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/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFMSF.glsl

https://bitbucket.org/lindenlab/viewer-beta/
text | 55 lines | 45 code | 10 blank | 0 comment | 0 complexity | 723322c1e21645d6a3a34a337d0c0662 MD5 | raw file
Possible License(s): LGPL-2.1
  1. /**
  2. * @file postDeferredF.glsl
  3. *
  4. * $LicenseInfo:firstyear=2007&license=viewerlgpl$
  5. * Second Life Viewer Source Code
  6. * Copyright (C) 2007, Linden Research, Inc.
  7. *
  8. * This library is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU Lesser General Public
  10. * License as published by the Free Software Foundation;
  11. * version 2.1 of the License only.
  12. *
  13. * This library is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  16. * Lesser General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU Lesser General Public
  19. * License along with this library; if not, write to the Free Software
  20. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  21. *
  22. * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
  23. * $/LicenseInfo$
  24. */
  25. #extension GL_ARB_texture_rectangle : enable
  26. #extension GL_ARB_texture_multisample : enable
  27. uniform sampler2DMS diffuseRect;
  28. uniform sampler2D bloomMap;
  29. uniform vec2 screen_res;
  30. varying vec2 vary_fragcoord;
  31. vec4 texture2DMS(sampler2DMS tex, ivec2 tc)
  32. {
  33. vec4 ret = vec4(0,0,0,0);
  34. for (int i = 0; i < samples; ++i)
  35. {
  36. ret += texelFetch(tex,tc,i);
  37. }
  38. return ret/samples;
  39. }
  40. void main()
  41. {
  42. vec4 diff = texture2DMS(diffuseRect, ivec2(vary_fragcoord.xy));
  43. vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res);
  44. gl_FragColor = diff + bloom;
  45. }