/indra/newview/app_settings/shaders/class1/objects/impostorF.glsl
Unknown | 46 lines | 39 code | 7 blank | 0 comment | 0 complexity | 7d3b7af573e260514087a3a7dba28b4d MD5 | raw file
Possible License(s): LGPL-2.1
1/** 2 * @file impostorF.glsl 3 * 4 * $LicenseInfo:firstyear=2011&license=viewerlgpl$ 5 * Second Life Viewer Source Code 6 * Copyright (C) 2011, Linden Research, Inc. 7 * 8 * This library is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU Lesser General Public 10 * License as published by the Free Software Foundation; 11 * version 2.1 of the License only. 12 * 13 * This library is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 * Lesser General Public License for more details. 17 * 18 * You should have received a copy of the GNU Lesser General Public 19 * License along with this library; if not, write to the Free Software 20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 21 * 22 * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA 23 * $/LicenseInfo$ 24 */ 25 26#ifdef DEFINE_GL_FRAGCOLOR 27out vec4 gl_FragColor; 28#endif 29 30uniform float minimum_alpha; 31 32uniform sampler2D diffuseMap; 33 34VARYING vec2 vary_texcoord0; 35 36void main() 37{ 38 vec4 color = texture2D(diffuseMap,vary_texcoord0.xy); 39 40 if (color.a < minimum_alpha) 41 { 42 discard; 43 } 44 45 gl_FragColor = color; 46}