.h"
- #include "llfloaterdestinations.h"
- #include "llfloaterfonttest.h"
- #include "llfloatergesture.h"
- #include "llfloatergodtools.h"
- #include "llfloatergroups.h"
- #include "llfloaterhardwaresettings.h"
- #include "llfloaterhelpbrowser.h"
- #include "llfloaterwebcontent.h"
- #include "llfloaterwebprofile.h"
- #include "llfloatermediasettings.h"
- #include "llfloaterhud.h"
- #include "llfloaterimagepreview.h"
- #include "llimfloater.h"
- #include "llfloaterinspect.h"
- #include "llfloaterinventory.h"
- #include "llfloaterjoystick.h"
- #include "llfloaterlagmeter.h"
- #include "llfloaterland.h"
- #include "llfloaterlandholdings.h"
- #include "llfloatermap.h"
- #include "llfloatermemleak.h"
- #include "llfloatermodelwizard.h"
- #include "llfloaternamedesc.h"
- #include "llfloaternotificationsconsole.h"
- #include "llfloaterobjectweights.h"
- #include "llfloateropenobject.h"
- #include "llfloateroutbox.h"
- #include "llfloaterpay.h"
- #include "llfloaterperms.h"
- #include "llfloaterpostprocess.h"
- #include "llfloaterpreference.h"
- #include "llfloaterproperties.h"
- #include "llfloaterregiondebugconsole.h"
- #include "llfloaterregioninfo.h"
- #include "llfloaterreporter.h"
- #include "llfloaterscriptdebug.h"
- #include "llfloaterscriptlimits.h"
- #include "llfloatersearch.h"
- #include "llfloatersellland.h"
- #include "llfloatersettingsdebug.h"
- #include "llfloatersidepanelcontainer.h"
- #include "llfloatersnapshot.h"
- #include "llfloatersounddevices.h"
- #include "llfloatertelehub.h"
- #include "llfloatertestinspectors.h"
- #include "llfloatertestlistview.h"
- #include "llfloatertools.h"
- #include "llfloatertos.h"
- #include "llfloatertopobjects.h"
- #include "llfloatertoybox.h"
- #include "llfloatertranslationsettings.h"
- #include "llfloateruipreview.h"
- #include "llfloatervoiceeffect.h"
- #include "llfloaterwhitelistentry.h"
- #include "llfloaterwindowsize.h"
- #include "llfloaterworldmap.h"
- #include "llimfloatercontainer.h"
- #include "llinspectavatar.h"
- #include "llinspectgroup.h"
- #include "llinspectobject.h"
- #include "llinspectremoteobject.h"
- #include "llinspecttoast.h"
- #include "llmoveview.h"
- #include "llnearbychat.h"
- #include "llpanelblockedlist.h"
- #include "llpanelclassified.h"
- #include "llpreviewanim.h"
- #include "llpreviewgesture.h"
- #include "llpreviewnotecard.h"
- #include "llpreviewscript.h"
- #include "llpreviewsound.h"
- #include "llpreviewtexture.h"
- #include "llsyswellwindow.h"
- #include "llscriptfloater.h"
- #include "llfloatermodelpreview.h"
- #include "llcommandhandler.h"
- #include "llnearbychatbar.h"
- // *NOTE: Please add files in alphabetical order to keep merges easy.
- // handle secondlife:///app/openfloater/{NAME} URLs
- class LLFloaterOpenHandler : public LLCommandHandler
- {
- public:
- // requires trusted browser to trigger
- LLFloaterOpenHandler() : LLCommandHandler("openfloater", UNTRUSTED_THROTTLE) { }
- bool handle(const LLSD& params, const LLSD& query_map,
- LLMediaCtrl* web)
- {
- if (params.size() != 1)
- {
- return false;
- }
- const std::string floater_name = LLURI::unescape(params[0].asString());
- LLFloaterReg::showInstance(floater_name);
- return true;
- }
- };
- LLFloaterOpenHandler gFloaterOpenHandler;
- void LLViewerFloaterReg::registerFloaters()
- {
- // *NOTE: Please keep these alphabetized for easier merges
- LLFloaterAboutUtil::registerFloater();
- LLFloaterReg::add("fast_timers", "floater_fast_timers.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFastTimerView>);
- LLFloaterReg::add("about_land", "floater_about_land.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLand>);
- LLFloaterReg::add("appearance", "floater_my_appearance.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>);
- LLFloaterReg::add("auction", "floater_auction.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAuction>);
- LLFloaterReg::add("avatar", "floater_avatar.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatar>);
- LLFloaterReg::add("avatar_picker", "floater_avatar_picker.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatarPicker>);
- LLFloaterReg::add("avatar_textures", "floater_avatar_textures.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAvatarTextures>);
- LLFloaterReg::add("beacons", "floater_beacons.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBeacons>);
- LLFloaterReg::add("bulk_perms", "floater_bulk_perms.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBulkPermission>);
- LLFloaterReg::add("buy_currency", "floater_buy_currency.xml", &LLFloaterBuyCurrency::buildFloater);
- LLFloaterReg::add("buy_currency_html", "floater_buy_currency_html.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuyCurrencyHTML>);
- LLFloaterReg::add("buy_land", "floater_buy_land.xml", &LLFloaterBuyLand::buildFloater);
- LLFloaterReg::add("buy_object", "floater_buy_object.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuy>);
- LLFloaterReg::add("buy_object_contents", "floater_buy_contents.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuyContents>);
- LLFloaterReg::add("build", "floater_tools.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTools>);
- LLFloaterReg::add("build_options", "floater_build_options.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBuildOptions>);
- LLFloaterReg::add("bumps", "floater_bumps.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterBump>);
- LLFloaterReg::add("camera", "floater_camera.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCamera>);
- LLFloaterReg::add("chat_bar", "floater_chat_bar.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLNearbyChatBar>);
- LLFloaterReg::add("compile_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCompileQueue>);
- LLFloaterReg::add("destinations", "floater_destinations.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDestinations>);
- LLFloaterReg::add("env_post_process", "floater_post_process.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPostProcess>);
- LLFloaterReg::add("env_settings", "floater_environment_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEnvironmentSettings>);
- LLFloaterReg::add("env_delete_preset", "floater_delete_env_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDeleteEnvPreset>);
- LLFloaterReg::add("env_edit_sky", "floater_edit_sky_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEditSky>);
- LLFloaterReg::add("env_edit_water", "floater_edit_water_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEditWater>);
- LLFloaterReg::add("env_edit_day_cycle", "floater_edit_day_cycle.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEditDayCycle>);
- LLFloaterReg::add("event", "floater_event.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEvent>);
-
- LLFloaterReg::add("font_test", "floater_font_test.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterFontTest>);
- LLFloaterReg::add("gestures", "floater_gesture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGesture>);
- LLFloaterReg::add("god_tools", "floater_god_tools.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGodTools>);
- LLFloaterReg::add("group_picker", "floater_choose_group.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGroupPicker>);
- LLFloaterReg::add("help_browser", "floater_help_browser.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHelpBrowser>);
- LLFloaterReg::add("hud", "floater_hud.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHUD>);
- LLFloaterReg::add("impanel", "floater_im_session.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIMFloater>);
- LLFloaterReg::add("im_container", "floater_im_container.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIMFloaterContainer>);
- LLFloaterReg::add("im_well_window", "floater_sys_well.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIMWellWindow>);
- LLFloaterReg::add("incoming_call", "floater_incoming_call.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLIncomingCallDialog>);
- LLFloaterReg::add("inventory", "floater_my_inventory.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>);
- LLFloaterReg::add("inspect", "floater_inspect.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterInspect>);
- LLInspectAvatarUtil::registerFloater();
- LLInspectGroupUtil::registerFloater();
- LLInspectObjectUtil::registerFloater();
- LLInspectRemoteObjectUtil::registerFloater();
- LLNotificationsUI::registerFloater();
- LLFloaterDisplayNameUtil::registerFloater();
-
- LLFloaterReg::add("lagmeter", "floater_lagmeter.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLagMeter>);
- LLFloaterReg::add("land_holdings", "floater_land_holdings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLandHoldings>);
-
- LLFloaterReg::add("mem_leaking", "floater_mem_leaking.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMemLeak>);
- LLFloaterReg::add("media_settings", "floater_media_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMediaSettings>);
- LLFloaterReg::add("message_critical", "floater_critical.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTOS>);
- LLFloaterReg::add("message_tos", "floater_tos.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTOS>);
- LLFloaterReg::add("moveview", "floater_moveview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMove>);
- LLFloaterReg::add("mute_object_by_name", "floater_mute_object.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterGetBlockedObjectName>);
- LLFloaterReg::add("mini_map", "floater_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMap>);
- LLFloaterReg::add("notifications_console", "floater_notifications_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNotificationConsole>);
- LLFloaterReg::add("notification_well_window", "floater_sys_well.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLNotificationWellWindow>);
- LLFloaterReg::add("object_weights", "floater_object_weights.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterObjectWeights>);
- LLFloaterReg::add("openobject", "floater_openobject.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterOpenObject>);
- LLFloaterReg::add("outbox", "floater_merchant_outbox.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterOutbox>);
- LLFloaterReg::add("outgoing_call", "floater_outgoing_call.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLOutgoingCallDialog>);
- LLFloaterPayUtil::registerFloater();
- LLFloaterReg::add("people", "floater_people.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>);
- LLFloaterReg::add("places", "floater_places.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>);
- LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreference>);
- LLFloaterReg::add("prefs_proxy", "floater_preferences_proxy.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPreferenceProxy>);
- LLFloaterReg::add("prefs_hardware_settings", "floater_hardware_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterHardwareSettings>);
- LLFloaterReg::add("prefs_translation", "floater_translation_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTranslationSettings>);
- LLFloaterReg::add("perm_prefs", "floater_perm_prefs.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPerms>);
- LLFloaterReg::add("picks", "floater_picks.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSidePanelContainer>);
- LLFloaterReg::add("pref_joystick", "floater_joystick.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterJoystick>);
- LLFloaterReg::add("preview_anim", "floater_preview_animation.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewAnim>, "preview");
- LLFloaterReg::add("preview_gesture", "floater_preview_gesture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewGesture>, "preview");
- LLFloaterReg::add("preview_notecard", "floater_preview_notecard.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewNotecard>, "preview");
- LLFloaterReg::add("preview_script", "floater_script_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewLSL>, "preview");
- LLFloaterReg::add("preview_scriptedit", "floater_live_lsleditor.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLLiveLSLEditor>, "preview");
- LLFloaterReg::add("preview_sound", "floater_preview_sound.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewSound>, "preview");
- LLFloaterReg::add("preview_texture", "floater_preview_texture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPreviewTexture>, "preview");
- LLFloaterReg::add("properties", "floater_inventory_item_properties.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterProperties>);
- LLFloaterReg::add("publish_classified", "floater_publish_classified.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLPublishClassifiedFloater>);
- LLFloaterReg::add("telehubs", "floater_telehub.xml",&LLFloaterReg::build<LLFloaterTelehub>);
- LLFloaterReg::add("test_inspectors", "floater_test_inspectors.xml", &LLFloaterReg::build<LLFloaterTestInspectors>);
- //LLFloaterReg::add("test_list_view", "floater_test_list_view.xml",&LLFloaterReg::build<LLFloaterTestListView>);
- LLFloaterReg::add("test_textbox", "floater_test_textbox.xml", &LLFloaterReg::build<LLFloater>);
- LLFloaterReg::add("test_text_editor", "floater_test_text_editor.xml", &LLFloaterReg::build<LLFloater>);
- LLFloaterReg::add("test_widgets", "floater_test_widgets.xml", &LLFloaterReg::build<LLFloater>);
- LLFloaterReg::add("top_objects", "floater_top_objects.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTopObjects>);
- LLFloaterReg::add("toybox", "floater_toybox.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterToybox>);
-
- LLFloaterReg::add("reporter", "floater_report_abuse.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterReporter>);
- LLFloaterReg::add("reset_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterResetQueue>);
- LLFloaterReg::add("region_debug_console", "floater_region_debug_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRegionDebugConsole>);
- LLFloaterReg::add("region_info", "floater_region_info.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRegionInfo>);
-
- LLFloaterReg::add("script_debug", "floater_script_debug.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptDebug>);
- LLFloaterReg::add("script_debug_output", "floater_script_debug_panel.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptDebugOutput>);
- LLFloaterReg::add("script_floater", "floater_script.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLScriptFloater>);
- LLFloaterReg::add("script_limits", "floater_script_limits.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptLimits>);
- LLFloaterReg::add("sell_land", "floater_sell_land.xml", &LLFloaterSellLand::buildFloater);
- LLFloaterReg::add("settings_debug", "floater_settings_debug.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSettingsDebug>);
- LLFloaterReg::add("sound_devices", "floater_sound_devices.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSoundDevices>);
- LLFloaterReg::add("stats", "floater_stats.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloater>);
- LLFloaterReg::add("start_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRunQueue>);
- LLFloaterReg::add("stop_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterNotRunQueue>);
- LLFloaterReg::add("snapshot", "floater_snapshot.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSnapshot>);
- LLFloaterReg::add("search", "floater_search.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSearch>);
- LLFloaterReg::add("my_profile", "floater_my_web_profile.xml", (LLFloaterBuildFunc)&LLFloaterWebProfile::create);
- LLFloaterReg::add("profile", "floater_web_profile.xml", (LLFloaterBuildFunc)&LLFloaterWebProfile::create);
- LLFloaterReg::add("how_to", "floater_how_to.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create);
-
- LLFloaterUIPreviewUtil::registerFloater();
- LLFloaterReg::add("upload_anim", "floater_animation_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterAnimPreview>, "upload");
- LLFloaterReg::add("upload_image", "floater_image_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterImagePreview>, "upload");
- LLFloaterReg::add("upload_model", "floater_model_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterModelPreview>, "upload");
- LLFloaterReg::add("upload_model_wizard", "floater_model_wizard.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterModelWizard>);
- LLFloaterReg::add("upload_script", "floater_script_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptPreview>, "upload");
- LLFloaterReg::add("upload_sound", "floater_sound_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterSoundPreview>, "upload");
- LLFloaterReg::add("voice_controls", "floater_voice_controls.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLCallFloater>);
- LLFloaterReg::add("voice_effect", "floater_voice_effect.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterVoiceEffect>);
- LLFloaterReg::add("web_content", "floater_web_content.xml", (LLFloaterBuildFunc)&LLFloaterWebContent::create);
- LLFloaterReg::add("whitelist_entry", "floater_whitelist_entry.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWhiteListEntry>);
- LLFloaterReg::add("window_size", "floater_window_size.xml", &LLFloaterReg::build<LLFloaterWindowSize>);
- LLFloaterReg::add("world_map", "floater_world_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWorldMap>);
- // *NOTE: Please keep these alphabetized for easier merges
-
- LLFloaterReg::registerControlVariables(); // Make sure visibility and rect controls get preserved when saving
- }