/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl
Unknown | 46 lines | 38 code | 8 blank | 0 comment | 0 complexity | 8865b78a80359f840f8118a0cb7c87bd MD5 | raw file
Possible License(s): LGPL-2.1
1/**
2 * @file lightF.glsl
3 *
4 * $LicenseInfo:firstyear=2007&license=viewerlgpl$
5 * Second Life Viewer Source Code
6 * Copyright (C) 2007, Linden Research, Inc.
7 *
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation;
11 * version 2.1 of the License only.
12 *
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 *
22 * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
23 * $/LicenseInfo$
24 */
25
26#ifdef DEFINE_GL_FRAGCOLOR
27out vec4 gl_FragColor;
28#endif
29
30VARYING vec4 vertex_color;
31VARYING vec2 vary_texcoord0;
32
33vec3 atmosLighting(vec3 light);
34vec3 scaleSoftClip(vec3 light);
35
36void default_lighting()
37{
38 vec4 color = diffuseLookup(vary_texcoord0.xy) * vertex_color;
39
40 color.rgb = atmosLighting(color.rgb);
41
42 color.rgb = scaleSoftClip(color.rgb);
43
44 gl_FragColor = color;
45}
46