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/indra/newview/skins/default/xui/da/floater_model_preview.xml

https://bitbucket.org/lindenlab/viewer-beta/
XML | 231 lines | 231 code | 0 blank | 0 comment | 0 complexity | cd4899b2db543e6234b865fd693cec47 MD5 | raw file
  1<?xml version="1.0" encoding="utf-8" standalone="yes"?>
  2<floater name="Model Preview" title="Upload Model">
  3	<string name="status_idle">
  4		Idle
  5	</string>
  6	<string name="status_reading_file">
  7		Loading...
  8	</string>
  9	<string name="status_generating_meshes">
 10		Generating Meshes...
 11	</string>
 12	<string name="status_vertex_number_overflow">
 13		Error: Vertex number is more than 65534, aborted!
 14	</string>
 15	<string name="high">
 16		High
 17	</string>
 18	<string name="medium">
 19		Medium
 20	</string>
 21	<string name="low">
 22		Low
 23	</string>
 24	<string name="lowest">
 25		Lowest
 26	</string>
 27	<string name="mesh_status_good">
 28		Ship it!
 29	</string>
 30	<string name="mesh_status_na">
 31		N/A
 32	</string>
 33	<string name="mesh_status_none">
 34		None
 35	</string>
 36	<string name="mesh_status_submesh_mismatch">
 37		Levels of detail have a different number of textureable faces.
 38	</string>
 39	<string name="mesh_status_mesh_mismatch">
 40		Levels of detail have a different number of mesh instances.
 41	</string>
 42	<string name="mesh_status_too_many_vertices">
 43		Level of detail has too many vertices.
 44	</string>
 45	<string name="mesh_status_missing_lod">
 46		Missing required level of detail.
 47	</string>
 48	<string name="layer_all">
 49		All
 50	</string>
 51	<string name="decomposing">
 52		Analyzing...
 53	</string>
 54	<string name="simplifying">
 55		Simplifying...
 56	</string>
 57	<text name="name_label">
 58		Name:
 59	</text>
 60	<text name="lod_label">
 61		Preview:
 62	</text>
 63	<combo_box name="preview_lod_combo" tool_tip="LOD to view in preview render">
 64		<combo_item name="high">
 65			Level of Detail: High
 66		</combo_item>
 67		<combo_item name="medium">
 68			Level of Detail: Medium
 69		</combo_item>
 70		<combo_item name="low">
 71			Level of Detail: Low
 72		</combo_item>
 73		<combo_item name="lowest">
 74			Level of Detail: Lowest
 75		</combo_item>
 76	</combo_box>
 77	<panel>
 78		<text name="streaming cost">
 79			Resource Cost: [COST]
 80		</text>
 81		<text name="physics cost">
 82			Physics Cost: [COST]
 83		</text>
 84		<text name="upload fee">
 85			Upload Fee: N/A
 86		</text>
 87	</panel>
 88	<text name="status">
 89		[STATUS]
 90	</text>
 91	<button label="Defaults" name="reset_btn" tool_tip="Reset to defaults"/>
 92	<button label="Upload" name="ok_btn" tool_tip="Upload to simulator"/>
 93	<button label="Cancel" name="cancel_btn"/>
 94	<tab_container name="import_tab">
 95		<panel label="Level of Detail" name="lod_panel">
 96			<text name="lod_table_header">
 97				Select Level of Detail:
 98			</text>
 99			<text name="high_label" value="High"/>
100			<text name="high_triangles" value="0"/>
101			<text name="high_vertices" value="0"/>
102			<text name="medium_label" value="Medium"/>
103			<text name="medium_triangles" value="0"/>
104			<text name="medium_vertices" value="0"/>
105			<text name="low_label" value="Low"/>
106			<text name="low_triangles" value="0"/>
107			<text name="low_vertices" value="0"/>
108			<text name="lowest_label" value="Lowest"/>
109			<text name="lowest_triangles" value="0"/>
110			<text name="lowest_vertices" value="0"/>
111			<text name="lod_table_footer">
112				Level of Detail: [DETAIL]
113			</text>
114			<radio_group name="lod_file_or_limit" value="lod_from_file">
115				<radio_item label="Load from file" name="lod_from_file"/>
116				<radio_item label="Auto generate" name="lod_auto_generate"/>
117				<radio_item label="None" name="lod_none"/>
118			</radio_group>
119			<button label="Browse..." name="lod_browse"/>
120			<combo_box name="lod_mode">
121				<combo_item name="triangle_limit">
122					Triangle Limit
123				</combo_item>
124				<combo_item name="error_threshold">
125					Error Threshold
126				</combo_item>
127			</combo_box>
128			<text name="build_operator_text">
129				Build Operator:
130			</text>
131			<text name="queue_mode_text">
132				Queue Mode:
133			</text>
134			<combo_box name="build_operator">
135				<combo_item name="edge_collapse">
136					Edge Collapse
137				</combo_item>
138				<combo_item name="half_edge_collapse">
139					Half Edge Collapse
140				</combo_item>
141			</combo_box>
142			<combo_box name="queue_mode">
143				<combo_item name="greedy">
144					Greedy
145				</combo_item>
146				<combo_item name="lazy">
147					Lazy
148				</combo_item>
149				<combo_item name="independent">
150					Independent
151				</combo_item>
152			</combo_box>
153			<text name="border_mode_text">
154				Border Mode:
155			</text>
156			<text name="share_tolderance_text">
157				Share Tolerance:
158			</text>
159			<combo_box name="border_mode">
160				<combo_item name="border_unlock">
161					Unlock
162				</combo_item>
163				<combo_item name="border_lock">
164					Lock
165				</combo_item>
166			</combo_box>
167			<text name="crease_label">
168				Crease Angle:
169			</text>
170			<spinner name="crease_angle" value="75"/>
171		</panel>
172		<panel label="Physics" name="physics_panel">
173			<panel name="physics geometry">
174				<radio_group name="physics_load_radio" value="physics_load_from_file">
175					<radio_item label="File:" name="physics_load_from_file"/>
176					<radio_item label="Use Level of Detail:" name="physics_use_lod"/>
177				</radio_group>
178				<combo_box name="physics_lod_combo" tool_tip="LOD to use for physics shape">
179					<combo_item name="physics_lowest">
180						Lowest
181					</combo_item>
182					<combo_item name="physics_low">
183						Low
184					</combo_item>
185					<combo_item name="physics_medium">
186						Medium
187					</combo_item>
188					<combo_item name="physics_high">
189						High
190					</combo_item>
191				</combo_box>
192				<button label="Browse..." name="physics_browse"/>
193			</panel>
194			<panel name="physics analysis">
195				<slider label="Smooth:" name="Smooth"/>
196				<check_box label="Close Holes (slow)" name="Close Holes (Slow)"/>
197				<button label="Analyze" name="Decompose"/>
198				<button label="Cancel" name="decompose_cancel"/>
199			</panel>
200			<panel name="physics simplification">
201				<slider label="Passes:" name="Combine Quality"/>
202				<slider label="Detail Scale:" name="Detail Scale"/>
203				<slider label="Retain:" name="Retain%"/>
204				<button label="Simplify" name="Simplify"/>
205				<button label="Cancel" name="simplify_cancel"/>
206			</panel>
207			<panel name="physics info">
208				<slider label="Preview Spread:" name="physics_explode"/>
209				<text name="physics_triangles">
210					Triangles: [TRIANGLES]
211				</text>
212				<text name="physics_points">
213					Vertices: [POINTS]
214				</text>
215				<text name="physics_hulls">
216					Hulls: [HULLS]
217				</text>
218			</panel>
219		</panel>
220		<panel label="Modifiers" name="modifiers_panel">
221			<spinner name="import_scale" value="1.0"/>
222			<text name="import_dimensions">
223				[X] x [Y] x [Z] m
224			</text>
225			<check_box label="Textures" name="upload_textures"/>
226			<check_box label="Skin weight" name="upload_skin"/>
227			<check_box label="Joint positions" name="upload_joints"/>
228			<spinner name="pelvis_offset" value="0.0"/>
229		</panel>
230	</tab_container>
231</floater>