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/indra/newview/tests/llviewershadermgr_stub.cpp

https://bitbucket.org/lindenlab/viewer-beta/
C++ | 50 lines | 18 code | 7 blank | 25 comment | 2 complexity | 83e4d86d052e6c11bca98ef94f940277 MD5 | raw file
Possible License(s): LGPL-2.1
  1. /**
  2. * @file llglslshader_stub.cpp
  3. * @brief stub class to allow unit testing
  4. *
  5. * $LicenseInfo:firstyear=2009&license=viewerlgpl$
  6. * Second Life Viewer Source Code
  7. * Copyright (C) 2011, Linden Research, Inc.
  8. *
  9. * This library is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation;
  12. * version 2.1 of the License only.
  13. *
  14. * This library is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with this library; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. *
  23. * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
  24. * $/LicenseInfo$
  25. */
  26. #include "../llviewershadermgr.h"
  27. LLShaderMgr::LLShaderMgr() {}
  28. LLShaderMgr::~LLShaderMgr() {}
  29. LLViewerShaderMgr::LLViewerShaderMgr() {}
  30. LLViewerShaderMgr::~LLViewerShaderMgr() {}
  31. LLViewerShaderMgr* stub_instance = NULL;
  32. LLViewerShaderMgr* LLViewerShaderMgr::instance() {
  33. if(NULL == stub_instance)
  34. {
  35. stub_instance = new LLViewerShaderMgr();
  36. }
  37. return stub_instance;
  38. }
  39. LLViewerShaderMgr::shader_iter fake_iter;
  40. LLViewerShaderMgr::shader_iter LLViewerShaderMgr::beginShaders() const {return fake_iter;}
  41. LLViewerShaderMgr::shader_iter LLViewerShaderMgr::endShaders() const {return fake_iter;}
  42. void LLViewerShaderMgr::updateShaderUniforms(LLGLSLShader* shader) {return;}
  43. std::string LLViewerShaderMgr::getShaderDirPrefix() {return "SHADER_DIR_PREFIX-";}