/indra/newview/llphysicsshapebuilderutil.h
C++ Header | 138 lines | 78 code | 31 blank | 29 comment | 14 complexity | 7413b03bd72ee84eecf227e90e9d8f6d MD5 | raw file
Possible License(s): LGPL-2.1
- /**
- * @file llphysicsshapebuilder.h
- * @brief Generic system to convert LL(Physics)VolumeParams to physics shapes
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
- #ifndef LL_PHYSICS_SHAPE_BUILDER_H
- #define LL_PHYSICS_SHAPE_BUILDER_H
- #include "indra_constants.h"
- #include "llvolume.h"
- #define USE_SHAPE_QUANTIZATION 0
- #define SHAPE_BUILDER_DEFAULT_VOLUME_DETAIL 1
- #define SHAPE_BUILDER_IMPLICIT_THRESHOLD_HOLLOW 0.10f
- #define SHAPE_BUILDER_IMPLICIT_THRESHOLD_HOLLOW_SPHERES 0.90f
- #define SHAPE_BUILDER_IMPLICIT_THRESHOLD_PATH_CUT 0.05f
- #define SHAPE_BUILDER_IMPLICIT_THRESHOLD_TAPER 0.05f
- #define SHAPE_BUILDER_IMPLICIT_THRESHOLD_TWIST 0.09f
- #define SHAPE_BUILDER_IMPLICIT_THRESHOLD_SHEAR 0.05f
- const F32 SHAPE_BUILDER_ENTRY_SNAP_SCALE_BIN_SIZE = 0.15f;
- const F32 SHAPE_BUILDER_ENTRY_SNAP_PARAMETER_BIN_SIZE = 0.010f;
- const F32 SHAPE_BUILDER_CONVEXIFICATION_SIZE = 2.f * COLLISION_TOLERANCE;
- const F32 SHAPE_BUILDER_MIN_GEOMETRY_SIZE = 0.5f * COLLISION_TOLERANCE;
- class LLPhysicsVolumeParams : public LLVolumeParams
- {
- public:
- LLPhysicsVolumeParams( const LLVolumeParams& params, bool forceConvex ) :
- LLVolumeParams( params ),
- mForceConvex(forceConvex) {}
- bool operator==(const LLPhysicsVolumeParams ¶ms) const
- {
- return ( LLVolumeParams::operator==(params) && (mForceConvex == params.mForceConvex) );
- }
- bool operator!=(const LLPhysicsVolumeParams ¶ms) const
- {
- return !operator==(params);
- }
- bool operator<(const LLPhysicsVolumeParams ¶ms) const
- {
- if ( LLVolumeParams::operator!=(params) )
- {
- return LLVolumeParams::operator<(params);
- }
- return (params.mForceConvex == false) && (mForceConvex == true);
- }
- bool shouldForceConvex() const { return mForceConvex; }
- private:
- bool mForceConvex;
- };
- class LLPhysicsShapeBuilderUtil
- {
- public:
- class PhysicsShapeSpecification
- {
- public:
- enum ShapeType
- {
- // Primitive types
- BOX,
- SPHERE,
- CYLINDER,
- USER_CONVEX, // User specified they wanted the convex hull of the volume
- PRIM_CONVEX, // Either a volume that is inherently convex but not a primitive type, or a shape
- // with dimensions such that will convexify it anyway.
- SCULPT, // Special case for traditional sculpts--they are the convex hull of a single particular set of volume params
- USER_MESH, // A user mesh. May or may not contain a convex decomposition.
- PRIM_MESH, // A non-convex volume which we have to represent accurately
- INVALID
- };
- PhysicsShapeSpecification() :
- mType( INVALID ),
- mScale( 0.f, 0.f, 0.f ),
- mCenter( 0.f, 0.f, 0.f ) {}
-
- bool isConvex() { return (mType != USER_MESH && mType != PRIM_MESH && mType != INVALID); }
- bool isMesh() { return (mType == USER_MESH) || (mType == PRIM_MESH); }
- ShapeType getType() { return mType; }
- const LLVector3& getScale() { return mScale; }
- const LLVector3& getCenter() { return mCenter; }
- private:
- friend class LLPhysicsShapeBuilderUtil;
- ShapeType mType;
- // Dimensions of an AABB around the shape
- LLVector3 mScale;
- // Offset of shape from origin of primitive's reference frame
- LLVector3 mCenter;
- };
- static void determinePhysicsShape( const LLPhysicsVolumeParams& volume_params, const LLVector3& scale, PhysicsShapeSpecification& specOut );
- };
- #endif //LL_PHYSICS_SHAPE_BUILDER_H