/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl
Unknown | 42 lines | 38 code | 4 blank | 0 comment | 0 complexity | 91f5dadb7475db620eaeb6b5a50684f0 MD5 | raw file
Possible License(s): LGPL-2.1
1/** 2 * @file starsV.glsl 3 * 4 * $LicenseInfo:firstyear=2007&license=viewerlgpl$ 5 * Second Life Viewer Source Code 6 * Copyright (C) 2007, Linden Research, Inc. 7 * 8 * This library is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU Lesser General Public 10 * License as published by the Free Software Foundation; 11 * version 2.1 of the License only. 12 * 13 * This library is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 * Lesser General Public License for more details. 17 * 18 * You should have received a copy of the GNU Lesser General Public 19 * License along with this library; if not, write to the Free Software 20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 21 * 22 * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA 23 * $/LicenseInfo$ 24 */ 25 26uniform mat4 texture_matrix0; 27uniform mat4 modelview_projection_matrix; 28 29ATTRIBUTE vec3 position; 30ATTRIBUTE vec4 diffuse_color; 31ATTRIBUTE vec2 texcoord0; 32 33VARYING vec4 vertex_color; 34VARYING vec2 vary_texcoord0; 35 36void main() 37{ 38 //transform vertex 39 gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); 40 vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; 41 vertex_color = diffuse_color; 42}