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/indra/newview/skins/default/xui/da/floater_model_preview.xml

https://bitbucket.org/lindenlab/viewer-beta/
XML | 231 lines | 231 code | 0 blank | 0 comment | 0 complexity | cd4899b2db543e6234b865fd693cec47 MD5 | raw file
Possible License(s): LGPL-2.1
  1. <?xml version="1.0" encoding="utf-8" standalone="yes"?>
  2. <floater name="Model Preview" title="Upload Model">
  3. <string name="status_idle">
  4. Idle
  5. </string>
  6. <string name="status_reading_file">
  7. Loading...
  8. </string>
  9. <string name="status_generating_meshes">
  10. Generating Meshes...
  11. </string>
  12. <string name="status_vertex_number_overflow">
  13. Error: Vertex number is more than 65534, aborted!
  14. </string>
  15. <string name="high">
  16. High
  17. </string>
  18. <string name="medium">
  19. Medium
  20. </string>
  21. <string name="low">
  22. Low
  23. </string>
  24. <string name="lowest">
  25. Lowest
  26. </string>
  27. <string name="mesh_status_good">
  28. Ship it!
  29. </string>
  30. <string name="mesh_status_na">
  31. N/A
  32. </string>
  33. <string name="mesh_status_none">
  34. None
  35. </string>
  36. <string name="mesh_status_submesh_mismatch">
  37. Levels of detail have a different number of textureable faces.
  38. </string>
  39. <string name="mesh_status_mesh_mismatch">
  40. Levels of detail have a different number of mesh instances.
  41. </string>
  42. <string name="mesh_status_too_many_vertices">
  43. Level of detail has too many vertices.
  44. </string>
  45. <string name="mesh_status_missing_lod">
  46. Missing required level of detail.
  47. </string>
  48. <string name="layer_all">
  49. All
  50. </string>
  51. <string name="decomposing">
  52. Analyzing...
  53. </string>
  54. <string name="simplifying">
  55. Simplifying...
  56. </string>
  57. <text name="name_label">
  58. Name:
  59. </text>
  60. <text name="lod_label">
  61. Preview:
  62. </text>
  63. <combo_box name="preview_lod_combo" tool_tip="LOD to view in preview render">
  64. <combo_item name="high">
  65. Level of Detail: High
  66. </combo_item>
  67. <combo_item name="medium">
  68. Level of Detail: Medium
  69. </combo_item>
  70. <combo_item name="low">
  71. Level of Detail: Low
  72. </combo_item>
  73. <combo_item name="lowest">
  74. Level of Detail: Lowest
  75. </combo_item>
  76. </combo_box>
  77. <panel>
  78. <text name="streaming cost">
  79. Resource Cost: [COST]
  80. </text>
  81. <text name="physics cost">
  82. Physics Cost: [COST]
  83. </text>
  84. <text name="upload fee">
  85. Upload Fee: N/A
  86. </text>
  87. </panel>
  88. <text name="status">
  89. [STATUS]
  90. </text>
  91. <button label="Defaults" name="reset_btn" tool_tip="Reset to defaults"/>
  92. <button label="Upload" name="ok_btn" tool_tip="Upload to simulator"/>
  93. <button label="Cancel" name="cancel_btn"/>
  94. <tab_container name="import_tab">
  95. <panel label="Level of Detail" name="lod_panel">
  96. <text name="lod_table_header">
  97. Select Level of Detail:
  98. </text>
  99. <text name="high_label" value="High"/>
  100. <text name="high_triangles" value="0"/>
  101. <text name="high_vertices" value="0"/>
  102. <text name="medium_label" value="Medium"/>
  103. <text name="medium_triangles" value="0"/>
  104. <text name="medium_vertices" value="0"/>
  105. <text name="low_label" value="Low"/>
  106. <text name="low_triangles" value="0"/>
  107. <text name="low_vertices" value="0"/>
  108. <text name="lowest_label" value="Lowest"/>
  109. <text name="lowest_triangles" value="0"/>
  110. <text name="lowest_vertices" value="0"/>
  111. <text name="lod_table_footer">
  112. Level of Detail: [DETAIL]
  113. </text>
  114. <radio_group name="lod_file_or_limit" value="lod_from_file">
  115. <radio_item label="Load from file" name="lod_from_file"/>
  116. <radio_item label="Auto generate" name="lod_auto_generate"/>
  117. <radio_item label="None" name="lod_none"/>
  118. </radio_group>
  119. <button label="Browse..." name="lod_browse"/>
  120. <combo_box name="lod_mode">
  121. <combo_item name="triangle_limit">
  122. Triangle Limit
  123. </combo_item>
  124. <combo_item name="error_threshold">
  125. Error Threshold
  126. </combo_item>
  127. </combo_box>
  128. <text name="build_operator_text">
  129. Build Operator:
  130. </text>
  131. <text name="queue_mode_text">
  132. Queue Mode:
  133. </text>
  134. <combo_box name="build_operator">
  135. <combo_item name="edge_collapse">
  136. Edge Collapse
  137. </combo_item>
  138. <combo_item name="half_edge_collapse">
  139. Half Edge Collapse
  140. </combo_item>
  141. </combo_box>
  142. <combo_box name="queue_mode">
  143. <combo_item name="greedy">
  144. Greedy
  145. </combo_item>
  146. <combo_item name="lazy">
  147. Lazy
  148. </combo_item>
  149. <combo_item name="independent">
  150. Independent
  151. </combo_item>
  152. </combo_box>
  153. <text name="border_mode_text">
  154. Border Mode:
  155. </text>
  156. <text name="share_tolderance_text">
  157. Share Tolerance:
  158. </text>
  159. <combo_box name="border_mode">
  160. <combo_item name="border_unlock">
  161. Unlock
  162. </combo_item>
  163. <combo_item name="border_lock">
  164. Lock
  165. </combo_item>
  166. </combo_box>
  167. <text name="crease_label">
  168. Crease Angle:
  169. </text>
  170. <spinner name="crease_angle" value="75"/>
  171. </panel>
  172. <panel label="Physics" name="physics_panel">
  173. <panel name="physics geometry">
  174. <radio_group name="physics_load_radio" value="physics_load_from_file">
  175. <radio_item label="File:" name="physics_load_from_file"/>
  176. <radio_item label="Use Level of Detail:" name="physics_use_lod"/>
  177. </radio_group>
  178. <combo_box name="physics_lod_combo" tool_tip="LOD to use for physics shape">
  179. <combo_item name="physics_lowest">
  180. Lowest
  181. </combo_item>
  182. <combo_item name="physics_low">
  183. Low
  184. </combo_item>
  185. <combo_item name="physics_medium">
  186. Medium
  187. </combo_item>
  188. <combo_item name="physics_high">
  189. High
  190. </combo_item>
  191. </combo_box>
  192. <button label="Browse..." name="physics_browse"/>
  193. </panel>
  194. <panel name="physics analysis">
  195. <slider label="Smooth:" name="Smooth"/>
  196. <check_box label="Close Holes (slow)" name="Close Holes (Slow)"/>
  197. <button label="Analyze" name="Decompose"/>
  198. <button label="Cancel" name="decompose_cancel"/>
  199. </panel>
  200. <panel name="physics simplification">
  201. <slider label="Passes:" name="Combine Quality"/>
  202. <slider label="Detail Scale:" name="Detail Scale"/>
  203. <slider label="Retain:" name="Retain%"/>
  204. <button label="Simplify" name="Simplify"/>
  205. <button label="Cancel" name="simplify_cancel"/>
  206. </panel>
  207. <panel name="physics info">
  208. <slider label="Preview Spread:" name="physics_explode"/>
  209. <text name="physics_triangles">
  210. Triangles: [TRIANGLES]
  211. </text>
  212. <text name="physics_points">
  213. Vertices: [POINTS]
  214. </text>
  215. <text name="physics_hulls">
  216. Hulls: [HULLS]
  217. </text>
  218. </panel>
  219. </panel>
  220. <panel label="Modifiers" name="modifiers_panel">
  221. <spinner name="import_scale" value="1.0"/>
  222. <text name="import_dimensions">
  223. [X] x [Y] x [Z] m
  224. </text>
  225. <check_box label="Textures" name="upload_textures"/>
  226. <check_box label="Skin weight" name="upload_skin"/>
  227. <check_box label="Joint positions" name="upload_joints"/>
  228. <spinner name="pelvis_offset" value="0.0"/>
  229. </panel>
  230. </tab_container>
  231. </floater>