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/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl

https://bitbucket.org/lindenlab/viewer-beta/
Unknown | 84 lines | 73 code | 11 blank | 0 comment | 0 complexity | e5a6ec78dfac6fef10c44580280b4b7f MD5 | raw file
Possible License(s): LGPL-2.1
  1. /**
  2. * @file atmosphericVars.glsl
  3. *
  4. * $LicenseInfo:firstyear=2007&license=viewerlgpl$
  5. * Second Life Viewer Source Code
  6. * Copyright (C) 2007, Linden Research, Inc.
  7. *
  8. * This library is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU Lesser General Public
  10. * License as published by the Free Software Foundation;
  11. * version 2.1 of the License only.
  12. *
  13. * This library is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  16. * Lesser General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU Lesser General Public
  19. * License along with this library; if not, write to the Free Software
  20. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  21. *
  22. * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
  23. * $/LicenseInfo$
  24. */
  25. VARYING vec3 vary_AdditiveColor;
  26. VARYING vec3 vary_AtmosAttenuation;
  27. vec3 additive_color;
  28. vec3 atmos_attenuation;
  29. vec3 sunlit_color;
  30. vec3 amblit_color;
  31. vec3 position_eye;
  32. vec3 getSunlitColor()
  33. {
  34. return sunlit_color;
  35. }
  36. vec3 getAmblitColor()
  37. {
  38. return amblit_color;
  39. }
  40. vec3 getAdditiveColor()
  41. {
  42. return additive_color;
  43. }
  44. vec3 getAtmosAttenuation()
  45. {
  46. return atmos_attenuation;
  47. }
  48. vec3 getPositionEye()
  49. {
  50. return position_eye;
  51. }
  52. void setPositionEye(vec3 v)
  53. {
  54. position_eye = v;
  55. }
  56. void setSunlitColor(vec3 v)
  57. {
  58. sunlit_color = v;
  59. }
  60. void setAmblitColor(vec3 v)
  61. {
  62. amblit_color = v;
  63. }
  64. void setAdditiveColor(vec3 v)
  65. {
  66. additive_color = v;
  67. vary_AdditiveColor = v;
  68. }
  69. void setAtmosAttenuation(vec3 v)
  70. {
  71. atmos_attenuation = v;
  72. vary_AtmosAttenuation = v;
  73. }